Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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21 |
Material Type: Article
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Evaluating Computer Games for Language LearningSimulation & gaming, 1991-06, Vol.22 (2), p.220-223 [Peer Reviewed Journal]Copyright SAGE PUBLICATIONS, INC. Jun 1991 ;ISSN: 1046-8781 ;EISSN: 1552-826X ;DOI: 10.1177/1046878191222006 ;CODEN: SIGAEIFull text available |
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22 |
Material Type: Article
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Motivational devices for promotion of aerobic exercise in the elderlyJournal of rehabilitation research and development, 1989-01, Vol.26, p.358 [Peer Reviewed Journal]Copyright Superintendent of Documents 1989 ;ISSN: 0748-7711 ;EISSN: 1938-1352 ;CODEN: JRRDDBFull text available |
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23 |
Material Type: Article
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Computer-based myoelectric trainingJournal of rehabilitation research and development, 1991-01, Vol.28 (1), p.9 [Peer Reviewed Journal]Copyright Superintendent of Documents Winter 1991 ;ISSN: 0748-7711 ;EISSN: 1938-1352 ;CODEN: JRRDDBFull text available |
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24 |
Material Type: magazinearticle
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Atari's new game plan: the short, eventful career of Atari Inc. has displayed some characteristics of its principal product, video games--fast action, sudden hazards; few companies have ever enjoyed a more splendid rise and few have suffered a more dramatic reversalFortune, 1983-08, Vol.108, p.46-50ISSN: 0015-8259 ;EISSN: 2169-155XDigital Resources/Online E-Resources |
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25 |
Material Type: magazinearticle
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Video games zap HarvardNewsweek, 1983-06, Vol.101 (23), p.92IBT Media, Inc ;ISSN: 0028-9604 ;EISSN: 1069-840XDigital Resources/Online E-Resources |
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26 |
Material Type: magazinearticle
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Cashing in on the cartridge trade: nimble entrepreneurs, Fortune 500 outfits, and a merchant of the risqué have learned the alluring arithmetic of video game programmingFortune, 1982-11, Vol.106, p.125-126ISSN: 0015-8259 ;EISSN: 2169-155XDigital Resources/Online E-Resources |
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27 |
Material Type: magazinearticle
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Why the craze won't quit: as technology evolves, ever more enticing games will enter the home--though some of today's makers may get zappedFortune, 1982-11, Vol.106, p.114-116ISSN: 0015-8259 ;EISSN: 2169-155XDigital Resources/Online E-Resources |
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28 |
Material Type: magazinearticle
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The theology of Pac-ManThe Christian century (1902), 1982-09, Vol.99, p.956ISSN: 0009-5281 ;EISSN: 2163-3312Digital Resources/Online E-Resources |
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29 |
Material Type: magazinearticle
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Atari and the video-game explosion: as millions turn into bug-eyed, buttonpushing fanatics, profits skyrocket at the Warner Communications subsidiary that ignited the crazeFortune, 1981-07, Vol.104, p.40-46ISSN: 0015-8259 ;EISSN: 2169-155XDigital Resources/Online E-Resources |
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30 |
Material Type: magazinearticle
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The video-game shakeoutNewsweek, 1982-12, Vol.100 (25), p.75IBT Media, Inc ;ISSN: 0028-9604 ;EISSN: 1069-840XDigital Resources/Online E-Resources |
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31 |
Material Type: Article
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Mattel hero joins cross promotionMarketing magazine (Toronto), 1991-12, Vol.96 (51), p.12Copyright Rogers Publishing Limited Dec 23/30, 1991 ;ISSN: 0025-3642Digital Resources/Online E-Resources |
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32 |
Material Type: Article
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Online amusement park planned for Sierra NetworkChannel business, 1991-12, Vol.4 (23), p.28Copyright Rogers Publishing Limited Dec 4, 1991 ;ISSN: 0840-7312Digital Resources/Online E-Resources |
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33 |
Material Type: Article
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Life imitates computer game "Crisis in the Kremlin"Channel business, 1991-10, Vol.4 (19), p.31Copyright Rogers Publishing Limited Oct 9, 1991 ;ISSN: 0840-7312Digital Resources/Online E-Resources |
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34 |
Material Type: Article
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Cognitive Sciences Explored in ChicagoScience (American Association for the Advancement of Science), 1991-08, Vol.253 (5023), p.969-970 [Peer Reviewed Journal]Copyright 1991 American Association for the Advancement of Science ;COPYRIGHT 1991 American Association for the Advancement of Science ;Copyright American Association for the Advancement of Science Aug 30, 1991 ;ISSN: 0036-8075 ;EISSN: 1095-9203 ;DOI: 10.1126/science.253.5023.969 ;CODEN: SCIEASFull text available |
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35 |
Material Type: Article
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Games beat Ninja TurtlesMarketing magazine (Toronto), 1990-12, Vol.95 (51), p.2Copyright Rogers Publishing Limited Dec 17, 1990 ;ISSN: 0025-3642Digital Resources/Online E-Resources |
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36 |
Material Type: Article
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Language Learning through Computer Adventure GamesSimulation & gaming, 1990-12, Vol.21 (4), p.445-452 [Peer Reviewed Journal]Copyright SAGE PUBLICATIONS, INC. Dec 1990 ;ISSN: 1046-8781 ;EISSN: 1552-826X ;DOI: 10.1177/104687819002100408 ;CODEN: SIGAEIFull text available |
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37 |
Material Type: Article
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The Use of Computerized Management and Business Simulation in the United KingdomSimulation & gaming, 1991-06, Vol.22 (2), p.174-195 [Peer Reviewed Journal]Copyright SAGE PUBLICATIONS, INC. Jun 1991 ;ISSN: 1046-8781 ;EISSN: 1552-826X ;DOI: 10.1177/1046878191222002Full text available |
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38 |
Material Type: Article
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NEC "bonks" NintendoMarketing magazine (Toronto), 1990-07, Vol.95 (31), p.3Copyright Rogers Publishing Limited Jul 30, 1990 ;ISSN: 0025-3642Digital Resources/Online E-Resources |
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39 |
Material Type: Article
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Copyrights and intellectual property: portions of video games may constitute protected property [implications of the Seventh Circuit Court of Appeals decision, issued Mar. 2, 1982]Marquette law review, 1983-07, Vol.66, p.817-833ISSN: 0025-3987Full text available |
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40 |
Material Type: Article
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Dear Santa: store shelves, catalogs stuffed with latest video toysBusiness first (Louisville, Ky.), 1991-12, Vol.8 (20), p.1COPYRIGHT 1991 American City Business Journals, Inc. ;ISSN: 0748-6138Digital Resources/Online E-Resources |