Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Reference
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Copyright Law and Video Games: A Brief History of an Interactive MediumThe SAGE Handbook of Intellectual Property, 2014, p.495-514SAGE Publications Ltd 2014 ;ISBN: 9781446266342 ;ISBN: 1446266346 ;EISBN: 1473909023 ;EISBN: 9781473909021Full text available |
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2 |
Material Type: Reference
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Internet AdvertisingThe SAGE Encyclopedia of the Internet, 2018, p.448-453SAGE Publications Ltd 2018 ;ISBN: 9781473926615 ;ISBN: 1473926610 ;EISBN: 1473960355 ;EISBN: 9781473960350Full text available |
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3 |
Material Type: Reference
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'What If They're Bastards?' Ethics and the Imagining of the Other in the Study of Online Fan CulturesThe SAGE Handbook of Qualitative Research Ethics, 2018, p.510-525SAGE Publications Ltd 2018 ;ISBN: 1473970970 ;ISBN: 9781473970977 ;EISBN: 9781526448682 ;EISBN: 1526448688Full text available |
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4 |
Material Type: Reference
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Video Games and the InternetThe SAGE Encyclopedia of the Internet, 2018, p.895-901SAGE Publications Ltd 2018 ;ISBN: 9781473926615 ;ISBN: 1473926610 ;EISBN: 1473960355 ;EISBN: 9781473960350Full text available |
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5 |
Material Type: Reference
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Internet GamingThe SAGE Encyclopedia of the Internet, 2018, p.497-502SAGE Publications Ltd 2018 ;ISBN: 9781473926615 ;ISBN: 1473926610 ;EISBN: 1473960355 ;EISBN: 9781473960350Full text available |
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6 |
Material Type: Reference
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Trolls and Trolling History: From Subculture to Mainstream PracticesThe SAGE Handbook of Web History, 2019, p.577-589SAGE Publications Ltd 2019 ;ISBN: 9781473980051 ;ISBN: 1473980054 ;EISBN: 9781526455444 ;EISBN: 1526455447Full text available |
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7 |
Material Type: Reference
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TencentThe SAGE Encyclopedia of the Internet, 2018, p.854-857SAGE Publications Ltd 2018 ;ISBN: 9781473926615 ;ISBN: 1473926610 ;EISBN: 1473960355 ;EISBN: 9781473960350Full text available |
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8 |
Material Type: Reference
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Creative Origins and LimitationsThe SAGE Handbook of Intellectual Property, 2014, p.491-493SAGE Publications Ltd 2014 ;ISBN: 9781446266342 ;ISBN: 1446266346 ;EISBN: 1473909023 ;EISBN: 9781473909021Full text available |
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9 |
Material Type: Reference
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Liber Ludens: Games, Play and LearningThe SAGE Handbook of E-Learning Research, 2016, p.127-151EISBN: 1473954991 ;EISBN: 9781473954991Full text available |
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10 |
Material Type: Reference
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Games and LearningThe SAGE Handbook of E-Learning Research, 2016, p.375-396EISBN: 1473954991 ;EISBN: 9781473954991Full text available |
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11 |
Material Type: Reference
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Digital Gaming, Brain Training and CognitionCybercognition : Brain, Behaviour, and the Digital World, 2017, p.67-83EISBN: 1526414449 ;EISBN: 9781526414441Full text available |