Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Problem mobile gaming: The role of mobile gaming habits, context, and platformNordisk alkohol- & narkotikatidskrift : NAT, 2022-08, Vol.39 (4), p.362-378 [Peer Reviewed Journal]The Author(s) 2022 ;The Author(s) 2022. This work is licensed under the Creative Commons Attribution License https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2022 2022 SAGE Publications Ltd, or Nordic Centre for Welfare and Social Issues, unless otherwise noted. Manuscript content on this site is licensed under Creative Commons Licenses ;ISSN: 1455-0725 ;EISSN: 1458-6126 ;DOI: 10.1177/14550725221083189 ;PMID: 36003120Full text available |
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2 |
Material Type: Web Resources
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Gender and computer games / video games girls’ perspective orientationDigital Resources/Online E-Resources |
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3 |
Material Type: Article
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Gambling involvement, type of gambling and grade point average among 18–29-year-old Finnish men and womenNordisk alkohol- & narkotikatidskrift : NAT, 2019-04, Vol.36 (2), p.190-202 [Peer Reviewed Journal]The Author(s) 2019 ;The Author(s) 2019. ;The Author(s) 2019. This work is licensed under the Creative Commons Attribution – Non-Commercial License http://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2019 2019 SAGE Publications Ltd, or Nordic Centre for Welfare and Social Issues, unless otherwise noted. Manuscript content on this site is licensed under Creative Commons Licenses ;ISSN: 1455-0725 ;EISSN: 1458-6126 ;DOI: 10.1177/1455072518800189 ;PMID: 32934559Full text available |
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4 |
Material Type: Article
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Introduction: Silence and Silencing in Children’s LiteratureBarnboken, 2020, Vol.43 [Peer Reviewed Journal]2020. This work is published under http://creativecommons.org/licenses/by-nc/3.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0347-772X ;ISSN: 2000-4389 ;EISSN: 2000-4389 ;EISSN: 0347-772X ;DOI: 10.14811/clr.v43.643Full text available |
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5 |
Material Type: Web Resources
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Video Game Vocabulary The effect of video games on Swedish learners‟ word comprehensionDigital Resources/Online E-Resources |
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6 |
Material Type: Article
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När barnet blir expert: Förklaringar av ord och procedurer i det digitala spelet GrowtopiaSpråk och stil (Uppsala, Sweden : 1991), 2018, Vol.NF 28 (2018), p.48-77 [Peer Reviewed Journal]Copyright Swedish Science Press 2018 ;ISSN: 1101-1165 ;ISSN: 2002-4010 ;DOI: 10.33063/diva-376234Full text available |
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7 |
Material Type: Article
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At-Risk and Problem Gambling among Finnish Youth: The Examination of Risky Alcohol Consumption, Tobacco Smoking, Mental Health and Loneliness as Gender-Specific CorrelatesNordisk alkohol- & narkotikatidskrift : NAT, 2016-02, Vol.33 (1), p.61-80 [Peer Reviewed Journal]2016 SAGE Publications Ltd, or Nordic Centre for Welfare and Social Issues, unless otherwise noted. Manuscript content on this site is licensed under Creative Commons Licenses ;Copyright De Gruyter Open Sp. z o.o. 2016 ;2016 SAGE Publications Ltd, or Nordic Centre for Welfare and Social Issues, unless otherwise noted. Manuscript content on this site is licensed under Creative Commons Licenses. This work is licensed under the Creative Commons Attribution – Non-Commercial – No Derivatives License http://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1455-0725 ;EISSN: 1458-6126 ;DOI: 10.1515/nsad-2016-0005Full text available |
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8 |
Material Type: Web Resources
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Video Games: Game AIDigital Resources/Online E-Resources |
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9 |
Material Type: Article
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Immaterialrätten i den digitala eran – svenska dataspelsbranschen som exempelEkonomisk debatt, 2020-01, Vol.48 (2), p.32Copyright Nationalekonomiska Föreningen, Swedish Economic Society 2020 ;ISSN: 0345-2646 ;EISSN: 0345-2646Full text available |
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10 |
Material Type: Article
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Too much time in front of the screen shatters children's lives. Obesity, concentration problems, impaired language development etc. may be the resultLäkartidningen, 2013-01, Vol.110 (1-2), p.16-17 [Peer Reviewed Journal]ISSN: 0023-7205 ;EISSN: 1652-7518 ;PMID: 23373178Full text available |
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11 |
Material Type: Thesises (postgraduate)
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Den svenskadataspelsbranscheninfo:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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12 |
Material Type: Thesises (postgraduate)
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Bannad? Det är ju oskäligt!” : En fall- och litteraturstudie om de allmänna användarvillkorens roll i samband med avstängning av spelare i videospelinfo:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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13 |
Material Type: Thesises (postgraduate)
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Låtsaskrigen: föreställningar om krig, maskulinitet och historia i krigsspel under 200 årISBN: 917601858X ;ISBN: 9789176018583Digital Resources/Online E-Resources |
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14 |
Material Type: Web Resources
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Parallel Architecture for Real-Time Video GamesDigital Resources/Online E-Resources |
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15 |
Material Type: Patent
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3-DIMENSIONAL LOGIC GAMEDigital Resources/Online E-Resources |
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16 |
Material Type: Patent
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ENCODING AND DECODING WITH IMAGE ATLAS FILEDigital Resources/Online E-Resources |
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17 |
Material Type: Patent
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A METHOD FOR CONTROLLING A GAMING PEDALDigital Resources/Online E-Resources |
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18 |
Material Type: Patent
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INTERACTION DEVICEDigital Resources/Online E-Resources |
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19 |
Material Type: Patent
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An apparatus and a method for detecting a hand in contact with an object based on haptic feedback from wristDigital Resources/Online E-Resources |
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20 |
Material Type: Article
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Spel som berättelserUtbildning & Lärande, 2021, Vol.15 (2), p.131ISSN: 2001-4554 ;EISSN: 2001-4554 ;DOI: 10.58714/ul.v15i2.11257Digital Resources/Online E-Resources |