skip to main content
Language:
Search Limited to: Search Limited to: Resource type Show Results with: Show Results with: Search type Index

Results 21 - 40 of 3,808  for All Library Resources

previous page 1 Results 2 3 4 5 next page
Show only
Refined by: language: Portuguese remove
Result Number Material Type Add to My Shelf Action Record Details and Options
21
Evaluación Longitudinal del Desarrollo de la Motricidad Gruesa en Niños de 4 y 5 años usando Tecnología Kinect
Material Type:
Article
Add to My Research

Evaluación Longitudinal del Desarrollo de la Motricidad Gruesa en Niños de 4 y 5 años usando Tecnología Kinect

RISTI : Revista Ibérica de Sistemas e Tecnologias de Informação, 2020-11 (E37), p.194-204 [Peer Reviewed Journal]

2020. This work is published under https://creativecommons.org/licenses/by-nc-nd/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1646-9895

Full text available

22
P024/S1-P24 DESENVOLVENDO UM SERIOUS GAME PARA PROMOÇÃO DA ALIMENTAÇÃO SAUDÁVEL ENTRE ADOLESCENTES
Material Type:
Article
Add to My Research

P024/S1-P24 DESENVOLVENDO UM SERIOUS GAME PARA PROMOÇÃO DA ALIMENTAÇÃO SAUDÁVEL ENTRE ADOLESCENTES

Archivos latinoamericanos de nutrición, 2023-10, Vol.73 [Peer Reviewed Journal]

2023. This work is published under http://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0004-0622 ;EISSN: 2309-5806

Full text available

23
The game as strategy for approach to sexuality with adolescents: theoretical-methodological reflections
Material Type:
Article
Add to My Research

The game as strategy for approach to sexuality with adolescents: theoretical-methodological reflections

Revista Brasileira de Enfermagem, 2017-04, Vol.70 (2), p.376-383 [Peer Reviewed Journal]

Copyright Associação Brasileira de Enfermagem Mar/Apr 2017 ;This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 0034-7167 ;ISSN: 1984-0446 ;EISSN: 0034-7167 ;EISSN: 1984-0446 ;DOI: 10.1590/0034-7167-2016-0043 ;PMID: 28403303

Full text available

24
O Ensino de História na Era Digital: Os Games Para Além da Gamificação
Material Type:
Article
Add to My Research

O Ensino de História na Era Digital: Os Games Para Além da Gamificação

CLIO: Revista Pesquisa Histórica, 2022, Vol.40 (1), p.74-88 [Peer Reviewed Journal]

LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2525-5649 ;ISSN: 0102-4736

Digital Resources/Online E-Resources

25
Screen time in Mexican children: findings from the 2012 National Health and Nutrition Survey (ENSANUT 2012)
Material Type:
Article
Add to My Research

Screen time in Mexican children: findings from the 2012 National Health and Nutrition Survey (ENSANUT 2012)

Salud pública de México, 2013-09, Vol.55 (5), p.484-491 [Peer Reviewed Journal]

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. ;ISSN: 0036-3634 ;EISSN: 1606-7916 ;DOI: 10.21149/spm.v55i5.7248 ;PMID: 24626619

Full text available

26
An instrument for tongue performance assessment in activities associated with digital games: content and construct validity
Material Type:
Article
Add to My Research

An instrument for tongue performance assessment in activities associated with digital games: content and construct validity

Revista CEFAC, 2021, Vol.23 (5) [Peer Reviewed Journal]

This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 1516-1846 ;ISSN: 1982-0216 ;EISSN: 1982-0216 ;DOI: 10.1590/1982-0216/20212359621

Full text available

27
Use of client-centered virtual reality in rehabilitation after stroke: a feasibility study
Material Type:
Article
Add to My Research

Use of client-centered virtual reality in rehabilitation after stroke: a feasibility study

Arquivos de neuro-psiquiatria, 2019-09, Vol.77 (9), p.622-631 [Peer Reviewed Journal]

Copyright Arquivos de Neuro-Psiquiatria Sep 2019 ;This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 0004-282X ;ISSN: 1678-4227 ;EISSN: 1678-4227 ;DOI: 10.1590/0004-282X20190103 ;PMID: 31553392

Full text available

28
Conceptual framework for designing video games for children with type 1 diabetes
Material Type:
Article
Add to My Research

Conceptual framework for designing video games for children with type 1 diabetes

Revista latino-americana de enfermagem, 2019-01, Vol.27, p.e3090-e3090 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2019 Revista Latino-Americana de Enfermagem 2019 SciELO ;This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 1518-8345 ;ISSN: 0104-1169 ;EISSN: 1518-8345 ;DOI: 10.1590/1518-8345.2764.3090 ;PMID: 30916223

Full text available

29
Predictors of Video Game Console Aggression
Material Type:
Article
Add to My Research

Predictors of Video Game Console Aggression

Revista Argentina de ciencias del comportamiento, 2016-01, Vol.8 (1), p.61-70

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 1852-4206 ;EISSN: 1852-4206

Full text available

30
SATReLO: A tool to support language therapies for children with hearing disabilities using video games
Material Type:
Article
Add to My Research

SATReLO: A tool to support language therapies for children with hearing disabilities using video games

Revista Facultad de Ingeniería, 2021-06 (99), p.99-112 [Peer Reviewed Journal]

2021. This work is published under http://aprendeenlinea.udea.edu.co/revistas/index.php/ingenieria/issue/archive (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 0120-6230 ;ISSN: 2422-2844 ;EISSN: 2422-2844 ;DOI: 10.17533/udea.redin.20200586

Full text available

31
Prevalence of headache in adolescents and association with use of computer and videogames
Material Type:
Article
Add to My Research

Prevalence of headache in adolescents and association with use of computer and videogames

Ciência & saude coletiva, 2015-11, Vol.20 (11), p.3477-3486 [Peer Reviewed Journal]

COPYRIGHT 2015 Associacao Brasileira de Pos-Graduacao em Saude Coletiva - ABRASCO ;COPYRIGHT 2015 Associacao Brasileira de Pos-Graduacao em Saude Coletiva - ABRASCO ;Copyright Associação Brasileira de Saúde Coletiva Nov 2015 ;ISSN: 1413-8123 ;EISSN: 1678-4561 ;DOI: 10.1590/1413-812320152011.19272014 ;PMID: 26602725

Full text available

32
KeRa Puzzle: Jogo Digital Educacional para Apoio à Intervenção Fonoaudiológica
Material Type:
Article
Add to My Research

KeRa Puzzle: Jogo Digital Educacional para Apoio à Intervenção Fonoaudiológica

RISTI : Revista Ibérica de Sistemas e Tecnologias de Informação, 2021-02 (E41), p.503-515 [Peer Reviewed Journal]

2021. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1646-9895

Full text available

33
Semiautomatic construction of video game design prototypes with MaruGen
Material Type:
Article
Add to My Research

Semiautomatic construction of video game design prototypes with MaruGen

Revista Facultad de Ingeniería, 2021-06 (99), p.9-20 [Peer Reviewed Journal]

2021. This work is published under http://aprendeenlinea.udea.edu.co/revistas/index.php/ingenieria/issue/archive (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 0120-6230 ;ISSN: 2422-2844 ;EISSN: 2422-2844 ;DOI: 10.17533/udea.redin.20200369

Full text available

34
The Effects of Content Likeability, Content Credibility, and Social Media Engagement on Users' Acceptance of Product Placement in Mobile Social Networks
Material Type:
Article
Add to My Research

The Effects of Content Likeability, Content Credibility, and Social Media Engagement on Users' Acceptance of Product Placement in Mobile Social Networks

Journal of theoretical and applied electronic commerce research, 2020-09, Vol.15 (3), p.1-19 [Peer Reviewed Journal]

2020. This work is published under http://creativecommons.org/licenses/by/3.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 0718-1876 ;EISSN: 0718-1876 ;DOI: 10.4067/S0718-18762020000300102

Full text available

35
Electronic games in child and adolescent health care: an integrative review
Material Type:
Article
Add to My Research

Electronic games in child and adolescent health care: an integrative review

Acta paulista de enfermagem, 2019-07, Vol.32 (4), p.464-469 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0103-2100 ;EISSN: 1982-0194 ;DOI: 10.1590/1982-0194201900063

Full text available

36
Serious games as an educational strategy to control childhood obesity: a systematic literature review
Material Type:
Article
Add to My Research

Serious games as an educational strategy to control childhood obesity: a systematic literature review

Revista latino-americana de enfermagem, 2018-01, Vol.26 [Peer Reviewed Journal]

This work is licensed under a Creative Commons Attribution 4.0 International License. ;ISSN: 1518-8345 ;EISSN: 1518-8345 ;DOI: 10.1590/1518-8345.2509.3036

Full text available

37
The effect of sleep quality on academic performance is mediated by Internet use time: DADOS study
Material Type:
Article
Add to My Research

The effect of sleep quality on academic performance is mediated by Internet use time: DADOS study

Jornal de pediatria, 2019-07, Vol.95 (4), p.410-418 [Peer Reviewed Journal]

2018 Sociedade Brasileira de Pediatria ;Copyright © 2018 Sociedade Brasileira de Pediatria. Published by Elsevier Editora Ltda. All rights reserved. ;This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. ;ISSN: 0021-7557 ;ISSN: 1678-4782 ;EISSN: 1678-4782 ;DOI: 10.1016/j.jped.2018.03.006 ;PMID: 29787701

Full text available

38
JOGOS DIGITAIS E ATENÇÃO: UM ESTUDO COM ALUNOS DA EDUCAÇÃO BÁSICA
Material Type:
Article
Add to My Research

JOGOS DIGITAIS E ATENÇÃO: UM ESTUDO COM ALUNOS DA EDUCAÇÃO BÁSICA

Eccos (São Paulo, Brazil), 2022-10 (62), p.1-15 [Peer Reviewed Journal]

2022. This work is published under https://creativecommons.org/licenses/by-nc-sa/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1517-1949 ;EISSN: 1983-9278 ;DOI: 10.5585/eccos.n62.21693

Full text available

39
Estrutura conceitual para o desenvolvimento de videogames para crianças com diabetes mellitus tipo 1
Material Type:
Article
Add to My Research

Estrutura conceitual para o desenvolvimento de videogames para crianças com diabetes mellitus tipo 1

Revista latino-americana de enfermagem, 2019-01, Vol.27 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0104-1169 ;EISSN: 1518-8345 ;DOI: 10.1590/1518-8345.2764.3090

Full text available

40
Influencia de los videojuegos en la actividad física: Una revisión sistemática de la literatura
Material Type:
Article
Add to My Research

Influencia de los videojuegos en la actividad física: Una revisión sistemática de la literatura

RISTI : Revista Ibérica de Sistemas e Tecnologias de Informação, 2024-01 (E65), p.233-244 [Peer Reviewed Journal]

2024. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1646-9895

Full text available

Results 21 - 40 of 3,808  for All Library Resources

previous page 1 Results 2 3 4 5 next page

Personalize your results

  1. Edit

Refine Search Results

Expand My Results

  1.   

Show only

  1. Peer-reviewed Journals (299)

Refine My Results

Creation Date 

From To
  1. Before 1984  (548)
  2. 1984 To 1993  (864)
  3. 1994 To 2003  (861)
  4. 2004 To 2014  (700)
  5. After 2014  (836)
  6. More options open sub menu

Language 

  1. English  (332)
  2. Spanish  (108)
  3. French  (18)
  4. Afrikaans  (7)
  5. Turkish  (1)
  6. Japanese  (1)
  7. More options open sub menu

Searching Remote Databases, Please Wait