Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Book
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Gamepaddle : Video Games, Education, Empowermenthttps://creativecommons.org/licenses/by-sa/4.0/legalcode ;(c) Casalini Libri, 50014 Fiesole (Italy) - www.casalini.it ;ISBN: 8867054104 ;ISBN: 9788867054107 ;ISBN: 9788867054091 ;ISBN: 8867054090 ;EISBN: 9788867054091 ;EISBN: 8867054090 ;OCLC: 941808986 ;LCCallNum: LBFull text available |
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2 |
Material Type: Article
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The Unsung Kingdom Translation Project Designing an Effective and Sustainable Classroom Activity for a Japanese Video Game Translation: Designing an Effective and Sustainable Classroom Activity for a Japanese Video Game TranslationAnnali di Ca' Foscari : Rivista della Facoltà di lingue e letterature straniere dell'Università di Venezia, 2022-06 (1) [Peer Reviewed Journal]ISSN: 2385-3042 ;EISSN: 2385-3042 ;DOI: 10.30687/AnnOr/2385-3042/2022/01/001Full text available |
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3 |
Material Type: Article
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Gamified Dinosaurs and Prehistoric Play: The Jurassic Park Ludo MixCinergie (Online), 2023-12 (24), p.53-70 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/16747Full text available |
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4 |
Material Type: Article
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Olive Face, Italian Voice: Constructing Super Mario as an Italian-American (1981–1996)Cinergie (Online), 2022-12 (22), p.127-144 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/15824Full text available |
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5 |
Material Type: Article
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Un gioco da ragazze? Nuove eroine videoludiche tra realtà e idealizzazioneStudi sulla Formazione, 2023-01, Vol.26 (1), p.181-196 [Peer Reviewed Journal]2023. This work is published under https://oajournals.fupress.net/index.php/sf (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1127-1124 ;EISSN: 2036-6981 ;DOI: 10.36253/ssf-10829Full text available |
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6 |
Material Type: Article
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Exploring Stories, Reading Environments: Flow, Immersion, and Presence as Processes of BecomingCinergie (Online), 2021-08 (19), p.69-82 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/12399Full text available |
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7 |
Material Type: Article
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Videogames and logical mathematical ability: the Game-Over projectForm@re, 2017-04, Vol.17 (1), p.228 [Peer Reviewed Journal]Copyright Firenze University Press 2017 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-20482Full text available |
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8 |
Material Type: Article
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Project Godus: Peter Molyneux e l’economia della curiositàCinergie (Online), 2013-11, Vol.2 (4), p.67-72 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/7364Full text available |
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9 |
Material Type: Article
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Boring Lizards: Ludic Management, Affect and AmbivalenceCinergie (Online), 2023-12 (24), p.37-51 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/16801Full text available |
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10 |
Material Type: Article
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I videogiochi in bibliotecaJLIS.it : Italian journal of library and information science, 2015-01, Vol.6 (3), p.77-100 [Peer Reviewed Journal]Copyright University of Florence, Department of Studies on the Antiquities, Middle Age, the Renaissance and Linguistics 2015 ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2038-5366 ;ISSN: 2038-1026 ;EISSN: 2038-1026 ;DOI: 10.4403/jlis.it-11315Full text available |
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11 |
Material Type: Article
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Venice Immersive. 79a Mostra Internazionale d’Arte Cinematografica di VeneziaCinergie (Online), 2022-12 (22), p.201-202 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/15833Full text available |
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12 |
Material Type: Article
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What does Pokémon Go teach us about geography?Geographica Helvetica, 2017-06, Vol.72 (2), p.227-230 [Peer Reviewed Journal]Copyright Copernicus GmbH 2017 ;2017. This work is published under https://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-8798 ;ISSN: 0016-7312 ;EISSN: 2194-8798 ;DOI: 10.5194/gh-72-227-2017Full text available |
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13 |
Material Type: Article
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Spazio, movimento, prospettiva ed empatia: un prototipo di videogame didatticoForm@re, 2014-07, Vol.14 (3), p.43 [Peer Reviewed Journal]Copyright Firenze University Press 2014 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-15272Full text available |
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14 |
Material Type: Article
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Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent livingForm@re, 2019-01, Vol.19 (1), p.312 [Peer Reviewed Journal]2019. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 1825-7321 ;DOI: 10.13128/formare-24615Full text available |
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15 |
Material Type: Article
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Directorial Style for Interactive Storytelling and the Fallacy of Ownership: The Case of Resident Evil 7Cinergie (Online), 2021-08 (19), p.83-92 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/11922Full text available |
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16 |
Material Type: Article
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Stage Magic as a Performative Design Principle for VR StorytellingCinergie (Online), 2021-08 (19), p.93-104 [Peer Reviewed Journal]EISSN: 2280-9481 ;DOI: 10.6092/issn.2280-9481/12234Full text available |
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17 |
Material Type: Article
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Aspetti ludici e dimensione empatica nei mondi virtuali: uno studio di caso in Second LifeForm@re, 2014-07, Vol.14 (3), p.62 [Peer Reviewed Journal]Copyright Firenze University Press 2014 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-15273Full text available |
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18 |
Material Type: Article
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Una sintesi delle principali novità apparse sul mercato in tema di ausili: dal database del portale SIVAGiornale Italiano di medicina riabilitativa, 2019-06, Vol.33 (2)2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/it/legalcode (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1128-4935Full text available |
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19 |
Material Type: Article
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PotenziaMente 2.0. Developing numeracy in primary schools through computer gamesForm@re, 2016-04, Vol.16 (1), p.20 [Peer Reviewed Journal]Copyright Firenze University Press 2016 ;EISSN: 1825-7321 ;DOI: 10.13128/formare-18042Full text available |
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20 |
Material Type: Article
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Antro-zoomorfismo videoludico e rappresentazioni comunitarieAltre Modernità, 2021-11 (26), p.232-245 [Peer Reviewed Journal]ISSN: 2035-7680 ;EISSN: 2035-7680 ;DOI: 10.54103/2035-7680/16808Full text available |