skip to main content
Language:
Search Limited to: Search Limited to: Resource type Show Results with: Show Results with: Search type Index

Results 81 - 100 of 1,184,096  for All Library Resources

previous page 3 4 Results 5 6 7 next page
Result Number Material Type Add to My Shelf Action Record Details and Options
81
Sound and Music for Games: The Basics of Digital Audio for Video Games
Material Type:
Book
Add to My Research

Sound and Music for Games: The Basics of Digital Audio for Video Games

Robert Ciesla 2022 ;ISBN: 9781484286609 ;ISBN: 148428660X ;ISBN: 9781484286616 ;ISBN: 1484286618 ;EISBN: 9781484286616 ;EISBN: 1484286618 ;DOI: 10.1007/978-1-4842-8661-6 ;OCLC: 1347028093

Digital Resources/Online E-Resources

82
Treatments for Internet gaming disorder and Internet addiction: A systematic review
Material Type:
Article
Add to My Research

Treatments for Internet gaming disorder and Internet addiction: A systematic review

Psychology of addictive behaviors, 2017-12, Vol.31 (8), p.979 [Peer Reviewed Journal]

(c) 2017 APA, all rights reserved). ;EISSN: 1939-1501 ;DOI: 10.1037/adb0000315 ;PMID: 28921996

Digital Resources/Online E-Resources

83
Grandmaster level in StarCraft II using multi-agent reinforcement learning
Material Type:
Article
Add to My Research

Grandmaster level in StarCraft II using multi-agent reinforcement learning

Nature (London), 2019-11, Vol.575 (7782), p.350-354 [Peer Reviewed Journal]

COPYRIGHT 2019 Nature Publishing Group ;COPYRIGHT 2019 Nature Publishing Group ;Copyright Nature Publishing Group Nov 14, 2019 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-019-1724-z ;PMID: 31666705

Full text available

84
Research Anthology on Game Design, Development, Usage, and Social Impact
Material Type:
Book
Add to My Research

Research Anthology on Game Design, Development, Usage, and Social Impact

ISBN: 9781668475898 ;ISBN: 1668475898 ;EISBN: 9781668475904 ;EISBN: 1668475901 ;DOI: 10.4018/978-1-6684-7589-8 ;OCLC: 1402815706 ;OCLC: 1356009360

Digital Resources/Online E-Resources

85
Flintham, Thomas Game on, Super Rabbit Boy
Material Type:
Article
Add to My Research

Flintham, Thomas Game on, Super Rabbit Boy

School librarian, 2023-06, Vol.71 (2), p.43 [Peer Reviewed Journal]

COPYRIGHT 2023 The School Library Association ;ISSN: 0036-6595

Full text available

86
Using Active Video Games for Physical Activity Promotion: A Systematic Review of the Current State of Research
Material Type:
Article
Add to My Research

Using Active Video Games for Physical Activity Promotion: A Systematic Review of the Current State of Research

Health education & behavior, 2013-04, Vol.40 (2), p.171 [Peer Reviewed Journal]

ISSN: 1090-1981 ;EISSN: 1552-6127 ;DOI: 10.1177/1090198112444956 ;PMID: 22773597

Digital Resources/Online E-Resources

87
A new look at the cognitive neuroscience of video game play
Material Type:
Article
Add to My Research

A new look at the cognitive neuroscience of video game play

Annals of the New York Academy of Sciences, 2020-03, Vol.1464 (1), p.192-203 [Peer Reviewed Journal]

2020 New York Academy of Sciences. ;2020 The New York Academy of Sciences ;ISSN: 0077-8923 ;EISSN: 1749-6632 ;DOI: 10.1111/nyas.14295 ;PMID: 31943260

Digital Resources/Online E-Resources

88
Media Use and Sleep Among Boys With Autism Spectrum Disorder, ADHD, or Typical Development
Material Type:
Article
Add to My Research

Media Use and Sleep Among Boys With Autism Spectrum Disorder, ADHD, or Typical Development

Pediatrics (Evanston), 2013-12, Vol.132 (6), p.1081-1089 [Peer Reviewed Journal]

2015 INIST-CNRS ;Copyright American Academy of Pediatrics Dec 2013 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2013-2066 ;PMID: 24249825 ;CODEN: PEDIAU

Full text available

89
Breakout: How Atari 8-Bit Computers Defined a Generation
Material Type:
Book
Add to My Research

Breakout: How Atari 8-Bit Computers Defined a Generation

EISBN: 9781957932040 ;EISBN: 195793204X ;OCLC: 1393303902

Digital Resources/Online E-Resources

90
Game Poems: videgame design as lyric practice
Material Type:
Book
Add to My Research

Game Poems: videgame design as lyric practice

Amherst : Amherst College Press, 2023. ;ISBN: 1943208522 ;ISBN: 9781943208524 ;EISBN: 1943208530 ;EISBN: 9781943208531 ;DOI: 10.3998/mpub.12758539 ;LCCallNum: GV1469.37

Digital Resources/Online E-Resources

91
Supercade
Material Type:
Book
Add to My Research

Supercade

EISBN: 1524124230 ;EISBN: 9781524124236 ;OCLC: 1370499712

Digital Resources/Online E-Resources

92
The Video Game Chef: 76 Iconic Foods from Pac-Man to Elden Ring
Material Type:
Book
Add to My Research

The Video Game Chef: 76 Iconic Foods from Pac-Man to Elden Ring

ISBN: 9780760382875 ;ISBN: 0760382875 ;EISBN: 0760382883 ;EISBN: 9780760382882 ;OCLC: 1395180980

Digital Resources/Online E-Resources

93
Multihoming in Two-Sided Markets: An Empirical Inquiry in the Video Game Console Industry
Material Type:
Article
Add to My Research

Multihoming in Two-Sided Markets: An Empirical Inquiry in the Video Game Console Industry

Journal of marketing, 2011-11, Vol.75 (6), p.39-54 [Peer Reviewed Journal]

Copyright © 2011, American Marking Association ;Copyright American Marketing Association Nov 2011 ;ISSN: 0022-2429 ;EISSN: 1547-7185 ;DOI: 10.1509/jm.09.0199 ;CODEN: JMKTAK

Digital Resources/Online E-Resources

94
Glued to Games: How Video Games Draw Us in and Hold Us Spellbound
Material Type:
Book
Add to My Research

Glued to Games: How Video Games Draw Us in and Hold Us Spellbound

ISBN: 0313362246 ;ISBN: 9780313362248 ;EISBN: 0313362254 ;EISBN: 9780313362255 ;DOI: 10.5040/9798400658105 ;OCLC: 705084943

Digital Resources/Online E-Resources

95
Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children's and Adolescents' Aggression, Mental Health, Prosocial Behavior, and Academic Performance
Material Type:
Article
Add to My Research

Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children's and Adolescents' Aggression, Mental Health, Prosocial Behavior, and Academic Performance

Perspectives on psychological science, 2015-09, Vol.10 (5), p.646 [Peer Reviewed Journal]

The Author(s) 2015. ;EISSN: 1745-6924 ;DOI: 10.1177/1745691615592234 ;PMID: 26386002

Digital Resources/Online E-Resources

96
Impact of an active video game on healthy children's physical activity
Material Type:
Article
Add to My Research

Impact of an active video game on healthy children's physical activity

Pediatrics (Evanston), 2012-03, Vol.129 (3), p.e636-e642 [Peer Reviewed Journal]

Copyright American Academy of Pediatrics Mar 2012 ;Copyright © 2012 by the American Academy of Pediatrics 2012 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2011-2050 ;PMID: 22371457 ;CODEN: PEDIAU

Full text available

97
Games in the Platform Economy: Steam's Tangled Markets
Material Type:
Book
Add to My Research

Games in the Platform Economy: Steam's Tangled Markets

2023 Bristol University Press ;ISBN: 1529223040 ;ISBN: 9781529223040 ;EISBN: 9781529223064 ;EISBN: 1529223067 ;DOI: 10.2307/jj.6445825

Digital Resources/Online E-Resources

98
Video-gaming among high school students: health correlates, gender differences, and problematic gaming
Material Type:
Article
Add to My Research

Video-gaming among high school students: health correlates, gender differences, and problematic gaming

Pediatrics (Evanston), 2010-12, Vol.126 (6), p.e1414-e1424 [Peer Reviewed Journal]

Copyright American Academy of Pediatrics Dec 2010 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2009-2706 ;PMID: 21078729 ;CODEN: PEDIAU

Digital Resources/Online E-Resources

99
Video Games in Psychotherapy
Material Type:
Book
Add to My Research

Video Games in Psychotherapy

2023 Robert Rice ;ISBN: 9781032119175 ;ISBN: 1032119179 ;ISBN: 1032119152 ;ISBN: 9781032119151 ;EISBN: 9781003222132 ;EISBN: 1003222137 ;EISBN: 1000619672 ;EISBN: 9781000619980 ;EISBN: 1000619982 ;EISBN: 9781000619676 ;DOI: 10.4324/9781003222132 ;OCLC: 1337946129

Digital Resources/Online E-Resources

100
Women in Historical and Archaeological Video Games
Material Type:
Book
Add to My Research

Women in Historical and Archaeological Video Games

ISBN: 3110724251 ;ISBN: 9783110724257 ;EISBN: 3110724251 ;EISBN: 9783110724257 ;EISBN: 3110724278 ;EISBN: 9783110724271 ;DOI: 10.1515/9783110724257 ;OCLC: 1315651656

Digital Resources/Online E-Resources

Results 81 - 100 of 1,184,096  for All Library Resources

previous page 3 4 Results 5 6 7 next page

Personalize your results

  1. Edit

Refine Search Results

Expand My Results

  1.   

Refine My Results

Creation Date 

From To
  1. Before 1960  (16,393)
  2. 1960 To 1975  (14,324)
  3. 1976 To 1991  (57,757)
  4. 1992 To 2008  (259,971)
  5. After 2008  (835,076)
  6. More options open sub menu

Resource Type 

  1. Patents  (758,129)
  2. Newsletter Articles  (226,282)
  3. Newspaper Articles  (77,615)
  4. Articles  (47,382)
  5. Web Resources  (28,237)
  6. magazinearticle  (25,670)
  7. Reviews  (7,330)
  8. Books  (4,063)
  9. Book Chapters  (2,639)
  10. Thesises (postgraduate)  (1,729)
  11. Text Resources  (1,679)
  12. Conference Proceedings  (1,504)
  13. Reports  (1,098)
  14. References  (492)
  15. Videos  (129)
  16. Audio  (49)
  17. Images  (40)
  18. Government Documents  (9)
  19. Datasets  (9)
  20. Archival Material / Manuscripts  (5)
  21. More options open sub menu

Language 

  1. English  (1,037,732)
  2. Japanese  (218,871)
  3. Chinese  (62,418)
  4. French  (52,110)
  5. German  (29,183)
  6. Korean  (16,397)
  7. Spanish  (10,619)
  8. Portuguese  (3,982)
  9. Russian  (3,551)
  10. Italian  (2,539)
  11. Dutch  (734)
  12. Swedish  (683)
  13. Finnish  (549)
  14. Czech  (475)
  15. Danish  (468)
  16. Catalan  (360)
  17. Polish  (322)
  18. Norwegian  (316)
  19. Romanian  (276)
  20. Turkish  (274)
  21. More options open sub menu

Searching Remote Databases, Please Wait