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Material Type: Conference Proceeding
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Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected PapersSpringer Nature Switzerland AG 2022 ;ISSN: 1865-0929 ;ISBN: 3030953041 ;ISBN: 9783030953041 ;EISSN: 1865-0937 ;EISBN: 9783030953058 ;EISBN: 303095305X ;DOI: 10.1007/978-3-030-95305-8Digital Resources/Online E-Resources |
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2 |
Material Type: Conference Proceeding
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AN INITIAL DESIGN FRAMEWORK FOR VIRTUAL HISTORIC DUBLINInternational archives of the photogrammetry, remote sensing and spatial information sciences., 2019, Vol.XLII-2/W11, p.901-907 [Peer Reviewed Journal]2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLII-2-W11-901-2019Full text available |
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3 |
Material Type: Conference Proceeding
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ARMAGH OBSERVATORY – HISTORIC BUILDING INFORMATION MODELLING FOR VIRTUAL LEARNING IN BUILDING CONSERVATIONInternational archives of the photogrammetry, remote sensing and spatial information sciences., 2017, Vol.XLII-2/W5, p.531-538 [Peer Reviewed Journal]2017. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLII-2-W5-531-2017Full text available |
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Material Type: Conference Proceeding
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WHAT WE HAVE LEARNT ABOUT THE EFFECTS OF MAKING COMPUTER GAMES FROM PRIMARY SCHOOL PUPILSThe International Scientific Conference eLearning and Software for Education, 2021, Vol.1, p.553-560Copyright "Carol I" National Defence University 2021Digital Resources/Online E-Resources |
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5 |
Material Type: Conference Proceeding
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Knowledge Management Approaches for Smart Services forDesigning Adaptable and Personalised Video GamesEuropean Conference on Knowledge Management, 2020, p.65-XIVCopyright Academic Conferences International Limited Dec 2020 ;ISSN: 2048-8963 ;EISSN: 2048-8971 ;DOI: 10.34190/EKM.20.212Full text available |
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6 |
Material Type: Conference Proceeding
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Some Remarks on the Idiosyncrasy of Serious Games and its Effects on Research ResultsEuropean Conference on Games Based Learning, 2019, p.137-XIVCopyright Academic Conferences International Limited Oct 2019 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.19.137Digital Resources/Online E-Resources |
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7 |
Material Type: Conference Proceeding
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POTENTIAL OF APPLICATION OF GAMIFIED DESTINATION PROMOTIONEconomic and Social Development: Book of Proceedings, 2021, p.210-217Copyright Varazdin Development and Entrepreneurship Agency (VADEA) Oct 21/Oct 22, 2021 ;ISSN: 1849-6903 ;EISSN: 1849-7535Full text available |
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8 |
Material Type: Conference Proceeding
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A Systematic Review of Using Reflective Design Features in Game-Based LearningEuropean Conference on Games Based Learning, 2021, p.640-XXCopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100XDigital Resources/Online E-Resources |
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9 |
Material Type: Conference Proceeding
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Towards an Assessment Framework for Learner-Created Game Levels in Chemical Engineering EducationEuropean Conference on Games Based Learning, 2021, p.222-XVCopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100XDigital Resources/Online E-Resources |
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10 |
Material Type: Conference Proceeding
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Serious Games Focussing on Migration: Which Political Messages do They Convey?European Conference on Games Based Learning, 2021, p.253-XVCopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.21.083Digital Resources/Online E-Resources |
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11 |
Material Type: Conference Proceeding
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THE LUDIFICATION OF THE MARKETING COMMUNICATION. GAMIFICATION TECHNIQUES USED BY HIGH-END BRANDSThe International Scientific Conference eLearning and Software for Education, 2021, Vol.1, p.536-544Copyright "Carol I" National Defence University 2021Digital Resources/Online E-Resources |
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12 |
Material Type: Conference Proceeding
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Teachers Designing Lessons with a Digital Sandbox Game: The Case of Minecraft Education EditionEuropean Conference on Games Based Learning, 2021, p.811-XIIICopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.21.135Digital Resources/Online E-Resources |
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13 |
Material Type: Conference Proceeding
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Schoolers and Scholars: A Project Focusing on RPG in Elementary EducationEuropean Conference on Games Based Learning, 2021, p.912-XIVCopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.21.004Digital Resources/Online E-Resources |
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14 |
Material Type: Conference Proceeding
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Design-Based Research on a Cooperative Educational VR Game About Ohm's LawEuropean Conference on Games Based Learning, 2021, p.233-XXIICopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100XDigital Resources/Online E-Resources |
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15 |
Material Type: Conference Proceeding
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MountainQuest: Designing an Action/Adventure Game to Teach Children About NutritionEuropean Conference on Games Based Learning, 2021, p.63-71Copyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.21.082Digital Resources/Online E-Resources |
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16 |
Material Type: Conference Proceeding
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Learning Glucose Metabolism Through "Sugar Scramble": A Digital Game-Based ApproachEuropean Conference on Games Based Learning, 2021, p.921-XIXCopyright Academic Conferences International Limited Sep 2021 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.21.024Digital Resources/Online E-Resources |
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17 |
Material Type: Conference Proceeding
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Why Analog Games Now?European Conference on Games Based Learning, 2020, p.204-XVCopyright Academic Conferences International Limited Sep 2020 ;ISSN: 2049-0992 ;EISSN: 2049-100X ;DOI: 10.34190/GBL.20.140Digital Resources/Online E-Resources |
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18 |
Material Type: Conference Proceeding
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Designing an Adaptive Learner Model for a Mathematics GameEuropean Conference on Games Based Learning, 2018, p.800-XXCopyright Academic Conferences International Limited Oct 2018 ;ISSN: 2049-0992 ;EISSN: 2049-100XDigital Resources/Online E-Resources |
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19 |
Material Type: Conference Proceeding
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Toward Design Pattern of Digital Game-Based Learning for Thai Language LearningEuropean Conference on Games Based Learning, 2018, p.626-XXIVCopyright Academic Conferences International Limited Oct 2018 ;ISSN: 2049-0992 ;EISSN: 2049-100XDigital Resources/Online E-Resources |
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20 |
Material Type: Conference Proceeding
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GAMIFICATION IN MARKETING – A FAD OF CURRENT TIMES?Economic and Social Development: Book of Proceedings, 2020, p.287-293Copyright Varazdin Development and Entrepreneurship Agency (VADEA) Jul 2/Jul 3, 2020 ;ISSN: 1849-6903 ;EISSN: 1849-7535Full text available |