Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Does playing violent video games cause aggression? A longitudinal intervention studyMolecular psychiatry, 2019-08, Vol.24 (8), p.1220-1234 [Peer Reviewed Journal]2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2018 ;ISSN: 1359-4184 ;EISSN: 1476-5578 ;DOI: 10.1038/s41380-018-0031-7 ;PMID: 29535447Full text available |
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2 |
Material Type: Article
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The interplay between mental health and dosage for gaming disorder risk: a brief reportScientific reports, 2024-01, Vol.14 (1), p.1257-1257, Article 1257 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-51568-9 ;PMID: 38218991Full text available |
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3 |
Material Type: Article
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Amount of lifetime video gaming is positively associated with entorhinal, hippocampal and occipital volumeMolecular psychiatry, 2014-07, Vol.19 (7), p.842-847 [Peer Reviewed Journal]2015 INIST-CNRS ;COPYRIGHT 2014 Nature Publishing Group ;Copyright Nature Publishing Group Jul 2014 ;Macmillan Publishers Limited 2013. ;ISSN: 1359-4184 ;EISSN: 1476-5578 ;DOI: 10.1038/mp.2013.100 ;PMID: 23958958Full text available |
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4 |
Material Type: Article
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Preventing intrusive memories after trauma via a brief intervention involving Tetris computer game play in the emergency department: a proof-of-concept randomized controlled trialMolecular psychiatry, 2018-03, Vol.23 (3), p.674-682 [Peer Reviewed Journal]Copyright Nature Publishing Group Mar 2018 ;Copyright © 2018 The Author(s) 2018 The Author(s) ;ISSN: 1359-4184 ;ISSN: 1476-5578 ;EISSN: 1476-5578 ;DOI: 10.1038/mp.2017.23 ;PMID: 28348380Full text available |
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5 |
Material Type: Article
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Playing Super Mario induces structural brain plasticity: gray matter changes resulting from training with a commercial video gameMolecular psychiatry, 2014-02, Vol.19 (2), p.265-271 [Peer Reviewed Journal]2015 INIST-CNRS ;COPYRIGHT 2014 Nature Publishing Group ;Copyright Nature Publishing Group Feb 2014 ;Macmillan Publishers Limited 2014. ;ISSN: 1359-4184 ;EISSN: 1476-5578 ;DOI: 10.1038/mp.2013.120 ;PMID: 24166407Full text available |
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6 |
Material Type: Article
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Global visual attention SPAN in different video game genresScientific reports, 2023-12, Vol.13 (1), p.21882-21882, Article 21882 [Peer Reviewed Journal]2023. The Author(s). ;The Author(s) 2023. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2023 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-023-49434-1 ;PMID: 38072978Full text available |
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7 |
Material Type: Article
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Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexiaScientific reports, 2017-07, Vol.7 (1), p.5863-12, Article 5863 [Peer Reviewed Journal]2017. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2017 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-017-05826-8 ;PMID: 28725022Full text available |
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8 |
Material Type: Article
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online gamesScientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563Full text available |
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9 |
Material Type: Article
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Social epidemiology of early adolescent problematic screen use in the United StatesPediatric research, 2022-11, Vol.92 (5), p.1443-1449 [Peer Reviewed Journal]2022. The Author(s). ;The Author(s) 2022. corrected publication 2022. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2022 ;ISSN: 0031-3998 ;EISSN: 1530-0447 ;DOI: 10.1038/s41390-022-02176-8 ;PMID: 35768491Full text available |
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10 |
Material Type: Article
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Three measures of internet use, social media use and video game playing as predictors of insomnia during the pandemic among studentsScientific reports, 2024-02, Vol.14 (1), p.3290-3290 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-53351-2 ;PMID: 38332170Full text available |
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11 |
Material Type: Article
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Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human dataScientific reports, 2023-01, Vol.13 (1), p.386-386, Article 386 [Peer Reviewed Journal]2023. The Author(s). ;The Author(s) 2023. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2023 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-022-26730-w ;PMID: 36611041Full text available |
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12 |
Material Type: Article
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Quantifying human engagement into playful activitiescc-by (c) Reguera, D. (David) et al., 2020 http://creativecommons.org/licenses/by/3.0/es info:eu-repo/semantics/openAccess ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-020-60742-8Full text available |
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13 |
Material Type: Article
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Neither action nor phonological video games make dyslexic children read betterScientific reports, 2018-01, Vol.8 (1), p.549-549, Article 549 [Peer Reviewed Journal]2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2018 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-017-18878-7 ;PMID: 29323179Full text available |
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14 |
Material Type: Article
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Eye problems and musculoskeletal pain in Pokémon Go playersScientific reports, 2022-11, Vol.12 (1), p.19315-19315, Article 19315 [Peer Reviewed Journal]2022. The Author(s). ;The Author(s) 2022. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2022 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-022-22428-1 ;PMID: 36369515Full text available |
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15 |
Material Type: Article
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Acute effects of violent video-game playing on blood pressure and appetite perception in normal-weight young men: a randomized controlled trialEuropean journal of clinical nutrition, 2013-12, Vol.67 (12), p.1322-1324 [Peer Reviewed Journal]2015 INIST-CNRS ;COPYRIGHT 2013 Nature Publishing Group ;COPYRIGHT 2013 Nature Publishing Group ;Copyright Nature Publishing Group Dec 2013 ;Macmillan Publishers Limited 2013. ;ISSN: 0954-3007 ;EISSN: 1476-5640 ;DOI: 10.1038/ejcn.2013.180 ;PMID: 24084510Full text available |
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16 |
Material Type: Article
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Video gamers demonstrate superior bronchoscopy skills among beginnersScientific reports, 2024-01, Vol.14 (1), p.2290-2290, Article 2290 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-52730-z ;PMID: 38280910Full text available |
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17 |
Material Type: Article
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Hierarchical motor control in mammals and machinesNature communications, 2019-12, Vol.10 (1), p.5489-12, Article 5489 [Peer Reviewed Journal]2019. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2019 ;ISSN: 2041-1723 ;EISSN: 2041-1723 ;DOI: 10.1038/s41467-019-13239-6 ;PMID: 31792198Full text available |
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18 |
Material Type: Article
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Association between real-time strategy video game learning outcomes and pre-training brain white matter structure: preliminary studyScientific reports, 2022-12, Vol.12 (1), p.20741-20741, Article 20741 [Peer Reviewed Journal]2022. The Author(s). ;The Author(s) 2022. corrected publication 2023. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2022 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-022-25099-0 ;PMID: 36456870Full text available |
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19 |
Material Type: Article
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Mechanisms of recovery of visual function in adult amblyopia through a tailored action video gameScientific reports, 2015-02, Vol.5 (1), p.8482-8482, Article 8482 [Peer Reviewed Journal]Copyright Nature Publishing Group Feb 2015 ;Copyright © 2015, Macmillan Publishers Limited. All rights reserved 2015 Macmillan Publishers Limited. All rights reserved ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/srep08482 ;PMID: 25719537Full text available |
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20 |
Material Type: Article
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Attentional advantages in video-game experts are not related to perceptual tendenciesScientific reports, 2018-04, Vol.8 (1), p.5528-9, Article 5528 [Peer Reviewed Journal]2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2018 ;ISSN: 2045-2322 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-018-23819-z ;PMID: 29615743Full text available |