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1
“That’s PEGI, the American system!”: perceptions of video game age ratings among families in Norway
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Article
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“That’s PEGI, the American system!”: perceptions of video game age ratings among families in Norway

Media, culture & society, 2023-09 [Peer Reviewed Journal]

info:eu-repo/semantics/openAccess ;ISSN: 0163-4437 ;EISSN: 1460-3675 ;DOI: 10.1177/01634437231155340

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2
The Impact of Sexualized Video Game Content and Cognitive Load on State Rape Myth Acceptance
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Article
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The Impact of Sexualized Video Game Content and Cognitive Load on State Rape Myth Acceptance

Frontiers in psychology, 2021-03, Vol.12, p.614502-614502 [Peer Reviewed Journal]

Copyright © 2021 Noël, Larøi and Burnay. ;info:eu-repo/semantics/openAccess ;Copyright © 2021 Noël, Larøi and Burnay. 2021 Noël, Larøi and Burnay ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2021.614502 ;PMID: 33790834

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3
Evaluation of the UP4FUN intervention: a cluster randomized trial to reduce and break up sitting time in European 10-12-year-old children
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Article
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Evaluation of the UP4FUN intervention: a cluster randomized trial to reduce and break up sitting time in European 10-12-year-old children

PloS one, 2015-03, Vol.10 (3), p.e0122612-e0122612 [Peer Reviewed Journal]

COPYRIGHT 2015 Public Library of Science ;COPYRIGHT 2015 Public Library of Science ;2015 Vik et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;2015 Vik et al 2015 Vik et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0122612 ;PMID: 25826704

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4
Comparing three screen-based sedentary behaviours' effect upon adolescents' participation in physical activity: The ESSENS study
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Article
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Comparing three screen-based sedentary behaviours' effect upon adolescents' participation in physical activity: The ESSENS study

PloS one, 2020-11, Vol.15 (11), p.e0241887-e0241887 [Peer Reviewed Journal]

COPYRIGHT 2020 Public Library of Science ;COPYRIGHT 2020 Public Library of Science ;2020 Chortatos et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;2020 Chortatos et al 2020 Chortatos et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0241887 ;PMID: 33237914

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5
Unpacking FIFA play as text and action in literacy practices in and out of school
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Article
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Unpacking FIFA play as text and action in literacy practices in and out of school

Journal of educational media : the journal of the Educational Television Association, 2019-04, Vol.44 (2), p.180-192 [Peer Reviewed Journal]

2019 Informa UK Limited, trading as Taylor & Francis Group 2019 ;2019 Informa UK Limited, trading as Taylor & Francis Group ;info:eu-repo/semantics/openAccess ;ISSN: 1743-9884 ;EISSN: 1743-9892 ;DOI: 10.1080/17439884.2018.1563105

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6
Victimization in online gaming-related trade scams: A study among young Danes
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Article
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Victimization in online gaming-related trade scams: A study among young Danes

Nordic journal of criminology, 2023-09, Vol.24 (2), p.1-17 [Peer Reviewed Journal]

Copyright © 2023 Author(s) ;ISSN: 2578-983X ;EISSN: 2578-9821 ;DOI: 10.18261/njc.24.2.6

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7
Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning
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Article
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Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning

Ecology and society, 2020-06, Vol.25 (2), p.21, Article art21 [Peer Reviewed Journal]

Copyright Resilience Alliance Jun 2020 ;info:eu-repo/semantics/openAccess ;ISSN: 1708-3087 ;EISSN: 1708-3087 ;DOI: 10.5751/ES-11580-250221

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8
The effects of serious gaming on risk perceptions of climate tipping points
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Article
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The effects of serious gaming on risk perceptions of climate tipping points

Climatic change, 2022-02, Vol.170 (3-4), Article 31 [Peer Reviewed Journal]

The Author(s) 2022 ;The Author(s) 2022. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;ISSN: 0165-0009 ;EISSN: 1573-1480 ;DOI: 10.1007/s10584-022-03318-x

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9
Investigating the frequency of intrusive memories after 24 hours using a visuospatial interference intervention: a follow-up and extension
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Article
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Investigating the frequency of intrusive memories after 24 hours using a visuospatial interference intervention: a follow-up and extension

European journal of psychotraumatology, 2021-01, Vol.12 (1), p.1953788-1953788 [Peer Reviewed Journal]

2021 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. 2021 ;2021 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. ;2021 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This work is licensed under the Creative Commons Attribution – Non-Commercial License http://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;2021 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. 2021 The Author(s) ;ISSN: 2000-8066 ;ISSN: 2000-8198 ;EISSN: 2000-8066 ;DOI: 10.1080/20008198.2021.1953788 ;PMID: 34408817

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10
Word learning from a tablet app: Toddlers perform better in a passive context
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Article
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Word learning from a tablet app: Toddlers perform better in a passive context

PloS one, 2020-12, Vol.15 (12), p.e0240519-e0240519 [Peer Reviewed Journal]

COPYRIGHT 2020 Public Library of Science ;COPYRIGHT 2020 Public Library of Science ;2020 Ackermann et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;2020 Ackermann et al 2020 Ackermann et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0240519 ;PMID: 33259476

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11
Problem mobile gaming: The role of mobile gaming habits, context, and platform
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Article
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Problem mobile gaming: The role of mobile gaming habits, context, and platform

Nordisk alkohol- & narkotikatidskrift : NAT, 2022-08, Vol.39 (4), p.362-378 [Peer Reviewed Journal]

The Author(s) 2022 ;The Author(s) 2022. This work is licensed under the Creative Commons Attribution License https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2022 2022 SAGE Publications Ltd, or Nordic Centre for Welfare and Social Issues, unless otherwise noted. Manuscript content on this site is licensed under Creative Commons Licenses ;ISSN: 1455-0725 ;EISSN: 1458-6126 ;DOI: 10.1177/14550725221083189 ;PMID: 36003120

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12
'I Doubt Myself and Am Losing Everything I Have since COVID Came'-A Case Study of Mental Health and Coping Strategies among Undocumented Myanmar Migrant Workers in Thailand
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Article
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'I Doubt Myself and Am Losing Everything I Have since COVID Came'-A Case Study of Mental Health and Coping Strategies among Undocumented Myanmar Migrant Workers in Thailand

International journal of environmental research and public health, 2022-11, Vol.19 (22), p.15022 [Peer Reviewed Journal]

2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph192215022 ;PMID: 36429741

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13
Being Peer Gynt: How students collaboratively make meaning of a digital game about a literature classic
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Article
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Being Peer Gynt: How students collaboratively make meaning of a digital game about a literature classic

E-learning and digital media, 2021-09, Vol.18 (6), p.581-598 [Peer Reviewed Journal]

The Author(s) 2021 ;info:eu-repo/semantics/openAccess ;ISSN: 2042-7530 ;EISSN: 2042-7530 ;DOI: 10.1177/20427530211022928

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14
Symptoms of Internet Gaming Disorder in Youth: Predictors and Comorbidity
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Article
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Symptoms of Internet Gaming Disorder in Youth: Predictors and Comorbidity

Journal of abnormal child psychology, 2019-01, Vol.47 (1), p.71-83

The Author(s) 2018 ;Journal of Abnormal Child Psychology is a copyright of Springer, (2018). All Rights Reserved. © 2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;info:eu-repo/semantics/openAccess ;ISSN: 0091-0627 ;ISSN: 2730-7166 ;EISSN: 1573-2835 ;DOI: 10.1007/s10802-018-0422-x ;PMID: 29623484

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15
A Systematic Review Comparing the Play Profiles of Children with Special Health Care Needs with Typically Developing Children
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Article
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A Systematic Review Comparing the Play Profiles of Children with Special Health Care Needs with Typically Developing Children

BioMed research international, 2020, Vol.2020, p.9582795-10 [Peer Reviewed Journal]

Copyright © 2020 Nyaradzai Munambah et al. ;COPYRIGHT 2020 Hindawi Limited ;Copyright © 2020 Nyaradzai Munambah et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;info:eu-repo/semantics/openAccess ;Copyright © 2020 Nyaradzai Munambah et al. 2020 ;ISSN: 2314-6133 ;EISSN: 2314-6141 ;DOI: 10.1155/2020/9582795 ;PMID: 33274233

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16
The Effects of Educational Computer Game on Low-Performing Children's Early Numeracy Skills--An Intervention Study in a Preschool Setting
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Article
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The Effects of Educational Computer Game on Low-Performing Children's Early Numeracy Skills--An Intervention Study in a Preschool Setting

European journal of special needs education, 2018-10, Vol.33 (5), p.677 [Peer Reviewed Journal]

info:eu-repo/semantics/openAccess ;ISSN: 0885-6257 ;EISSN: 1469-591X ;DOI: 10.1080/08856257.2017.1412640

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17
Commercial-off-the-Shelf Games in the Digital Wild and L2 Learner Vocabulary
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Article
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Commercial-off-the-Shelf Games in the Digital Wild and L2 Learner Vocabulary

Language learning & technology, 2019-02, Vol.23 (1), p.87 [Peer Reviewed Journal]

Copyright University of Hawaii, National Foreign Language Resource Center Feb 2019 ;info:eu-repo/semantics/openAccess ;ISSN: 1094-3501 ;EISSN: 1094-3501 ;DOI: 10125/44674

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18
Introduction: Silence and Silencing in Children’s Literature
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Article
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Introduction: Silence and Silencing in Children’s Literature

Barnboken, 2020, Vol.43 [Peer Reviewed Journal]

2020. This work is published under http://creativecommons.org/licenses/by-nc/3.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0347-772X ;ISSN: 2000-4389 ;EISSN: 2000-4389 ;EISSN: 0347-772X ;DOI: 10.14811/clr.v43.643

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19
Virtuelle grenseutfordringer: Symbolske grenser i spill i The League of Legends
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Article
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Virtuelle grenseutfordringer: Symbolske grenser i spill i The League of Legends

Norsk sosiologisk tidsskrift, 2018-01 (3), p.259 [Peer Reviewed Journal]

Copyright Universitetsforlaget AS 2018 ;EISSN: 2535-2512

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20
Gambling involvement, type of gambling and grade point average among 18–29-year-old Finnish men and women
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Article
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Gambling involvement, type of gambling and grade point average among 18–29-year-old Finnish men and women

Nordisk alkohol- & narkotikatidskrift : NAT, 2019-04, Vol.36 (2), p.190-202 [Peer Reviewed Journal]

The Author(s) 2019 ;The Author(s) 2019. ;The Author(s) 2019. This work is licensed under the Creative Commons Attribution – Non-Commercial License http://creativecommons.org/licenses/by-nc/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2019 2019 SAGE Publications Ltd, or Nordic Centre for Welfare and Social Issues, unless otherwise noted. Manuscript content on this site is licensed under Creative Commons Licenses ;ISSN: 1455-0725 ;EISSN: 1458-6126 ;DOI: 10.1177/1455072518800189 ;PMID: 32934559

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