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1
Cultural stereotypes as gatekeepers: increasing girls' interest in computer science and engineering by diversifying stereotypes
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Cultural stereotypes as gatekeepers: increasing girls' interest in computer science and engineering by diversifying stereotypes

Frontiers in psychology, 2015, Vol.6, p.49-49 [Peer Reviewed Journal]

Copyright © 2015 Cheryan, Master and Meltzoff. 2015 ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2015.00049 ;PMID: 25717308

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2
Instructing with Cognitive Apprenticeship Programming Learning System (CAPLS) for novice computer science college freshmen: An exploration study
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Instructing with Cognitive Apprenticeship Programming Learning System (CAPLS) for novice computer science college freshmen: An exploration study

Educational Technology & Society, 2024-04, Vol.27 (2), p.183-196 [Peer Reviewed Journal]

COPYRIGHT 2024 International Forum of Educational Technology & Society ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522 ;DOI: 10.30191/ETS.202404_27(2).RP07

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3
The coefficient of determination R-squared is more informative than SMAPE, MAE, MAPE, MSE and RMSE in regression analysis evaluation
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The coefficient of determination R-squared is more informative than SMAPE, MAE, MAPE, MSE and RMSE in regression analysis evaluation

PeerJ. Computer science, 2021-07, Vol.7, p.e623-e623, Article e623 [Peer Reviewed Journal]

COPYRIGHT 2021 PeerJ. Ltd. ;2021 Chicco et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: https://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2021 Chicco et al. 2021 Chicco et al. ;ISSN: 2376-5992 ;EISSN: 2376-5992 ;DOI: 10.7717/peerj-cs.623 ;PMID: 34307865

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4
SymPy: symbolic computing in Python
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SymPy: symbolic computing in Python

PeerJ. Computer science, 2017-01, Vol.3, p.e103, Article e103 [Peer Reviewed Journal]

COPYRIGHT 2017 PeerJ. Ltd. ;2017 Meurer et al. This is an open access article distributed under the terms of the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2376-5992 ;EISSN: 2376-5992 ;DOI: 10.7717/peerj-cs.103

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5
On the Approximation of Cooperative Heterogeneous Multi-Agent Reinforcement Learning (MARL) using Mean Field Control (MFC)
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On the Approximation of Cooperative Heterogeneous Multi-Agent Reinforcement Learning (MARL) using Mean Field Control (MFC)

arXiv.org, 2022-01 [Peer Reviewed Journal]

2022. This work is published under http://arxiv.org/licenses/nonexclusive-distrib/1.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;http://arxiv.org/licenses/nonexclusive-distrib/1.0 ;EISSN: 2331-8422 ;DOI: 10.48550/arxiv.2109.04024

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6
Graph neural networks: A review of methods and applications
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Article
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Graph neural networks: A review of methods and applications

AI open, 2020, Vol.1, p.57-81 [Peer Reviewed Journal]

2021 The Author(s) ;ISSN: 2666-6510 ;EISSN: 2666-6510 ;DOI: 10.1016/j.aiopen.2021.01.001

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7
Gamification and Computer Science Students' Activity
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Gamification and Computer Science Students' Activity

IEEE access, 2020, Vol.8, p.96829-96836 [Peer Reviewed Journal]

Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2020 ;ISSN: 2169-3536 ;EISSN: 2169-3536 ;DOI: 10.1109/ACCESS.2020.2997038 ;CODEN: IAECCG

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8
The Design and Implementation of XiaoIce, an Empathetic Social Chatbot
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The Design and Implementation of XiaoIce, an Empathetic Social Chatbot

Computational linguistics - Association for Computational Linguistics, 2020-03, Vol.46 (1), p.53-93 [Peer Reviewed Journal]

Copyright MIT Press Journals, The Mar 2020 ;ISSN: 0891-2017 ;EISSN: 1530-9312 ;DOI: 10.1162/coli_a_00368

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9
PROSPER Learning Model in English for Computer Science
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PROSPER Learning Model in English for Computer Science

Sustainability, 2022-12, Vol.14 (24), p.16749 [Peer Reviewed Journal]

COPYRIGHT 2022 MDPI AG ;2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2071-1050 ;EISSN: 2071-1050 ;DOI: 10.3390/su142416749

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10
Application of Virtual Reality in Computer Science Education: A Systemic Review Based on Bibliometric and Content Analysis Methods
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Application of Virtual Reality in Computer Science Education: A Systemic Review Based on Bibliometric and Content Analysis Methods

Education sciences, 2021-03, Vol.11 (3), p.142 [Peer Reviewed Journal]

ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci11030142

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11
Students’ preferences in selection of computer science and informatics studies: A comprehensive empirical case study
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Students’ preferences in selection of computer science and informatics studies: A comprehensive empirical case study

Computer Science and Information Systems, 2021-01, Vol.18 (1), p.251-283

ISSN: 1820-0214 ;EISSN: 2406-1018 ;DOI: 10.2298/CSIS200901054S

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12
Data-Driven Sentence Simplification: Survey and Benchmark
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Article
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Data-Driven Sentence Simplification: Survey and Benchmark

Computational linguistics - Association for Computational Linguistics, 2020-03, Vol.46 (1), p.135-187 [Peer Reviewed Journal]

Copyright MIT Press Journals, The Mar 2020 ;ISSN: 0891-2017 ;EISSN: 1530-9312 ;DOI: 10.1162/coli_a_00370

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13
Games Where You Can Play Optimally with Arena-Independent Finite Memory
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Games Where You Can Play Optimally with Arena-Independent Finite Memory

Logical methods in computer science, 2022-01, Vol.18, Issue 1 [Peer Reviewed Journal]

Distributed under a Creative Commons Attribution 4.0 International License ;ISSN: 1860-5974 ;EISSN: 1860-5974 ;DOI: 10.46298/lmcs-18(1:11)2022

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14
Bracken: estimating species abundance in metagenomics data
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Article
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Bracken: estimating species abundance in metagenomics data

PeerJ. Computer science, 2017-01, Vol.3, p.e104, Article e104 [Peer Reviewed Journal]

COPYRIGHT 2017 PeerJ. Ltd. ;2017 Lu et al. This is an open access article distributed under the terms of the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, reproduction and adaptation in any medium and for any purpose provided that it is properly attributed. For attribution, the original author(s), title, publication source (PeerJ Computer Science) and either DOI or URL of the article must be cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2376-5992 ;EISSN: 2376-5992 ;DOI: 10.7717/peerj-cs.104

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15
Deep learning in computer vision: A critical review of emerging techniques and application scenarios
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Article
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Deep learning in computer vision: A critical review of emerging techniques and application scenarios

Machine learning with applications, 2021-12, Vol.6, p.100134, Article 100134 [Peer Reviewed Journal]

2021 The Authors ;ISSN: 2666-8270 ;EISSN: 2666-8270 ;DOI: 10.1016/j.mlwa.2021.100134

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16
Automata theory in nominal sets
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Article
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Automata theory in nominal sets

Logical methods in computer science, 2014-08, Vol.10, Issue 3 [Peer Reviewed Journal]

ISSN: 1860-5974 ;EISSN: 1860-5974 ;DOI: 10.2168/LMCS-10(3:4)2014

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17
The influences of computer gameplay and social media use on computer science identity and computer science career interests
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Article
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The influences of computer gameplay and social media use on computer science identity and computer science career interests

Telematics and Informatics Reports, 2023-03, Vol.9, p.100040, Article 100040 [Peer Reviewed Journal]

2022 ;ISSN: 2772-5030 ;DOI: 10.1016/j.teler.2022.100040

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18
Rethinking Undergraduate Computer Science Education: Using the 4Es Heuristic to Center Students in an Introductory Computer Science Course
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Rethinking Undergraduate Computer Science Education: Using the 4Es Heuristic to Center Students in an Introductory Computer Science Course

Education sciences, 2024-05, Vol.14 (5), p.514 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci14050514

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19
Ten simple rules for an inclusive summer coding program for non-computer-science undergraduates
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Ten simple rules for an inclusive summer coding program for non-computer-science undergraduates

PLoS computational biology, 2020-09, Vol.16 (9), p.e1007833-e1007833 [Peer Reviewed Journal]

COPYRIGHT 2020 Public Library of Science ;COPYRIGHT 2020 Public Library of Science ;2020 Pennings et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 Pennings et al 2020 Pennings et al ;ISSN: 1553-7358 ;ISSN: 1553-734X ;EISSN: 1553-7358 ;DOI: 10.1371/journal.pcbi.1007833 ;PMID: 32881872

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20
Computer Card Games in Computer Science Education: A 10-Year Review
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Computer Card Games in Computer Science Education: A 10-Year Review

Educational Technology & Society, 2016-10, Vol.19 (4), p.11-21 [Peer Reviewed Journal]

COPYRIGHT 2016 International Forum of Educational Technology & Society ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;2016. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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