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Results 1 - 20 of 80  for All Library Resources

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Refined by: New Records: New From Last Month remove subject: Computer & Video Games remove
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1
The Last of Us
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The Last of Us

Femspec, 2024-03, Vol.24 (1), p.123-135 [Peer Reviewed Journal]

COPYRIGHT 2024 Femspec ;Copyright Femspec 2024 ;ISSN: 1523-4002

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2
Improvement of Social Skills in Children with Autism Spectrum Disorder Through the use of a Video Game
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Improvement of Social Skills in Children with Autism Spectrum Disorder Through the use of a Video Game

International journal of advanced computer science & applications, 2024-01, Vol.15 (4)

2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2158-107X ;EISSN: 2156-5570 ;DOI: 10.14569/IJACSA.2024.0150451

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3
Virtual reality as a method of cognitive training of processing speed, working memory, and sustained attention in persons with acquired brain injury: a protocol for a randomized controlled trial
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Article
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Virtual reality as a method of cognitive training of processing speed, working memory, and sustained attention in persons with acquired brain injury: a protocol for a randomized controlled trial

Current controlled trials in cardiovascular medicine, 2024-05, Vol.25 (1), p.340-340 [Peer Reviewed Journal]

2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 1745-6215 ;EISSN: 1745-6215 ;EISSN: 1468-6694 ;DOI: 10.1186/s13063-024-08178-7 ;PMID: 38778411

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4
Effect of digital game intervention on cognitive functions in older adults: a multiple baseline single case experimental design study
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Effect of digital game intervention on cognitive functions in older adults: a multiple baseline single case experimental design study

BMC geriatrics, 2024-05, Vol.24 (1), p.410-410 [Peer Reviewed Journal]

2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 1471-2318 ;EISSN: 1471-2318 ;DOI: 10.1186/s12877-024-05011-3 ;PMID: 38720259

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5
Neurogaming in Virtual Reality: A Review of Video Game Genres and Cognitive Impact
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Neurogaming in Virtual Reality: A Review of Video Game Genres and Cognitive Impact

Electronics (Basel), 2024-05, Vol.13 (9), p.1683 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2079-9292 ;EISSN: 2079-9292 ;DOI: 10.3390/electronics13091683

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6
Validating Synthetic Data for Perception in Autonomous Airport Navigation Tasks
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Validating Synthetic Data for Perception in Autonomous Airport Navigation Tasks

Aerospace, 2024-05, Vol.11 (5), p.383 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2226-4310 ;EISSN: 2226-4310 ;DOI: 10.3390/aerospace11050383

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7
La práctica de los eSports en estudiantes universitarios. Patrocinios y Streaming
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La práctica de los eSports en estudiantes universitarios. Patrocinios y Streaming

Cuadernos de psicología del deporte, 2024-05, Vol.24 (2), p.231-241 [Peer Reviewed Journal]

2024. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/es/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1578-8423 ;EISSN: 1989-5879

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8
The Effect of a Novel Video Game on Young Soccer Players' Sports Performance and Attention: Randomized Controlled Trial
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The Effect of a Novel Video Game on Young Soccer Players' Sports Performance and Attention: Randomized Controlled Trial

JMIR serious games, 2024-05, Vol.12, p.e52275-e52275 [Peer Reviewed Journal]

2024. This work is licensed under https://creativecommons.org/licenses/by/4.0/" target="_blank">https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/52275

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9
Cybersickness with passenger VR in the aircraft: Influence of turbulence and VR content
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Article
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Cybersickness with passenger VR in the aircraft: Influence of turbulence and VR content

Virtual reality : the journal of the Virtual Reality Society, 2024-06, Vol.28 (2) [Peer Reviewed Journal]

The Author(s) 2024 ;EISSN: 1434-9957 ;DOI: 10.1007/s10055-024-01008-w

Digital Resources/Online E-Resources

10
La perspectiva de gènere en la traducció de videojocs: presentació d’una experiència didàctica
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La perspectiva de gènere en la traducció de videojocs: presentació d’una experiència didàctica

Quaderns (Universitat Autònoma de Barcelona. Departament de Traducció i d'Interpretació), 2024-01, Vol.31, p.149

2024. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1138-5790 ;EISSN: 2014-9735 ;DOI: 10.5565/rev/quaderns.147

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11
Deterministic Global 3D Fractal Cloud Model for Synthetic Scene Generation
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Article
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Deterministic Global 3D Fractal Cloud Model for Synthetic Scene Generation

Remote sensing (Basel, Switzerland), 2024-05, Vol.16 (9), p.1622 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2072-4292 ;EISSN: 2072-4292 ;DOI: 10.3390/rs16091622

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12
Enhancing Spatial Cognition in Online Virtual Museum Environments: Integrating Game-Based Navigation Strategies for Improved User Experience
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Article
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Enhancing Spatial Cognition in Online Virtual Museum Environments: Integrating Game-Based Navigation Strategies for Improved User Experience

Applied sciences, 2024-05, Vol.14 (10), p.4163 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app14104163

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13
PS Plus Free Games for May 2024 are Here: Check Details
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Article
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PS Plus Free Games for May 2024 are Here: Check Details

PC quest : the personal computing magazine, 2024-05

COPYRIGHT 2024 Athena Information Solutions Pvt. Ltd. ;Copyright 2024 Cyber Media (India) Ltd., distributed by Contify.com ;ISSN: 0971-216X

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14
A Serious Game (MyDiabetic) to Support Children's Education in Type 1 Diabetes Mellitus: Iterative Participatory Co-Design and Feasibility Study
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A Serious Game (MyDiabetic) to Support Children's Education in Type 1 Diabetes Mellitus: Iterative Participatory Co-Design and Feasibility Study

JMIR serious games, 2024-05, Vol.12, p.e49478-e49478 [Peer Reviewed Journal]

Daniel Novak. Originally published in JMIR Serious Games (https://games.jmir.org), 07.05.2024. ;2024. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Daniel Novak. Originally published in JMIR Serious Games (https://games.jmir.org), 07.05.2024. 2024 ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/49478 ;PMID: 38713496

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15
User Experience of Virtual Heritage Tours with 360° Photos: A Study of the Chapel of Dolores in Icod de los Vinos
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Article
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User Experience of Virtual Heritage Tours with 360° Photos: A Study of the Chapel of Dolores in Icod de los Vinos

Heritage, 2024-05, Vol.7 (5), p.2477-2490 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2571-9408 ;EISSN: 2571-9408 ;DOI: 10.3390/heritage7050118

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16
A Comparison of Myoelectric Control Modes for an Assistive Robotic Virtual Platform
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Article
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A Comparison of Myoelectric Control Modes for an Assistive Robotic Virtual Platform

Bioengineering (Basel), 2024-05, Vol.11 (5), p.473 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2306-5354 ;EISSN: 2306-5354 ;DOI: 10.3390/bioengineering11050473 ;PMID: 38790340

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17
Xbox Game Pass Ultimate: Unlock 500+ Games
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Article
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Xbox Game Pass Ultimate: Unlock 500+ Games

PC quest : the personal computing magazine, 2024-05

COPYRIGHT 2024 Athena Information Solutions Pvt. Ltd. ;Copyright 2024 Cyber Media (India) Ltd., distributed by Contify.com ;ISSN: 0971-216X

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18
Microsoft's Call of Duty Move Shakes Up the Gaming Industry
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Microsoft's Call of Duty Move Shakes Up the Gaming Industry

PC quest : the personal computing magazine, 2024-05

COPYRIGHT 2024 Athena Information Solutions Pvt. Ltd. ;Copyright 2024 Cyber Media (India) Ltd., distributed by Contify.com ;ISSN: 0971-216X

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19
Predicting game-induced emotions using EEG, data mining and machine learning
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Predicting game-induced emotions using EEG, data mining and machine learning

Bulletin of the National Research Centre, 2024-12, Vol.48 (1), p.57-10 [Peer Reviewed Journal]

The Author(s) 2024 ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2522-8307 ;DOI: 10.1186/s42269-024-01200-7

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20
K-WISC-V Processing Speed Index Analysis to Verify the Effectiveness of ADHD Symptom Improvement Using Pediatric Digital Content
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K-WISC-V Processing Speed Index Analysis to Verify the Effectiveness of ADHD Symptom Improvement Using Pediatric Digital Content

Applied sciences, 2024-05, Vol.14 (9), p.3792 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2076-3417 ;EISSN: 2076-3417 ;DOI: 10.3390/app14093792

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