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1 |
Material Type: Article
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Mastering the game of Go without human knowledgeNature (London), 2017-10, Vol.550 (7676), p.354-359 [Peer Reviewed Journal]COPYRIGHT 2017 Nature Publishing Group ;COPYRIGHT 2017 Nature Publishing Group ;Copyright Nature Publishing Group Oct 19, 2017 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/nature24270 ;PMID: 29052630Full text available |
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2 |
Material Type: Article
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Video Games for Well-Being: A Systematic Review on the Application of Computer Games for Cognitive and Emotional Training in the Adult PopulationFrontiers in psychology, 2018-11, Vol.9, p.2127-2127 [Peer Reviewed Journal]COPYRIGHT 2018 Frontiers Research Foundation ;Copyright © 2018 Pallavicini, Ferrari and Mantovani. 2018 Pallavicini, Ferrari and Mantovani ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2018.02127 ;PMID: 30464753Full text available |
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3 |
Material Type: Article
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The research and evaluation of serious games: Toward a comprehensive methodologyBritish journal of educational technology, 2014-05, Vol.45 (3), p.502-527 [Peer Reviewed Journal]2013 British Educational Research Association ;ISSN: 0007-1013 ;EISSN: 1467-8535 ;DOI: 10.1111/bjet.12067 ;CODEN: BJETAHFull text available |
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4 |
Material Type: Article
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The role of exergaming in Parkinson's disease rehabilitation: a systematic review of the evidenceJournal of neuroengineering and rehabilitation, 2014-03, Vol.11 (1), p.33-33, Article 33 [Peer Reviewed Journal]COPYRIGHT 2014 BioMed Central Ltd. ;2014 Barry et al.; licensee BioMed Central Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited. ;Copyright © 2014 Barry et al.; licensee BioMed Central Ltd. 2014 Barry et al.; licensee BioMed Central Ltd. ;ISSN: 1743-0003 ;EISSN: 1743-0003 ;DOI: 10.1186/1743-0003-11-33 ;PMID: 24602325Full text available |
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5 |
Material Type: Article
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Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlatesEuropean child & adolescent psychiatry, 2015-05, Vol.24 (5), p.565-574 [Peer Reviewed Journal]Springer-Verlag Berlin Heidelberg 2014 ;Springer-Verlag Berlin Heidelberg 2015 ;ISSN: 1018-8827 ;EISSN: 1435-165X ;DOI: 10.1007/s00787-014-0611-2 ;PMID: 25189795Full text available |
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Material Type: Article
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What are the learning affordances of 3-D virtual environments?British journal of educational technology, 2010-01, Vol.41 (1), p.10-32 [Peer Reviewed Journal]2009 The Authors. Journal compilation © 2009 Becta ;ISSN: 0007-1013 ;EISSN: 1467-8535 ;DOI: 10.1111/j.1467-8535.2009.01038.x ;CODEN: BJETAHFull text available |
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7 |
Material Type: Article
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Using online game-based platforms to improve student performance and engagement in histology teachingBMC medical education, 2019-07, Vol.19 (1), p.273-273, Article 273 [Peer Reviewed Journal]COPYRIGHT 2019 BioMed Central Ltd. ;The Author(s). 2019 ;ISSN: 1472-6920 ;EISSN: 1472-6920 ;DOI: 10.1186/s12909-019-1701-0 ;PMID: 31331319Full text available |
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8 |
Material Type: Article
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Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and EfficacyJMIR serious games, 2016-07, Vol.4 (2), p.e11-e11 [Peer Reviewed Journal]2016. This work is licensed under http://creativecommons.org/licenses/by/2.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Jim Lumsden, Elizabeth A Edwards, Natalia S Lawrence, David Coyle, Marcus R Munafò. Originally published in JMIR Serious Games (http://games.jmir.org), 15.07.2016. 2016 ;ISSN: 2291-9279 ;EISSN: 2291-9279 ;DOI: 10.2196/games.5888 ;PMID: 27421244Full text available |
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9 |
Material Type: Article
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The Motivational Pull of Video Games: A Self-Determination Theory ApproachMotivation and emotion, 2006-12, Vol.30 (4), p.344-360 [Peer Reviewed Journal]Springer Science+Business Media, LLC 2006 ;ISSN: 0146-7239 ;EISSN: 1573-6644 ;DOI: 10.1007/s11031-006-9051-8 ;CODEN: MOEMDJFull text available |
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10 |
Material Type: Article
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Effects of interactive physical-activity video-game training on physical and cognitive function in older adultsPsychology and aging, 2012-09, Vol.27 (3), p.589-600 [Peer Reviewed Journal]Distributed under a Creative Commons Attribution 4.0 International License ;EISSN: 1939-1498 ;DOI: 10.1037/a0026268 ;PMID: 22122605Digital Resources/Online E-Resources |
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11 |
Material Type: Article
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A mixed methods assessment of students' flow experiences during a mobile augmented reality science gameJournal of computer assisted learning, 2013-12, Vol.29 (6), p.505-517 [Peer Reviewed Journal]2013 John Wiley & Sons Ltd ;2015 INIST-CNRS ;ISSN: 0266-4909 ;EISSN: 1365-2729 ;DOI: 10.1111/jcal.12008Full text available |
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12 |
Material Type: Article
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The impact of heavy and disordered use of games and social media on adolescents’ psychological, social, and school functioningJournal of behavioral addictions, 2018-09, Vol.7 (3), p.697-706 [Peer Reviewed Journal]COPYRIGHT 2018 Akademiai Kiado ;2018 The Author(s) 2018 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.7.2018.65 ;PMID: 30264607Full text available |
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13 |
Material Type: Article
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Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International PerspectivePrevention science, 2018-02, Vol.19 (2), p.233-249 [Peer Reviewed Journal]Society for Prevention Research 2017 ;Prevention Science is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 1389-4986 ;EISSN: 1573-6695 ;DOI: 10.1007/s11121-017-0813-1 ;PMID: 28677089Full text available |
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14 |
Material Type: Article
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Online game addiction among adolescents: motivation and prevention factorsEuropean journal of information systems, 2012-05, Vol.21 (3), p.321-340 [Peer Reviewed Journal]Copyright © 2011, Operational Research Society 2011 ;Operational Research Society 2011 ;Operational Research Society 2012 ;ISSN: 0960-085X ;EISSN: 1476-9344 ;DOI: 10.1057/ejis.2011.56Full text available |
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15 |
Material Type: Article
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Effects of Digital Game-Based Learning on Achievement, Flow and Overall Cognitive LoadAustralasian Journal of Educational Technology, 2018-01, Vol.34 (4), p.155 [Peer Reviewed Journal]ISSN: 1449-5554 ;ISSN: 1449-3098 ;EISSN: 1449-5554 ;DOI: 10.14742/ajet.2961Full text available |
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16 |
Material Type: Article
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Can playing the computer game "Tetris" reduce the build-up of flashbacks for trauma? A proposal from cognitive sciencePloS one, 2009-01, Vol.4 (1), p.e4153-e4153 [Peer Reviewed Journal]COPYRIGHT 2009 Public Library of Science ;2009 Holmes et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Holmes et al. 2009 ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0004153 ;PMID: 19127289Full text available |
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17 |
Material Type: Article
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The association between problematic online gaming and perceived stress: The moderating effect of psychological resilienceJournal of behavioral addictions, 2019-03, Vol.8 (1), p.174-180 [Peer Reviewed Journal]COPYRIGHT 2019 Akademiai Kiado ;2019 The Author(s) 2019 Akadémiai Kiadó, Budapest ;ISSN: 2062-5871 ;EISSN: 2063-5303 ;DOI: 10.1556/2006.8.2019.01 ;PMID: 30739461Full text available |
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18 |
Material Type: Article
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Incentives for experimenting agentsThe Rand journal of economics, 2013-12, Vol.44 (4), p.632-663 [Peer Reviewed Journal]The RAND Corporation ;2014, RAND. ;COPYRIGHT 2013 Wiley Subscription Services, Inc. ;Copyright Rand Corporation Winter 2013 ;ISSN: 0741-6261 ;EISSN: 1756-2171 ;DOI: 10.1111/1756-2171.12039 ;CODEN: RJECEAFull text available |
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19 |
Material Type: Article
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Attention Training in Autism as a Potential Approach to Improving Academic Performance: A School-Based Pilot StudyJournal of autism and developmental disorders, 2018-02, Vol.48 (2), p.592-610 [Peer Reviewed Journal]Springer Science+Business Media, LLC 2017 ;COPYRIGHT 2018 Springer ;Journal of Autism and Developmental Disorders is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-017-3371-2 ;PMID: 29119521Full text available |
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20 |
Material Type: Article
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Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum DisorderJournal of autism and developmental disorders, 2016-12, Vol.46 (12), p.3788-3797 [Peer Reviewed Journal]The Author(s) 2016 ;COPYRIGHT 2016 Springer ;Journal of Autism and Developmental Disorders is a copyright of Springer, 2016. ;ISSN: 0162-3257 ;EISSN: 1573-3432 ;DOI: 10.1007/s10803-016-2930-2 ;PMID: 27696183 ;CODEN: JADDDQFull text available |