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Refined by: resource type: Conference Proceedings remove subject: Computer & Video Games remove
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1
Proximisation discursive et co-construction de communauté sur Twitch
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Conference Proceeding
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Proximisation discursive et co-construction de communauté sur Twitch

SHS Web of Conferences, 2020, Vol.78, p.1012 [Peer Reviewed Journal]

2020. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2261-2424 ;ISSN: 2416-5182 ;EISSN: 2261-2424 ;DOI: 10.1051/shsconf/20207801012

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2
Console War (And Peace?): Analysing Cross-Community Interactions in Gaming Discussion Forums on Reddit
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Conference Proceeding
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Console War (And Peace?): Analysing Cross-Community Interactions in Gaming Discussion Forums on Reddit

Advances in Consumer Research, 2020, Vol.48, p.1198 [Peer Reviewed Journal]

Copyright Association for Consumer Research 2020 ;ISSN: 0098-9258

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3
Gamification in Smart and Sustainable Mobility - A Review and Roadmap
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Conference Proceeding
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Gamification in Smart and Sustainable Mobility - A Review and Roadmap

Central European Conference on Information and Intelligent Systems, 2022, p.9-16

2022. This work is published under http://archive.ceciis.foi.hr/app/index.php/ceciis/archive (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1847-2001 ;EISSN: 1848-2295

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4
Wordify: a Tool For Discovering Consumer Vocabularies
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Conference Proceeding
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Wordify: a Tool For Discovering Consumer Vocabularies

Advances in Consumer Research, 2020, Vol.48, p.981 [Peer Reviewed Journal]

Copyright Association for Consumer Research 2020 ;ISSN: 0098-9258

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5
Preface
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Conference Proceeding
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Preface

Central European Conference on Information and Intelligent Systems, 2018, p.IX-IX

2018. This work is published under NOCC (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1847-2001 ;EISSN: 1848-2295

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6
VIRTUAL REALITY AND CAPTURED REALITY FOR CULTURAL LANDSCAPE COMMUNICATION
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Conference Proceeding
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VIRTUAL REALITY AND CAPTURED REALITY FOR CULTURAL LANDSCAPE COMMUNICATION

International archives of the photogrammetry, remote sensing and spatial information sciences., 2022, Vol.XLVI-2/W1-2022, p.113-120 [Peer Reviewed Journal]

2022. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLVI-2-W1-2022-113-2022

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7
Towards a Streamed Holographic 3D Game Engine
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Conference Proceeding
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Towards a Streamed Holographic 3D Game Engine

Central European Conference on Information and Intelligent Systems, 2022, p.17-22

2022. This work is published under http://archive.ceciis.foi.hr/app/index.php/ceciis/archive (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1847-2001 ;EISSN: 1848-2295

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8
WHY PEOPLE JOIN VIRTUAL WORLDS OF COMPUTER GAMES? QUALITATIVE RESEARCH AMONGST POLISH USERS
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Conference Proceeding
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WHY PEOPLE JOIN VIRTUAL WORLDS OF COMPUTER GAMES? QUALITATIVE RESEARCH AMONGST POLISH USERS

CBU International Conference Proceedings, 2019, Vol.7, p.130 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1805-997X ;EISSN: 1805-9961 ;DOI: 10.12955/cbup.v7.1352

Digital Resources/Online E-Resources

9
AN OPTIMISED WORKFLOW FOR THE INTERACTIVE EXPERIENCE WITH CULTURAL HERITAGE THROUGH REALITY-BASED 3D MODELS: CASES STUDY IN ARCHAEOLOGICAL AND URBAN COMPLEXES
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Conference Proceeding
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AN OPTIMISED WORKFLOW FOR THE INTERACTIVE EXPERIENCE WITH CULTURAL HERITAGE THROUGH REALITY-BASED 3D MODELS: CASES STUDY IN ARCHAEOLOGICAL AND URBAN COMPLEXES

International archives of the photogrammetry, remote sensing and spatial information sciences., 2019, Vol.XLII-2/W11, p.427-434 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLII-2-W11-427-2019

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10
P19 Thematic analysis of players’ reviews of virtual reality exergames
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Conference Proceeding
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P19 Thematic analysis of players’ reviews of virtual reality exergames

BMJ open, 2019, Vol.9 (Suppl 1), p.A21-A21 [Peer Reviewed Journal]

2019 2019, Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions This is an open access article distributed in accordance with the terms of the Creative Commons Attribution (CC BY 4.0) license, which permits others to distribute, remix, adapt and build upon this work, for commercial use, provided the original work is properly cited. See: http://creativecommons.org/licenses/by/4.0/ Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2044-6055 ;DOI: 10.1136/bmjopen-2019-QHRN.54

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11
An Active Game Bot Detection with Security Bots
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Conference Proceeding
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An Active Game Bot Detection with Security Bots

Central European Conference on Information and Intelligent Systems, 2021, p.25-31

2021. This work is published under http://archive.ceciis.foi.hr/app/index.php/ceciis/archive (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1847-2001 ;EISSN: 1848-2295

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12
INTERACTIVE GEO-INFORMATION IN VIRTUAL REALITY – OBSERVATIONS AND FUTURE CHALLENGES
Material Type:
Conference Proceeding
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INTERACTIVE GEO-INFORMATION IN VIRTUAL REALITY – OBSERVATIONS AND FUTURE CHALLENGES

International archives of the photogrammetry, remote sensing and spatial information sciences., 2020, Vol.XLIV-4/W1-2020, p.159-165 [Peer Reviewed Journal]

2020. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLIV-4-W1-2020-159-2020

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13
RICH ЕDUCATIONAL VIDEO MAZES AS A VISUAL ENVIRONMENT FOR GAME-BASED LEARNING
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Conference Proceeding
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RICH ЕDUCATIONAL VIDEO MAZES AS A VISUAL ENVIRONMENT FOR GAME-BASED LEARNING

CBU International Conference Proceedings, 2019, Vol.7, p.380 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1805-997X ;EISSN: 1805-9961 ;DOI: 10.12955/cbup.v7.1388

Digital Resources/Online E-Resources

14
Design of a Brain-Controlled Video Game based on a BCI System
Material Type:
Conference Proceeding
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Design of a Brain-Controlled Video Game based on a BCI System

MATEC Web of Conferences, 2019, Vol.290, p.1019 [Peer Reviewed Journal]

2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2261-236X ;ISSN: 2274-7214 ;EISSN: 2261-236X ;DOI: 10.1051/matecconf/201929001019

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15
Playing Video Games As a Consumption Experience
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Conference Proceeding
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Playing Video Games As a Consumption Experience

Advances in Consumer Research, 2015, Vol.43, p.792 [Peer Reviewed Journal]

Copyright Association for Consumer Research 2015 ;ISSN: 0098-9258

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16
DEVELOPING HISTORIC BUILDING INFORMATION MODELLING GUIDELINES AND PROCEDURES FOR ARCHITECTURAL HERITAGE IN IRELAND
Material Type:
Conference Proceeding
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DEVELOPING HISTORIC BUILDING INFORMATION MODELLING GUIDELINES AND PROCEDURES FOR ARCHITECTURAL HERITAGE IN IRELAND

International archives of the photogrammetry, remote sensing and spatial information sciences., 2017, Vol.XLII-2/W5, p.539-546 [Peer Reviewed Journal]

2017. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLII-2-W5-539-2017

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17
Between Beats: Linking Player Engagement to Advertisement Frequency and Intrusiveness
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Conference Proceeding
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Between Beats: Linking Player Engagement to Advertisement Frequency and Intrusiveness

Proceedings of the XXth Conference of Open Innovations Association FRUCT, 2021, Vol.30 (1), p.71-78 [Peer Reviewed Journal]

ISSN: 2305-7254 ;EISSN: 2343-0737 ;DOI: 10.23919/FRUCT53335.2021.9599998

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18
Preface
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Conference Proceeding
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Preface

Central European Conference on Information and Intelligent Systems, 2020, p.IX-X

2020. This work is published under http://archive.ceciis.foi.hr/app/index.php/ceciis/archive (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1847-2001 ;EISSN: 1848-2295

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19
A REVIEW OF 3D GIS FOR USE IN CREATING VIRTUAL HISTORIC DUBLIN
Material Type:
Conference Proceeding
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A REVIEW OF 3D GIS FOR USE IN CREATING VIRTUAL HISTORIC DUBLIN

International archives of the photogrammetry, remote sensing and spatial information sciences., 2019, Vol.XLII-2/W9, p.249-254 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLII-2-W9-249-2019

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20
ARCHITECTURAL HERITAGE VISUALIZATION USING INTERACTIVE TECHNOLOGIES
Material Type:
Conference Proceeding
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ARCHITECTURAL HERITAGE VISUALIZATION USING INTERACTIVE TECHNOLOGIES

International archives of the photogrammetry, remote sensing and spatial information sciences., 2017, Vol.XLII-2/W5, p.7-13 [Peer Reviewed Journal]

Copyright Copernicus GmbH 2017 ;2017. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2194-9034 ;ISSN: 1682-1750 ;EISSN: 2194-9034 ;DOI: 10.5194/isprs-archives-XLII-2-W5-7-2017

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