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Material Type: Datasets
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Введение в экологию интерфейсаGalaktika media: žurnal media issledovanij, 2019 (4), p.17-27 [Peer Reviewed Journal]EISSN: 2658-7734 ;DOI: 10.24411/2658-7734-2019-10034Full text available |
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2 |
Material Type: Datasets
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Звуковая парадигма в видеоиграх жанра ХоррорGalaktika media: žurnal media issledovanij, 2019 (3), p.156-175 [Peer Reviewed Journal]EISSN: 2658-7734 ;DOI: 10.24411/2658-7734-2019-10029Full text available |
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3 |
Material Type: Datasets
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The gamblers of the future? Migration from loot boxes to gambling in a longitudinal study of young adultsDOI: 10.5683/SP3/KXHCUNDigital Resources/Online E-Resources |
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4 |
Material Type: Datasets
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2011 Montana Youth Risk Behavior Survey: American Indian Students in Urban SchoolsMontana Office of Public Instruction, 2011Digital Resources/Online E-Resources |
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5 |
Material Type: Datasets
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2011 Montana Youth Risk Behavior Survey: American Indian Students on or near a ReservationMontana Office of Public Instruction, 2011Digital Resources/Online E-Resources |
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6 |
Material Type: Datasets
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2011 Montana Youth Risk Behavior Survey: Nonpublic Accredited SchoolsMontana Office of Public Instruction, 2011Digital Resources/Online E-Resources |
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7 |
Material Type: Datasets
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Da solo, al buio. Pratiche narrative ed esperienze videoludiche della paura = Alone, in the dark. Narrative practices and videogame experiences of fearH-ermes (Lecce), 2018, Vol.2018 (12), p.127-138 [Peer Reviewed Journal]EISSN: 2284-0753 ;DOI: 10.1285/i22840753n12p127Full text available |
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8 |
Material Type: Datasets
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Retrogaming, giocare con la nostalgia = Retrogaming, playing with nostalgiaH-ermes (Lecce), 2016, Vol.2016 (8), p.137-148 [Peer Reviewed Journal]EISSN: 2284-0753 ;DOI: 10.1285/i22840753n8p137Full text available |