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1
Summary of Alok Kanojia's How to Raise a Healthy Gamer
Material Type:
Book
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Summary of Alok Kanojia's How to Raise a Healthy Gamer

EISBN: 9798330006472 ;OCLC: 1428261765

Digital Resources/Online E-Resources

2
Push Play: Gaming for a Better World
Material Type:
Book
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Push Play: Gaming for a Better World

ISBN: 9798887500829 ;EISBN: 9798887500836 ;OCLC: 1414456749

Digital Resources/Online E-Resources

3
The Amazing World of Video Game Development
Material Type:
Book
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The Amazing World of Video Game Development

EISBN: 9781641707893 ;EISBN: 1641707895 ;OCLC: 1351847182

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4
Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games
Material Type:
Article
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online games

Scientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]

2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563

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5
Action video games and posterior parietal cortex neuromodulation enhance both attention and reading in adults with developmental dyslexia
Material Type:
Article
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Action video games and posterior parietal cortex neuromodulation enhance both attention and reading in adults with developmental dyslexia

Cerebral cortex (New York, N.Y. 1991), 2024-04, Vol.34 (4) [Peer Reviewed Journal]

The Author(s) 2024. Published by Oxford University Press. All rights reserved. For permissions, please e-mail: journals.permissions@oup.com. ;EISSN: 1460-2199 ;DOI: 10.1093/cercor/bhae152 ;PMID: 38610090

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6
The effect of an educational video game on high school students’ motivation, self-efficacy and knowledge in a History course
Material Type:
Article
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The effect of an educational video game on high school students’ motivation, self-efficacy and knowledge in a History course

Educación (Lima, Peru : 1992), 2024-04, Vol.33 (64) [Peer Reviewed Journal]

ISSN: 1019-9403 ;EISSN: 2304-4322 ;DOI: 10.18800/educacion.202401.A004

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7
Modeling and Analyzing the Strategy Game “Factorio” Using Modular Petri Nets and the General-Purpose Petri Net Simulator
Material Type:
Article
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Modeling and Analyzing the Strategy Game “Factorio” Using Modular Petri Nets and the General-Purpose Petri Net Simulator

Electronics (Basel), 2024-04, Vol.13 (7), p.1377 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2079-9292 ;EISSN: 2079-9292 ;DOI: 10.3390/electronics13071377

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8
(In)Hospitable Games: Playing God, the Minecraft Effect, and the Supraphylogenesis of SimEarth
Material Type:
Article
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(In)Hospitable Games: Playing God, the Minecraft Effect, and the Supraphylogenesis of SimEarth

Configurations (Baltimore, Md.), 2024-04, Vol.32 (2), p.197 [Peer Reviewed Journal]

Copyright Johns Hopkins University Press 2024 ;ISSN: 1063-1801 ;EISSN: 1080-6520 ;DOI: 10.1353/con.2024.a924129

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9
Mixed-methods feasibility outcomes for a novel ACT-based video game ‘ACTing Minds’ to support mental health
Material Type:
Article
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Mixed-methods feasibility outcomes for a novel ACT-based video game ‘ACTing Minds’ to support mental health

BMJ open, 2024-03, Vol.14 (3), p.e080972-e080972 [Peer Reviewed Journal]

Author(s) (or their employer(s)) 2024. Re-use permitted under CC BY. Published by BMJ. ;2024 Author(s) (or their employer(s)) 2024. Re-use permitted under CC BY. Published by BMJ. https://creativecommons.org/licenses/by/4.0/ This is an open access article distributed in accordance with the Creative Commons Attribution 4.0 Unported (CC BY 4.0) license, which permits others to copy, redistribute, remix, transform and build upon this work for any purpose, provided the original work is properly cited, a link to the licence is given, and indication of whether changes were made. See: https://creativecommons.org/licenses/by/4.0/ . Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Author(s) (or their employer(s)) 2024. Re-use permitted under CC BY. Published by BMJ. 2024 ;ISSN: 2044-6055 ;EISSN: 2044-6055 ;DOI: 10.1136/bmjopen-2023-080972 ;PMID: 38553053

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10
Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering
Material Type:
Article
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Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering

IEEE access, 2024-01, Vol.12, p.52659-52668 [Peer Reviewed Journal]

Copyright The Institute of Electrical and Electronics Engineers, Inc. (IEEE) 2024 ;EISSN: 2169-3536 ;DOI: 10.1109/ACCESS.2024.3387357

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11
Narrative Play-Promoting Adolescent Health With Interactive Games
Material Type:
Article
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Narrative Play-Promoting Adolescent Health With Interactive Games

JAMA : the journal of the American Medical Association, 2024-04, Vol.331 (16), p.1345 [Peer Reviewed Journal]

EISSN: 1538-3598 ;DOI: 10.1001/jama.2024.3239 ;PMID: 38602666

Digital Resources/Online E-Resources

12
Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students
Material Type:
Article
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Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students

BMC psychiatry, 2024-03, Vol.24 (1), p.234-234 [Peer Reviewed Journal]

2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-024-05694-3 ;PMID: 38549054

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13
Active video games for improving health-related physical fitness in older adults: a systematic review and meta-analysis
Material Type:
Article
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Active video games for improving health-related physical fitness in older adults: a systematic review and meta-analysis

Frontiers in public health, 2024-04, Vol.12 [Peer Reviewed Journal]

EISSN: 2296-2565 ;DOI: 10.3389/fpubh.2024.1345244

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14
FROM ANALOG TO DIGITAL: PANDEMIC GAME AS PEDAGOGICAL POTENTIAL FOR TEACHING SCIENCES IN DIGITAL ENVIRONMENTS/DO ANALOGICO AO DIGITAL: O JOGO PANDEMIC COMO POTENCIAL PEDAGOGICO PARA O ENSINO DE CIENCIAS EM AMBIENTES DIGITAIS
Material Type:
Article
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FROM ANALOG TO DIGITAL: PANDEMIC GAME AS PEDAGOGICAL POTENTIAL FOR TEACHING SCIENCES IN DIGITAL ENVIRONMENTS/DO ANALOGICO AO DIGITAL: O JOGO PANDEMIC COMO POTENCIAL PEDAGOGICO PARA O ENSINO DE CIENCIAS EM AMBIENTES DIGITAIS

Holos (Natal, RN), 2023-12, Vol.2023 (7), p.1 [Peer Reviewed Journal]

COPYRIGHT 2023 Instituto Federal do Rio Grande do Norte (IFRN) ;ISSN: 1518-1634 ;EISSN: 1807-1600 ;DOI: 10.15628/holos.2023.10843

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15
Two Sides of the Same Virtual Coin: Investigating Psychosocial Effects of Video Game Play, including Stress Relief Motivations as a Gateway to Problematic Video Game Usage
Material Type:
Article
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Two Sides of the Same Virtual Coin: Investigating Psychosocial Effects of Video Game Play, including Stress Relief Motivations as a Gateway to Problematic Video Game Usage

Healthcare (Basel), 2024-04, Vol.12 (7), p.772 [Peer Reviewed Journal]

COPYRIGHT 2024 MDPI AG ;2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-9032 ;EISSN: 2227-9032 ;DOI: 10.3390/healthcare12070772 ;PMID: 38610194

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16
Introduction to the Game Studies Issue: A Metagame
Material Type:
Article
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Introduction to the Game Studies Issue: A Metagame

Configurations (Baltimore, Md.), 2024-04, Vol.32 (2), p.73 [Peer Reviewed Journal]

Copyright Johns Hopkins University Press 2024 ;ISSN: 1063-1801 ;EISSN: 1080-6520 ;DOI: 10.1353/con.2024.a924122

Digital Resources/Online E-Resources

17
Where the Model Ends
Material Type:
Article
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Where the Model Ends

Configurations (Baltimore, Md.), 2024-04, Vol.32 (2), p.213 [Peer Reviewed Journal]

Copyright Johns Hopkins University Press 2024 ;ISSN: 1063-1801 ;EISSN: 1080-6520 ;DOI: 10.1353/con.2024.a924130

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18
The Politics of Wholesome Games: Conservative Comforts and Radical Softness
Material Type:
Article
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The Politics of Wholesome Games: Conservative Comforts and Radical Softness

Configurations (Baltimore, Md.), 2024-04, Vol.32 (2), p.129 [Peer Reviewed Journal]

Copyright Johns Hopkins University Press 2024 ;ISSN: 1063-1801 ;EISSN: 1080-6520 ;DOI: 10.1353/con.2024.a924126

Digital Resources/Online E-Resources

19
After the Jump: An SLSA Exchange on Platforming Games
Material Type:
Article
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After the Jump: An SLSA Exchange on Platforming Games

Configurations (Baltimore, Md.), 2024-04, Vol.32 (2), p.79 [Peer Reviewed Journal]

Copyright Johns Hopkins University Press 2024 ;ISSN: 1063-1801 ;EISSN: 1080-6520 ;DOI: 10.1353/con.2024.a924123

Digital Resources/Online E-Resources

20
Application of immersive virtual reality in the training of wheelchair boxers: evaluation of exercise intensity and users experience additional load- a pilot exploratory study
Material Type:
Article
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Application of immersive virtual reality in the training of wheelchair boxers: evaluation of exercise intensity and users experience additional load- a pilot exploratory study

BMC sports science, medicine & rehabilitation, 2024-04, Vol.16 (1), p.80-80 [Peer Reviewed Journal]

2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 2052-1847 ;EISSN: 2052-1847 ;DOI: 10.1186/s13102-024-00878-6 ;PMID: 38600605

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