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1
APRehab: a methodology for serious games design oriented to psychomotor rehabilitation in children with hearing impairments
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Article
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APRehab: a methodology for serious games design oriented to psychomotor rehabilitation in children with hearing impairments

Universal access in the information society, 2021-06, Vol.20 (2), p.255-264 [Peer Reviewed Journal]

Springer-Verlag GmbH Germany, part of Springer Nature 2020 ;Springer-Verlag GmbH Germany, part of Springer Nature 2020. ;ISSN: 1615-5289 ;EISSN: 1615-5297 ;DOI: 10.1007/s10209-020-00728-5

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2
Interactivity and multimodality in language learning: the untapped potential of audiobooks
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Article
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Interactivity and multimodality in language learning: the untapped potential of audiobooks

Universal access in the information society, 2018-06, Vol.17 (2), p.257-274 [Peer Reviewed Journal]

Springer-Verlag GmbH Germany 2017 ;Universal Access in the Information Society is a copyright of Springer, (2017). All Rights Reserved. ;ISSN: 1615-5289 ;EISSN: 1615-5297 ;DOI: 10.1007/s10209-017-0549-5

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3
Impact of immersive virtual reality games or traditional physical exercise on cardiovascular and autonomic responses, enjoyment and sleep quality: a randomized crossover study
Material Type:
Article
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Impact of immersive virtual reality games or traditional physical exercise on cardiovascular and autonomic responses, enjoyment and sleep quality: a randomized crossover study

Virtual reality : the journal of the Virtual Reality Society, 2024-03, Vol.28 (1) [Peer Reviewed Journal]

The Author(s) 2024 ;ISSN: 1359-4338 ;EISSN: 1434-9957 ;DOI: 10.1007/s10055-024-00981-6

Digital Resources/Online E-Resources

4
Connecting Game Design with Problem Posing Skills in Early Childhood
Material Type:
Article
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Connecting Game Design with Problem Posing Skills in Early Childhood

British journal of educational technology, 2019-03, Vol.50 (2), p.846 [Peer Reviewed Journal]

ISSN: 0007-1013 ;EISSN: 1467-8535 ;DOI: 10.1111/bjet.12607

Digital Resources/Online E-Resources

5
Developing a video game metadata schema for the Seattle Interactive Media Museum
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Article
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Developing a video game metadata schema for the Seattle Interactive Media Museum

International journal on digital libraries, 2013-03, Vol.13 (2), p.105-117 [Peer Reviewed Journal]

Springer-Verlag Berlin Heidelberg 2013 ;ISSN: 1432-5012 ;EISSN: 1432-1300 ;DOI: 10.1007/s00799-013-0103-x

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6
Improving team performance prediction in MMOGs with temporal communication networks
Material Type:
Article
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Improving team performance prediction in MMOGs with temporal communication networks

Social network analysis and mining, 2021-12, Vol.11 (1), p.65 [Peer Reviewed Journal]

The Author(s) 2021 ;The Author(s) 2021. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1869-5450 ;EISSN: 1869-5469 ;DOI: 10.1007/s13278-021-00775-7

Digital Resources/Online E-Resources

7
ROLE-PLAYING GAME AS A COMPUTER-BASED TEST TO ASSESS THE RESOLUTION OF CONFLICTS IN CHILDHOOD
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Article
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ROLE-PLAYING GAME AS A COMPUTER-BASED TEST TO ASSESS THE RESOLUTION OF CONFLICTS IN CHILDHOOD

Interciencia, 2019-06, Vol.44 (6), p.355-361 [Peer Reviewed Journal]

Copyright Interciencia Jun 2019 ;ISSN: 0378-1844 ;EISSN: 2244-7776

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8
Recurrence Relation for Projectile Simulation Project and Game based Learning
Material Type:
Article
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Recurrence Relation for Projectile Simulation Project and Game based Learning

International journal of advanced computer science & applications, 2018, Vol.9 (12)

2018. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2158-107X ;EISSN: 2156-5570 ;DOI: 10.14569/IJACSA.2018.091270

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9
When People Get in the Way: Promoting Civic Thinking Through Epistemic Gameplay
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Article
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When People Get in the Way: Promoting Civic Thinking Through Epistemic Gameplay

International journal of gaming and computer-mediated simulations, 2009-01, Vol.1 (1), p.36-52 [Peer Reviewed Journal]

Copyright © 2009, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. ;ISSN: 1942-3888 ;EISSN: 1942-3896 ;DOI: 10.4018/jgcms.2009010103

Digital Resources/Online E-Resources

10
Reinforcement Learning and Relational Learning with Applicationsin Mobile-health and Knowledge Graph
Material Type:
Thesises (postgraduate)
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Reinforcement Learning and Relational Learning with Applicationsin Mobile-health and Knowledge Graph

Database copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works. ;ISBN: 9798494448491

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11
Improving Physical Activity Through Exergames
Material Type:
Conference Proceeding
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Improving Physical Activity Through Exergames

The International Scientific Conference eLearning and Software for Education, 2018, Vol.2, p.225-232

Copyright "Carol I" National Defence University 2018 ;DOI: 10.12753/2066-026X-18-101

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12
Audiogames: Accessibility and Inclusion in Digital Entertainment
Material Type:
Conference Proceeding
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Audiogames: Accessibility and Inclusion in Digital Entertainment

Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management, p.338-352 [Peer Reviewed Journal]

Springer International Publishing AG, part of Springer Nature 2018 ;ISSN: 0302-9743 ;ISBN: 9783319913964 ;ISBN: 3319913964 ;EISSN: 1611-3349 ;EISBN: 3319913972 ;EISBN: 9783319913971 ;DOI: 10.1007/978-3-319-91397-1_28

Digital Resources/Online E-Resources

13
Playfulness and the Advent of Computerization in Spain: The National Club of ZX81 Users
Material Type:
Conference Proceeding
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Playfulness and the Advent of Computerization in Spain: The National Club of ZX81 Users

History and Philosophy of Computing, 2016, Vol.AICT-487, p.228-242

IFIP International Federation for Information Processing 2016 ;Attribution ;ISSN: 1868-4238 ;ISBN: 3319472852 ;ISBN: 9783319472850 ;EISSN: 1868-422X ;EISBN: 3319472860 ;EISBN: 9783319472867 ;DOI: 10.1007/978-3-319-47286-7_16

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