Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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APRehab: a methodology for serious games design oriented to psychomotor rehabilitation in children with hearing impairmentsUniversal access in the information society, 2021-06, Vol.20 (2), p.255-264 [Peer Reviewed Journal]Springer-Verlag GmbH Germany, part of Springer Nature 2020 ;Springer-Verlag GmbH Germany, part of Springer Nature 2020. ;ISSN: 1615-5289 ;EISSN: 1615-5297 ;DOI: 10.1007/s10209-020-00728-5Full text available |
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2 |
Material Type: Article
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Interactivity and multimodality in language learning: the untapped potential of audiobooksUniversal access in the information society, 2018-06, Vol.17 (2), p.257-274 [Peer Reviewed Journal]Springer-Verlag GmbH Germany 2017 ;Universal Access in the Information Society is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 1615-5289 ;EISSN: 1615-5297 ;DOI: 10.1007/s10209-017-0549-5Full text available |
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3 |
Material Type: Article
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Impact of immersive virtual reality games or traditional physical exercise on cardiovascular and autonomic responses, enjoyment and sleep quality: a randomized crossover studyVirtual reality : the journal of the Virtual Reality Society, 2024-03, Vol.28 (1) [Peer Reviewed Journal]The Author(s) 2024 ;ISSN: 1359-4338 ;EISSN: 1434-9957 ;DOI: 10.1007/s10055-024-00981-6Digital Resources/Online E-Resources |
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4 |
Material Type: Article
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Connecting Game Design with Problem Posing Skills in Early ChildhoodBritish journal of educational technology, 2019-03, Vol.50 (2), p.846 [Peer Reviewed Journal]ISSN: 0007-1013 ;EISSN: 1467-8535 ;DOI: 10.1111/bjet.12607Digital Resources/Online E-Resources |
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5 |
Material Type: Article
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Developing a video game metadata schema for the Seattle Interactive Media MuseumInternational journal on digital libraries, 2013-03, Vol.13 (2), p.105-117 [Peer Reviewed Journal]Springer-Verlag Berlin Heidelberg 2013 ;ISSN: 1432-5012 ;EISSN: 1432-1300 ;DOI: 10.1007/s00799-013-0103-xFull text available |
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6 |
Material Type: Article
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Improving team performance prediction in MMOGs with temporal communication networksSocial network analysis and mining, 2021-12, Vol.11 (1), p.65 [Peer Reviewed Journal]The Author(s) 2021 ;The Author(s) 2021. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1869-5450 ;EISSN: 1869-5469 ;DOI: 10.1007/s13278-021-00775-7Digital Resources/Online E-Resources |
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7 |
Material Type: Article
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ROLE-PLAYING GAME AS A COMPUTER-BASED TEST TO ASSESS THE RESOLUTION OF CONFLICTS IN CHILDHOODInterciencia, 2019-06, Vol.44 (6), p.355-361 [Peer Reviewed Journal]Copyright Interciencia Jun 2019 ;ISSN: 0378-1844 ;EISSN: 2244-7776Full text available |
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8 |
Material Type: Article
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Recurrence Relation for Projectile Simulation Project and Game based LearningInternational journal of advanced computer science & applications, 2018, Vol.9 (12)2018. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2158-107X ;EISSN: 2156-5570 ;DOI: 10.14569/IJACSA.2018.091270Full text available |
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9 |
Material Type: Article
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When People Get in the Way: Promoting Civic Thinking Through Epistemic GameplayInternational journal of gaming and computer-mediated simulations, 2009-01, Vol.1 (1), p.36-52 [Peer Reviewed Journal]Copyright © 2009, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1942-3888 ;EISSN: 1942-3896 ;DOI: 10.4018/jgcms.2009010103Digital Resources/Online E-Resources |
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10 |
Material Type: Thesises (postgraduate)
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Reinforcement Learning and Relational Learning with Applicationsin Mobile-health and Knowledge GraphDatabase copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works. ;ISBN: 9798494448491Digital Resources/Online E-Resources |
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11 |
Material Type: Conference Proceeding
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Improving Physical Activity Through ExergamesThe International Scientific Conference eLearning and Software for Education, 2018, Vol.2, p.225-232Copyright "Carol I" National Defence University 2018 ;DOI: 10.12753/2066-026X-18-101Digital Resources/Online E-Resources |
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12 |
Material Type: Conference Proceeding
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Audiogames: Accessibility and Inclusion in Digital EntertainmentDigital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management, p.338-352 [Peer Reviewed Journal]Springer International Publishing AG, part of Springer Nature 2018 ;ISSN: 0302-9743 ;ISBN: 9783319913964 ;ISBN: 3319913964 ;EISSN: 1611-3349 ;EISBN: 3319913972 ;EISBN: 9783319913971 ;DOI: 10.1007/978-3-319-91397-1_28Digital Resources/Online E-Resources |
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13 |
Material Type: Conference Proceeding
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Playfulness and the Advent of Computerization in Spain: The National Club of ZX81 UsersHistory and Philosophy of Computing, 2016, Vol.AICT-487, p.228-242IFIP International Federation for Information Processing 2016 ;Attribution ;ISSN: 1868-4238 ;ISBN: 3319472852 ;ISBN: 9783319472850 ;EISSN: 1868-422X ;EISBN: 3319472860 ;EISBN: 9783319472867 ;DOI: 10.1007/978-3-319-47286-7_16Digital Resources/Online E-Resources |