Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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81 |
Material Type: Article
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The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online surveyJournal of medical Internet research, 2015-04, Vol.17 (4), p.e88-e88 [Peer Reviewed Journal]COPYRIGHT 2015 Journal of Medical Internet Research ;2015. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Orsolya Király, Róbert Urbán, Mark D Griffiths, Csilla Ágoston, Katalin Nagygyörgy, Gyöngyi Kökönyei, Zsolt Demetrovics. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 07.04.2015. 2015 ;ISSN: 1438-8871 ;ISSN: 1439-4456 ;EISSN: 1438-8871 ;DOI: 10.2196/jmir.3515 ;PMID: 25855558Full text available |
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82 |
Material Type: Article
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Acting like a Tough Guy: Violent-Sexist Video Games, Identification with Game Characters, Masculine Beliefs, & Empathy for Female Violence VictimsPloS one, 2016-04, Vol.11 (4), p.e0152121-e0152121 [Peer Reviewed Journal]COPYRIGHT 2016 Public Library of Science ;COPYRIGHT 2016 Public Library of Science ;2016 Gabbiadini et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2016 Gabbiadini et al 2016 Gabbiadini et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0152121 ;PMID: 27074057Full text available |
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83 |
Material Type: Book
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The Evolution and Social Impact of Video Game EconomicsISBN: 9781498543415 ;ISBN: 1498543413 ;EISBN: 9781498543422 ;EISBN: 1498543421 ;OCLC: 992167501Full text available |
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84 |
Material Type: Article
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The prevalence of loot boxes in mobile and desktop gamesAddiction (Abingdon, England), 2020-09, Vol.115 (9), p.1768-1772 [Peer Reviewed Journal]2020 Society for the Study of Addiction ;2020 Society for the Study of Addiction. ;ISSN: 0965-2140 ;EISSN: 1360-0443 ;DOI: 10.1111/add.14973 ;PMID: 31957942Digital Resources/Online E-Resources |
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85 |
Material Type: Book
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Videogames and Agency (Edition 1)Copyright held by content provider ;2023 Bettina Bódi ;ISBN: 9781000829877 ;ISBN: 1000829871 ;ISBN: 1000829863 ;ISBN: 9781000829860 ;ISBN: 1032288477 ;ISBN: 1032285095 ;ISBN: 9781032288475 ;ISBN: 9781032285092 ;ISBN: 1003298788 ;ISBN: 9781003298786 ;EISBN: 1003298788 ;EISBN: 9781000829860 ;EISBN: 1000829871 ;EISBN: 1000829863 ;EISBN: 9781000829877 ;EISBN: 9781003298786 ;DOI: 10.4324/9781003298786 ;OCLC: 1356001666Digital Resources/Online E-Resources |
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86 |
Material Type: Article
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Human-level control through deep reinforcement learningNature (London), 2015-02, Vol.518 (7540), p.529-533 [Peer Reviewed Journal]COPYRIGHT 2015 Nature Publishing Group ;COPYRIGHT 2015 Nature Publishing Group ;Copyright Nature Publishing Group Feb 26, 2015 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature14236 ;PMID: 25719670 ;CODEN: NATUASFull text available |
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87 |
Material Type: Book
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Sound and Music for Games: The Basics of Digital Audio for Video GamesRobert Ciesla 2022 ;ISBN: 9781484286609 ;ISBN: 148428660X ;ISBN: 9781484286616 ;ISBN: 1484286618 ;EISBN: 9781484286616 ;EISBN: 1484286618 ;DOI: 10.1007/978-1-4842-8661-6 ;OCLC: 1347028093Digital Resources/Online E-Resources |
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88 |
Material Type: Article
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Optimal Distinctiveness in the Console Video Game Industry: An Exemplar-Based Model of Proto-Category EvolutionOrganization science (Providence, R.I.), 2018-07, Vol.29 (4), p.588-611 [Peer Reviewed Journal]2018 INFORMS ;COPYRIGHT 2018 Institute for Operations Research and the Management Sciences ;Copyright Institute for Operations Research and the Management Sciences Jul/Aug 2018 ;ISSN: 1047-7039 ;EISSN: 1526-5455 ;DOI: 10.1287/orsc.2017.1194Digital Resources/Online E-Resources |
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89 |
Material Type: Book
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Research Anthology on Game Design, Development, Usage, and Social ImpactISBN: 9781668475898 ;ISBN: 1668475898 ;EISBN: 9781668475904 ;EISBN: 1668475901 ;DOI: 10.4018/978-1-6684-7589-8 ;OCLC: 1402815706 ;OCLC: 1356009360Digital Resources/Online E-Resources |
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90 |
Material Type: Article
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Treatments for Internet gaming disorder and Internet addiction: A systematic reviewPsychology of addictive behaviors, 2017-12, Vol.31 (8), p.979 [Peer Reviewed Journal](c) 2017 APA, all rights reserved). ;EISSN: 1939-1501 ;DOI: 10.1037/adb0000315 ;PMID: 28921996Digital Resources/Online E-Resources |
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91 |
Material Type: Article
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Grandmaster level in StarCraft II using multi-agent reinforcement learningNature (London), 2019-11, Vol.575 (7782), p.350-354 [Peer Reviewed Journal]COPYRIGHT 2019 Nature Publishing Group ;COPYRIGHT 2019 Nature Publishing Group ;Copyright Nature Publishing Group Nov 14, 2019 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-019-1724-z ;PMID: 31666705Full text available |
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92 |
Material Type: Article
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Flintham, Thomas Game on, Super Rabbit BoySchool librarian, 2023-06, Vol.71 (2), p.43 [Peer Reviewed Journal]COPYRIGHT 2023 The School Library Association ;ISSN: 0036-6595Full text available |
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93 |
Material Type: Article
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Using Active Video Games for Physical Activity Promotion: A Systematic Review of the Current State of ResearchHealth education & behavior, 2013-04, Vol.40 (2), p.171 [Peer Reviewed Journal]ISSN: 1090-1981 ;EISSN: 1552-6127 ;DOI: 10.1177/1090198112444956 ;PMID: 22773597Digital Resources/Online E-Resources |
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94 |
Material Type: Article
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Metaanalysis of the relationship between violent video game play and physical aggression over timeProceedings of the National Academy of Sciences - PNAS, 2018-10, Vol.115 (40), p.9882-9888 [Peer Reviewed Journal]Volumes 1–89 and 106–115, copyright as a collective work only; author(s) retains copyright to individual articles ;Copyright National Academy of Sciences Oct 2, 2018 ;2018 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1611617114 ;PMID: 30275306Full text available |
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95 |
Material Type: Book
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The Video Game Chef: 76 Iconic Foods from Pac-Man to Elden RingISBN: 9780760382875 ;ISBN: 0760382875 ;EISBN: 0760382883 ;EISBN: 9780760382882 ;OCLC: 1395180980Digital Resources/Online E-Resources |
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96 |
Material Type: Book
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Breakout: How Atari 8-Bit Computers Defined a GenerationEISBN: 9781957932040 ;EISBN: 195793204X ;OCLC: 1393303902Digital Resources/Online E-Resources |
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97 |
Material Type: Book
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SupercadeEISBN: 1524124230 ;EISBN: 9781524124236 ;OCLC: 1370499712Digital Resources/Online E-Resources |
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98 |
Material Type: Book
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Game Poems: videgame design as lyric practiceAmherst : Amherst College Press, 2023. ;ISBN: 1943208522 ;ISBN: 9781943208524 ;EISBN: 1943208530 ;EISBN: 9781943208531 ;DOI: 10.3998/mpub.12758539 ;LCCallNum: GV1469.37Digital Resources/Online E-Resources |
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99 |
Material Type: Article
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Media Use and Sleep Among Boys With Autism Spectrum Disorder, ADHD, or Typical DevelopmentPediatrics (Evanston), 2013-12, Vol.132 (6), p.1081-1089 [Peer Reviewed Journal]2015 INIST-CNRS ;Copyright American Academy of Pediatrics Dec 2013 ;ISSN: 0031-4005 ;EISSN: 1098-4275 ;DOI: 10.1542/peds.2013-2066 ;PMID: 24249825 ;CODEN: PEDIAUFull text available |
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100 |
Material Type: Article
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Multihoming in Two-Sided Markets: An Empirical Inquiry in the Video Game Console IndustryJournal of marketing, 2011-11, Vol.75 (6), p.39-54 [Peer Reviewed Journal]Copyright © 2011, American Marking Association ;Copyright American Marketing Association Nov 2011 ;ISSN: 0022-2429 ;EISSN: 1547-7185 ;DOI: 10.1509/jm.09.0199 ;CODEN: JMKTAKDigital Resources/Online E-Resources |