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Results 1 - 20 of 7,389  for All Library Resources

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1
The Business and Culture of Digital Games: Gamework and Gameplay
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The Business and Culture of Digital Games: Gamework and Gameplay

Aphra Kerr 2006 First published 2006 ;ISBN: 1847877672 ;ISBN: 9781847877673 ;ISBN: 1412900468 ;ISBN: 9781412900461 ;ISBN: 9781412900478 ;ISBN: 1412900476 ;EISBN: 1847877672 ;EISBN: 9781847877673 ;EISBN: 144621141X ;EISBN: 9781446211410 ;DOI: 10.4135/9781446211410 ;OCLC: 437202966

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2
Blueprints visual scripting for unreal engine: the faster way to build games using UE4 blueprints
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Blueprints visual scripting for unreal engine: the faster way to build games using UE4 blueprints

EISBN: 9781789348422 ;EISBN: 1789348420

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3
Mathematics for Game Programming and Computer Graphics: Explore the Essential Mathematics for Creating, Rendering, and Manipulating 3D Virtual Environments
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Book
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Mathematics for Game Programming and Computer Graphics: Explore the Essential Mathematics for Creating, Rendering, and Manipulating 3D Virtual Environments

ISBN: 9781801077330 ;ISBN: 1801077339 ;EISBN: 1801077495 ;EISBN: 9781801077491 ;OCLC: 1351197383

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4
Making Virtual Worlds: Linden Lab and Second Life
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Making Virtual Worlds: Linden Lab and Second Life

2009 Cornell University ;ISBN: 0801447461 ;ISBN: 9780801447464 ;ISBN: 9780801458996 ;ISBN: 0801458994 ;ISBN: 9780801457753 ;ISBN: 0801457750 ;EISBN: 9780801458996 ;EISBN: 0801458994 ;EISBN: 9780801457753 ;EISBN: 0801457750 ;DOI: 10.7591/9780801458996 ;OCLC: 726824199 ;LCCallNum: GV1469.25.S425M35 2009

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5
Unreal Engine 4 Game Development Quick Start Guide: Programming Professional 3D Games with Unreal Engine 4
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Book
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Unreal Engine 4 Game Development Quick Start Guide: Programming Professional 3D Games with Unreal Engine 4

ISBN: 9781789950687 ;ISBN: 1789950686 ;EISBN: 9781789953442 ;EISBN: 1789953448 ;OCLC: 1104083413

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6
Mathematics for Game Programming and Computer Graphics: Learn the Fundamental 3D Mathematical Principles Used in Games and Computer Graphics by Example
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Mathematics for Game Programming and Computer Graphics: Learn the Fundamental 3D Mathematical Principles Used in Games and Computer Graphics by Example

EISBN: 1801077495 ;EISBN: 9781801077491

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7
Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity
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Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity

2012 Elsevier Inc. ;ISBN: 0240817680 ;ISBN: 1138427497 ;ISBN: 9781138427495 ;ISBN: 9780240817682 ;ISBN: 1136136932 ;ISBN: 9781136136931 ;EISBN: 0240817699 ;EISBN: 9781136136948 ;EISBN: 9780240817699 ;EISBN: 1136136940 ;EISBN: 0240817680 ;EISBN: 9780240817682 ;EISBN: 1136136932 ;EISBN: 9781136136931 ;DOI: 10.4324/9780240817699 ;OCLC: 961059417 ;OCLC: 714569558

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8
The ethics of computer games
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The ethics of computer games

EISBN: 9780262255134 ;EISBN: 0262255138

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9
Game AI Pro 3: Collected Wisdom of Game AI Professionals
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Book
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Game AI Pro 3: Collected Wisdom of Game AI Professionals

2017 by Taylor & Francis Group, LLC ;ISBN: 1498742580 ;ISBN: 9781498742580 ;EISBN: 9781315151700 ;EISBN: 1315151707 ;EISBN: 9781498742597 ;EISBN: 1498742599 ;EISBN: 9781351647748 ;EISBN: 1351647741 ;DOI: 10.4324/9781315151700 ;OCLC: 1047899333

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10
Artificial intelligence: Learning to play Go from scratch
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Article
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Artificial intelligence: Learning to play Go from scratch

Nature (London), 2017-10, Vol.550 (7676), p.336 [Peer Reviewed Journal]

COPYRIGHT 2017 Nature Publishing Group ;COPYRIGHT 2017 Nature Publishing Group ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/550336a ;PMID: 29052631

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11
Getting Started with Unity 2018: A Beginner's Guide to 2D and 3D Game Development with Unity
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Book
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Getting Started with Unity 2018: A Beginner's Guide to 2D and 3D Game Development with Unity

ISBN: 9781788830102 ;ISBN: 1788830105 ;EISBN: 1788832914 ;EISBN: 9781788832915 ;OCLC: 1030030479

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12
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4
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Book
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Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4

ISBN: 0470922443 ;ISBN: 9780470922446 ;ISBN: 9781118067963 ;ISBN: 1118067983 ;ISBN: 1118067975 ;ISBN: 9781118067970 ;ISBN: 1118067967 ;ISBN: 9781118067987 ;EISBN: 9781118067963 ;EISBN: 1118067967 ;EISBN: 0470922443 ;EISBN: 9780470922446 ;OCLC: 733995017 ;LCCallNum: QA76.76.C672 W58 2011eb

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13
Learning C# by Developing Games With Unity: Get to Grips With Coding in C# and Build Simple 3D Games in Unity 2022 from the Ground Up
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Learning C# by Developing Games With Unity: Get to Grips With Coding in C# and Build Simple 3D Games in Unity 2022 from the Ground Up

EISBN: 9781837637379 ;EISBN: 1837637377

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14
Level Up! The Guide to Great Video Game Design
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Level Up! The Guide to Great Video Game Design

ISBN: 9781118877197 ;ISBN: 1118877195 ;ISBN: 1118877160 ;ISBN: 9781118877166 ;EISBN: 1118877217 ;EISBN: 9781118877210 ;EISBN: 9781118877197 ;EISBN: 1118877195 ;OCLC: 877770975

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15
Unreal Engine Virtual Reality Quick Start Guide: Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4
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Book
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Unreal Engine Virtual Reality Quick Start Guide: Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4

ISBN: 9781789617405 ;ISBN: 1789617405 ;EISBN: 9781789615043 ;EISBN: 1789615046 ;OCLC: 1089608901

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16
Ultima and Worldbuilding in the Computer Role-Playing Game
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Book
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Ultima and Worldbuilding in the Computer Role-Playing Game

ISBN: 1943208654 ;ISBN: 9781943208654 ;DOI: 10.3998/mpub.14371469

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17
Practical Game Design with Unity and Playmaker
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Book
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Practical Game Design with Unity and Playmaker

ISBN: 9781849698108 ;ISBN: 1849698104 ;EISBN: 9781849698115 ;EISBN: 1849698112 ;OCLC: 866841168

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18
Unity 2017 mobile game development: build, deploy, and monetize games for Android and iOS with Unity
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Book
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Unity 2017 mobile game development: build, deploy, and monetize games for Android and iOS with Unity

ISBN: 1787288714 ;ISBN: 9781787286771 ;ISBN: 9781787288713 ;ISBN: 1787286770 ;LCCallNum: QA76.76.C672

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19
Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs
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Book
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Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs

ELLIIT: the Linköping-Lund initiative on IT and mobile communication, 2019

https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode ;ISBN: 9781484244272 ;ISBN: 1484244273 ;ISBN: 9781484244265 ;ISBN: 1484244265 ;EISBN: 9781484244272 ;EISBN: 1484244273 ;DOI: 10.1007/978-1-4842-4427-2 ;OCLC: 1089005044 ;LCCallNum: QA76.76.A63 .H35 2019

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20
Racing the Beam: The Atari Video Computer System
Material Type:
Book
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Racing the Beam: The Atari Video Computer System

2009 Nick Montfort and Ian Bogost ;ISBN: 9780262012577 ;ISBN: 026201257X ;EISBN: 026225493X ;EISBN: 9780262254939 ;EISBN: 9780262261524 ;EISBN: 0262261529 ;DOI: 10.7551/mitpress/7588.001.0001 ;OCLC: 939263721

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Results 1 - 20 of 7,389  for All Library Resources

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