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1
Racing the Beam: The Atari Video Computer System
Material Type:
Book
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Racing the Beam: The Atari Video Computer System

2009 Nick Montfort and Ian Bogost ;ISBN: 9780262012577 ;ISBN: 026201257X ;EISBN: 026225493X ;EISBN: 9780262254939 ;EISBN: 9780262261524 ;EISBN: 0262261529 ;DOI: 10.7551/mitpress/7588.001.0001 ;OCLC: 939263721

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2
Mastering the game of Go without human knowledge
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Article
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Mastering the game of Go without human knowledge

Nature (London), 2017-10, Vol.550 (7676), p.354-359 [Peer Reviewed Journal]

COPYRIGHT 2017 Nature Publishing Group ;COPYRIGHT 2017 Nature Publishing Group ;Copyright Nature Publishing Group Oct 19, 2017 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature24270 ;PMID: 29052630

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3
My life as a night elf priest: an anthropological account of world of warcraft.
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Book
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My life as a night elf priest: an anthropological account of world of warcraft.

ISBN: 0472070983 ;ISBN: 0472050982 ;ISBN: 9780472050987 ;ISBN: 9780472070985 ;ISBN: 0472900439 ;ISBN: 9780472900435 ;EISBN: 9780472026715 ;EISBN: 0472026712 ;DOI: 10.2307/j.ctvndv9nw ;OCLC: 649029355 ;LCCallNum: GV1469.25.W64

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4
Mastering the game of Go with deep neural networks and tree search
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Article
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Mastering the game of Go with deep neural networks and tree search

Nature (London), 2016-01, Vol.529 (7587), p.484-489 [Peer Reviewed Journal]

COPYRIGHT 2016 Nature Publishing Group ;COPYRIGHT 2016 Nature Publishing Group ;Copyright Nature Publishing Group Jan 28, 2016 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature16961 ;PMID: 26819042 ;CODEN: NATUAS

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5
Gameworld Interfaces
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Book
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Gameworld Interfaces

2013 Massachusetts Institute of Technology ;ISBN: 9780262026864 ;ISBN: 0262026864 ;ISBN: 9780262319065 ;ISBN: 0262319063 ;EISBN: 9780262319065 ;EISBN: 0262319063 ;EISBN: 9780262319072 ;EISBN: 0262319071 ;DOI: 10.7551/mitpress/9780262026864.001.0001 ;OCLC: 865508691 ;LCCallNum: GV1469.34.P79J67 2013

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6
Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights
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Article
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Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community Insights

JMIR serious games, 2019-05, Vol.7 (2), p.e11565-e11565 [Peer Reviewed Journal]

Sarah Verschueren, Connor Buffel, Geert Vander Stichele. Originally published in JMIR Serious Games (http://games.jmir.org), 02.05.2019. ;2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Sarah Verschueren, Connor Buffel, Geert Vander Stichele. Originally published in JMIR Serious Games (http://games.jmir.org), 02.05.2019. 2019 ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/11565 ;PMID: 31045496

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7
Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates
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Article
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Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates

European child & adolescent psychiatry, 2015-05, Vol.24 (5), p.565-574 [Peer Reviewed Journal]

Springer-Verlag Berlin Heidelberg 2014 ;Springer-Verlag Berlin Heidelberg 2015 ;ISSN: 1018-8827 ;EISSN: 1435-165X ;DOI: 10.1007/s00787-014-0611-2 ;PMID: 25189795

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8
Gaming the System: Designing with Gamestar Mechanic
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Book
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Gaming the System: Designing with Gamestar Mechanic

2014 Massachusetts Institute of Technology ;ISBN: 026202781X ;ISBN: 9780262027816 ;EISBN: 0262319950 ;EISBN: 9780262319959 ;EISBN: 0262319969 ;EISBN: 9780262319966 ;DOI: 10.7551/mitpress/9694.001.0001 ;OCLC: 893873053 ;LCCallNum: QA76.76.C672T45 2014

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9
Editorial Expression of Concern: Exploring the quantum speed limit with computer games
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Article
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Editorial Expression of Concern: Exploring the quantum speed limit with computer games

Nature (London), 2020-05, Vol.581 (7808), p.E7-E7 [Peer Reviewed Journal]

COPYRIGHT 2020 Nature Publishing Group ;COPYRIGHT 2020 Nature Publishing Group ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-020-2274-0 ;PMID: 32433605

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10
Gamification: what it is and why it matters to digital health behavior change developers
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Article
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Gamification: what it is and why it matters to digital health behavior change developers

JMIR serious games, 2013-01, Vol.1 (1), p.e3-e3 [Peer Reviewed Journal]

2013. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Brian Cugelman. Originally published in JMIR Serious Games (http://games.jmir.org), 12.12.2013. 2013 ;ISSN: 2291-9279 ;ISSN: 1438-8871 ;EISSN: 2291-9279 ;EISSN: 1438-8871 ;DOI: 10.2196/games.3139 ;PMID: 25658754

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11
Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy
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Article
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Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy

JMIR serious games, 2016-07, Vol.4 (2), p.e11-e11 [Peer Reviewed Journal]

2016. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Jim Lumsden, Elizabeth A Edwards, Natalia S Lawrence, David Coyle, Marcus R Munafò. Originally published in JMIR Serious Games (http://games.jmir.org), 15.07.2016. 2016 ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/games.5888 ;PMID: 27421244

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12
Procedural Modelling of Urban Road Networks
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Article
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Procedural Modelling of Urban Road Networks

Computer graphics forum, 2014-09, Vol.33 (6), p.132-142 [Peer Reviewed Journal]

2014 The Authors Computer Graphics Forum © 2014 The Eurographics Association and John Wiley & Sons Ltd. ;Copyright © 2014 The Eurographics Association and John Wiley & Sons Ltd. ;ISSN: 0167-7055 ;EISSN: 1467-8659 ;DOI: 10.1111/cgf.12283

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13
Socioeconomic Correlates of Sedentary Behavior in Adolescents: Systematic Review and Meta-Analysis
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Article
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Socioeconomic Correlates of Sedentary Behavior in Adolescents: Systematic Review and Meta-Analysis

Sports medicine (Auckland), 2017-01, Vol.47 (1), p.61-75 [Peer Reviewed Journal]

The Author(s) 2016 ;Copyright Springer Science & Business Media Jan 2017 ;ISSN: 0112-1642 ;EISSN: 1179-2035 ;DOI: 10.1007/s40279-016-0555-4 ;PMID: 27260683

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14
Effects of interactive physical-activity video-game training on physical and cognitive function in older adults
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Article
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Effects of interactive physical-activity video-game training on physical and cognitive function in older adults

Psychology and aging, 2012-09, Vol.27 (3), p.589-600 [Peer Reviewed Journal]

Distributed under a Creative Commons Attribution 4.0 International License ;EISSN: 1939-1498 ;DOI: 10.1037/a0026268 ;PMID: 22122605

Digital Resources/Online E-Resources

15
Improving executive functioning in children with ADHD: training multiple executive functions within the context of a computer game. a randomized double-blind placebo controlled trial
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Article
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Improving executive functioning in children with ADHD: training multiple executive functions within the context of a computer game. a randomized double-blind placebo controlled trial

PloS one, 2015-04, Vol.10 (4), p.e0121651-e0121651 [Peer Reviewed Journal]

COPYRIGHT 2015 Public Library of Science ;COPYRIGHT 2015 Public Library of Science ;2015 Dovis et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2015 Dovis et al 2015 Dovis et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0121651 ;PMID: 25844638

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16
Cognitive function in multiple sclerosis improves with telerehabilitation: Results from a randomized controlled trial
Material Type:
Article
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Cognitive function in multiple sclerosis improves with telerehabilitation: Results from a randomized controlled trial

PloS one, 2017-05, Vol.12 (5), p.e0177177-e0177177 [Peer Reviewed Journal]

COPYRIGHT 2017 Public Library of Science ;COPYRIGHT 2017 Public Library of Science ;2017 Charvet et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2017 Charvet et al 2017 Charvet et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0177177 ;PMID: 28493924

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17
Computer Games: Learning Objectives, Cognitive Performance and Effects on Development
Material Type:
Book
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Computer Games: Learning Objectives, Cognitive Performance and Effects on Development

ISBN: 9781608766581 ;ISBN: 1608766586 ;EISBN: 9781617611780 ;EISBN: 1617611786 ;OCLC: 923657371

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18
Joint Wireless and Edge Computing Resource Management With Dynamic Network Slice Selection
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Article
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Joint Wireless and Edge Computing Resource Management With Dynamic Network Slice Selection

IEEE/ACM transactions on networking, 2022-08, Vol.30 (4), p.1865-1878 [Peer Reviewed Journal]

ISSN: 1063-6692 ;ISSN: 1558-2566 ;EISSN: 1558-2566 ;DOI: 10.1109/TNET.2022.3156178 ;CODEN: IEANEP

Digital Resources/Online E-Resources

19
The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioning
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Article
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The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioning

Journal of behavioral addictions, 2018-09, Vol.7 (3), p.697-706 [Peer Reviewed Journal]

COPYRIGHT 2018 Akademiai Kiado ;2018 The Author(s) 2018 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.7.2018.65 ;PMID: 30264607

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20
Internet Gaming Addiction: A Systematic Review of Empirical Research
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Article
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Internet Gaming Addiction: A Systematic Review of Empirical Research

International journal of mental health and addiction, 2012-04, Vol.10 (2), p.278-296 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2011 ;Springer Science+Business Media, LLC 2011. ;ISSN: 1557-1874 ;EISSN: 1557-1882 ;DOI: 10.1007/s11469-011-9318-5

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