Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Utjecaj video igara na djecuIn medias res (Zagreb, Online), 2020-09, Vol.9 (17), p.2669-2684 [Peer Reviewed Journal]ISSN: 1848-6304 ;EISSN: 1848-6304 ;DOI: 10.46640/imr.9.17.6Full text available |
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2 |
Material Type: Article
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Mogu li videoigre osnažiti kognitivne sposobnosti?Psihologijske teme, 2019-12, Vol.28 (3), p.507-5282019. This work is published under https://creativecommons.org/licenses/by-sa/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1332-0742 ;EISSN: 1849-0395 ;DOI: 10.31820/pt.28.3.3Full text available |
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3 |
Material Type: Article
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Od mitologije do pop-kulture: intertekstualnost u videoigri Vještac IIIMedijska istraživanja, 2023-06, Vol.29 (1), p.107-129 [Peer Reviewed Journal]Copyright Naklada Medijska Istraživanja 2023 ;ISSN: 1330-6928 ;EISSN: 1846-6605 ;DOI: 10.22572/mi.29.1.5 ;CODEN: MEISFNFull text available |
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4 |
Material Type: Article
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“Even’s nightmare was just beginning…”: Lost in Random and the Gothic TraditionSic, 2023-11, Vol.13 (3.13)ISSN: 1847-7755 ;EISSN: 1847-7755 ;DOI: 10.15291/sic/3.13.lc.2Full text available |
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5 |
Material Type: Article
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Neka pitanja kolektivnih radnih odnosa u industriji videoigaraSigurnost, 2024-01, Vol.65 (4), p.421-433Copyright Institute of Safety and Research Development (Zavod Za Instrazivanje i Razvoj Sigurnosti) 2023 ;ISSN: 0350-6886 ;EISSN: 1848-6347 ;DOI: 10.31306/s.65.4.5 ;CODEN: SIGUAEFull text available |
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6 |
Material Type: Article
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Can Video-Games Enhance Cognitive Ability?info:eu-repo/semantics/openAccess http://rightsstatements.org/vocab/InC/1.0 ;ISSN: 1849-0395 ;ISSN: 1332-0742 ;DOI: 10.31820/pt.28.3.3Full text available |
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7 |
Material Type: Article
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Tipologija gamera i gamerica u Hrvatskoj - neke sociokulturne karakteristikeMedijske studije, 2016, Vol.7 (13), p.25-42Copyright Sveuciliste u Zagrebu, Fakultet Politckih Znanosti 2016 ;ISSN: 1847-9758 ;EISSN: 1848-5030 ;DOI: 10.20901/ms.7.13.2Full text available |
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8 |
Material Type: Article
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Primjena i značaj procesa lokalizacije video igaraElektronički Zbornik Radova Veleučilišta u Šibeniku, 2021, Vol.15 (1-2), p.93-105 [Peer Reviewed Journal]ISSN: 1846-6656 ;EISSN: 1846-6656 ;DOI: 10.51650/ezrvs.15.1-2.6Full text available |
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9 |
Material Type: Article
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Utjecaj timske komunikacije u video igrama na rezultat i osjećaje igračaMedia, culture and public relations (Online), 2023-03, Vol.13 (1-2), p.25-39 [Peer Reviewed Journal]2022. This work is published under https://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1333-6371 ;EISSN: 1848-8374 ;DOI: 10.32914/mcpr.13.1-2.3Full text available |
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10 |
Material Type: Thesises (postgraduate)
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Translating Video Games: A Case Study of English and German Version of The Witcher 3http://rightsstatements.org/vocab/InC/1.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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11 |
Material Type: Article
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Typology of Video Gamers in Croatia: Some Socio-Cultural CharacteristicsMedijske studije, 2016-01, Vol.7 (13), p.25-42ISSN: 1847-9758 ;EISSN: 1848-5030 ;DOI: 10.20901/ms.7.13.2Full text available |
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12 |
Material Type: Article
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VIDEOIGRE KAO SOCIJALIZACIJSKI ČIMBENIK: ŠTO KAŽU RODITELJI?Media, culture and public relations (Online), 2023-09, Vol.14 (2), p.54-67 [Peer Reviewed Journal]2023. This work is published under https://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1333-6371 ;EISSN: 1848-8374Full text available |
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13 |
Material Type: Article
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POGREŠNA KVALIFIKACIJA UGOVORNOG ODNOSA: JEDAN OD BROJNIH IZVORA NESIGURNOSTI RADA U INDUSTRIJI VIDEOIGARAPravni vjesnik, 2023-05, Vol.39 (1), p.79-111Copyright J.J. Strossmayer University of Osijek 2023 ;ISSN: 0352-5317 ;EISSN: 1849-0840 ;DOI: 10.25234/pv/24450Full text available |
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14 |
Material Type: Article
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Sjedilačko ponašanje i pojava glavobolja kod školske djecePaediatria Croatica, 2019-06, Vol.63 (2), p.62 [Peer Reviewed Journal]ISSN: 1330-1403 ;EISSN: 1846-405X ;DOI: 10.13112/PC.2019.9 ;CODEN: PCROE6Full text available |
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15 |
Material Type: Article
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IZAZOVI U ZNANSTVENOM PROUČAVANJU IGRANJADruštvena istraživanja, 2023-12, Vol.32 (4), p.635-655 [Peer Reviewed Journal]2023. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1330-0288 ;EISSN: 1848-6096 ;DOI: 10.5559/di.32.4.04Full text available |
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16 |
Material Type: Article
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Pathological Videogame Use: The Role Of Gender, Self-Esteem And Educational ContextHrvatska revija za rehabilitacijska istraživanja, 2011-01, Vol.47 (2), p.1-13 [Peer Reviewed Journal]ISSN: 1331-3010Full text available |
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17 |
Material Type: Article
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MLADI I OVISNOST O INTERNETU - PREGLED SUVREMENIH SPOZNAJA 1Hrvatska revija za rehabilitacijska istraživanja, 2018-01, Vol.54 (1), p.123-137 [Peer Reviewed Journal]2018. This work is published under https://creativecommons.org/licenses/by-nc/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1331-3010 ;EISSN: 1848-7734Full text available |
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18 |
Material Type: Article
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POGREŠNA KVALIFIKACIJA UGOVORNOG ODNOSA: JEDAN OD BROJNIH IZVORA NESIGURNOSTI RADA U INDUSTRIJI VIDEOIGARAPravni vjesnik, 2023-04, Vol.39 (1), p.79-111ISSN: 0352-5317 ;EISSN: 1849-0840 ;DOI: 10.25234/pv/24450Full text available |
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19 |
Material Type: Patent
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A CARD DEALING SHOE WITH A PUSHERDigital Resources/Online E-Resources |
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20 |
Material Type: Patent
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3-DIMENSIONAL LOGIC GAMEDigital Resources/Online E-Resources |