Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Thesises (postgraduate)
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Adolescents and the Loot Box phenomenon. A study on the most controversial phenomemon in video gamesDigital Resources/Online E-Resources |
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2 |
Material Type: Thesises (postgraduate)
|
Video Games and Good Learning: May Video Games be Beneficial for Supporting Pupil Motivation, Literacy Development and Narrative Comprehension?Digital Resources/Online E-Resources |
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3 |
Material Type: Thesises (postgraduate)
|
Incidental vocabulary acquisition through recreational play of video games in Norwegian 10th grade learners of EnglishNavngivelse 3.0 NorgeDigital Resources/Online E-Resources |
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4 |
Material Type: Thesises (postgraduate)
|
Gutters mytiske verden – en studie av identitet og lesemotstandMorten Rygh OnstadDigital Resources/Online E-Resources |
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5 |
Material Type: Thesises (postgraduate)
|
An investigation into online multiplayer battle royale games to help deaf peopleDigital Resources/Online E-Resources |
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6 |
Material Type: Thesises (postgraduate)
|
Cloud Gaming Platforms: Their impact on the future of the video game industryDigital Resources/Online E-Resources |
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7 |
Material Type: Thesises (postgraduate)
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How third party reviews affect firm value - An event study in the video game industryDigital Resources/Online E-Resources |