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1
Mastering the game of Go without human knowledge
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Mastering the game of Go without human knowledge

Nature (London), 2017-10, Vol.550 (7676), p.354-359 [Peer Reviewed Journal]

COPYRIGHT 2017 Nature Publishing Group ;COPYRIGHT 2017 Nature Publishing Group ;Copyright Nature Publishing Group Oct 19, 2017 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature24270 ;PMID: 29052630

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2
Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population
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Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult Population

Frontiers in psychology, 2018-11, Vol.9, p.2127-2127 [Peer Reviewed Journal]

COPYRIGHT 2018 Frontiers Research Foundation ;Copyright © 2018 Pallavicini, Ferrari and Mantovani. 2018 Pallavicini, Ferrari and Mantovani ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2018.02127 ;PMID: 30464753

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3
The research and evaluation of serious games: Toward a comprehensive methodology
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The research and evaluation of serious games: Toward a comprehensive methodology

British journal of educational technology, 2014-05, Vol.45 (3), p.502-527 [Peer Reviewed Journal]

2013 British Educational Research Association ;ISSN: 0007-1013 ;EISSN: 1467-8535 ;DOI: 10.1111/bjet.12067 ;CODEN: BJETAH

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4
The role of exergaming in Parkinson's disease rehabilitation: a systematic review of the evidence
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The role of exergaming in Parkinson's disease rehabilitation: a systematic review of the evidence

Journal of neuroengineering and rehabilitation, 2014-03, Vol.11 (1), p.33-33, Article 33 [Peer Reviewed Journal]

COPYRIGHT 2014 BioMed Central Ltd. ;2014 Barry et al.; licensee BioMed Central Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited. ;Copyright © 2014 Barry et al.; licensee BioMed Central Ltd. 2014 Barry et al.; licensee BioMed Central Ltd. ;ISSN: 1743-0003 ;EISSN: 1743-0003 ;DOI: 10.1186/1743-0003-11-33 ;PMID: 24602325

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5
Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates
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Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates

European child & adolescent psychiatry, 2015-05, Vol.24 (5), p.565-574 [Peer Reviewed Journal]

Springer-Verlag Berlin Heidelberg 2014 ;Springer-Verlag Berlin Heidelberg 2015 ;ISSN: 1018-8827 ;EISSN: 1435-165X ;DOI: 10.1007/s00787-014-0611-2 ;PMID: 25189795

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6
What are the learning affordances of 3-D virtual environments?
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What are the learning affordances of 3-D virtual environments?

British journal of educational technology, 2010-01, Vol.41 (1), p.10-32 [Peer Reviewed Journal]

2009 The Authors. Journal compilation © 2009 Becta ;ISSN: 0007-1013 ;EISSN: 1467-8535 ;DOI: 10.1111/j.1467-8535.2009.01038.x ;CODEN: BJETAH

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7
Using online game-based platforms to improve student performance and engagement in histology teaching
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Using online game-based platforms to improve student performance and engagement in histology teaching

BMC medical education, 2019-07, Vol.19 (1), p.273-273, Article 273 [Peer Reviewed Journal]

COPYRIGHT 2019 BioMed Central Ltd. ;The Author(s). 2019 ;ISSN: 1472-6920 ;EISSN: 1472-6920 ;DOI: 10.1186/s12909-019-1701-0 ;PMID: 31331319

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8
Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy
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Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy

JMIR serious games, 2016-07, Vol.4 (2), p.e11-e11 [Peer Reviewed Journal]

2016. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Jim Lumsden, Elizabeth A Edwards, Natalia S Lawrence, David Coyle, Marcus R Munafò. Originally published in JMIR Serious Games (http://games.jmir.org), 15.07.2016. 2016 ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/games.5888 ;PMID: 27421244

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9
The Motivational Pull of Video Games: A Self-Determination Theory Approach
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The Motivational Pull of Video Games: A Self-Determination Theory Approach

Motivation and emotion, 2006-12, Vol.30 (4), p.344-360 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2006 ;ISSN: 0146-7239 ;EISSN: 1573-6644 ;DOI: 10.1007/s11031-006-9051-8 ;CODEN: MOEMDJ

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10
Effects of interactive physical-activity video-game training on physical and cognitive function in older adults
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Effects of interactive physical-activity video-game training on physical and cognitive function in older adults

Psychology and aging, 2012-09, Vol.27 (3), p.589-600 [Peer Reviewed Journal]

Distributed under a Creative Commons Attribution 4.0 International License ;EISSN: 1939-1498 ;DOI: 10.1037/a0026268 ;PMID: 22122605

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11
A mixed methods assessment of students' flow experiences during a mobile augmented reality science game
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A mixed methods assessment of students' flow experiences during a mobile augmented reality science game

Journal of computer assisted learning, 2013-12, Vol.29 (6), p.505-517 [Peer Reviewed Journal]

2013 John Wiley & Sons Ltd ;2015 INIST-CNRS ;ISSN: 0266-4909 ;EISSN: 1365-2729 ;DOI: 10.1111/jcal.12008

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12
The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioning
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The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioning

Journal of behavioral addictions, 2018-09, Vol.7 (3), p.697-706 [Peer Reviewed Journal]

COPYRIGHT 2018 Akademiai Kiado ;2018 The Author(s) 2018 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.7.2018.65 ;PMID: 30264607

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13
Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective
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Article
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Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective

Prevention science, 2018-02, Vol.19 (2), p.233-249 [Peer Reviewed Journal]

Society for Prevention Research 2017 ;Prevention Science is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 1389-4986 ;EISSN: 1573-6695 ;DOI: 10.1007/s11121-017-0813-1 ;PMID: 28677089

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14
Online game addiction among adolescents: motivation and prevention factors
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Article
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Online game addiction among adolescents: motivation and prevention factors

European journal of information systems, 2012-05, Vol.21 (3), p.321-340 [Peer Reviewed Journal]

Copyright © 2011, Operational Research Society 2011 ;Operational Research Society 2011 ;Operational Research Society 2012 ;ISSN: 0960-085X ;EISSN: 1476-9344 ;DOI: 10.1057/ejis.2011.56

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15
Effects of Digital Game-Based Learning on Achievement, Flow and Overall Cognitive Load
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Effects of Digital Game-Based Learning on Achievement, Flow and Overall Cognitive Load

Australasian Journal of Educational Technology, 2018-01, Vol.34 (4), p.155 [Peer Reviewed Journal]

ISSN: 1449-5554 ;ISSN: 1449-3098 ;EISSN: 1449-5554 ;DOI: 10.14742/ajet.2961

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16
Can playing the computer game "Tetris" reduce the build-up of flashbacks for trauma? A proposal from cognitive science
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Can playing the computer game "Tetris" reduce the build-up of flashbacks for trauma? A proposal from cognitive science

PloS one, 2009-01, Vol.4 (1), p.e4153-e4153 [Peer Reviewed Journal]

COPYRIGHT 2009 Public Library of Science ;2009 Holmes et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Holmes et al. 2009 ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0004153 ;PMID: 19127289

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17
The association between problematic online gaming and perceived stress: The moderating effect of psychological resilience
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Article
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The association between problematic online gaming and perceived stress: The moderating effect of psychological resilience

Journal of behavioral addictions, 2019-03, Vol.8 (1), p.174-180 [Peer Reviewed Journal]

COPYRIGHT 2019 Akademiai Kiado ;2019 The Author(s) 2019 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.8.2019.01 ;PMID: 30739461

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18
Incentives for experimenting agents
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Incentives for experimenting agents

The Rand journal of economics, 2013-12, Vol.44 (4), p.632-663 [Peer Reviewed Journal]

The RAND Corporation ;2014, RAND. ;COPYRIGHT 2013 Wiley Subscription Services, Inc. ;Copyright Rand Corporation Winter 2013 ;ISSN: 0741-6261 ;EISSN: 1756-2171 ;DOI: 10.1111/1756-2171.12039 ;CODEN: RJECEA

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19
Attention Training in Autism as a Potential Approach to Improving Academic Performance: A School-Based Pilot Study
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Attention Training in Autism as a Potential Approach to Improving Academic Performance: A School-Based Pilot Study

Journal of autism and developmental disorders, 2018-02, Vol.48 (2), p.592-610 [Peer Reviewed Journal]

Springer Science+Business Media, LLC 2017 ;COPYRIGHT 2018 Springer ;Journal of Autism and Developmental Disorders is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-017-3371-2 ;PMID: 29119521

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20
Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum Disorder
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Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum Disorder

Journal of autism and developmental disorders, 2016-12, Vol.46 (12), p.3788-3797 [Peer Reviewed Journal]

The Author(s) 2016 ;COPYRIGHT 2016 Springer ;Journal of Autism and Developmental Disorders is a copyright of Springer, 2016. ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-016-2930-2 ;PMID: 27696183 ;CODEN: JADDDQ

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