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1
Bram Stoker’s Dracula and Video Game Narratives: Pandemic Themes in Covid Times
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Article
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Bram Stoker’s Dracula and Video Game Narratives: Pandemic Themes in Covid Times

Interlitteraria, 2022-09, Vol.27 (1), p.47-56 [Peer Reviewed Journal]

ISSN: 1406-0701 ;EISSN: 2228-4729 ;DOI: 10.12697/IL.2022.27.1.5

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2
Let's Play.Programmieren lernen mit Java und Minecraft: Plugins erstellen ohne Vorkenntnisse
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Book
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Let's Play.Programmieren lernen mit Java und Minecraft: Plugins erstellen ohne Vorkenntnisse

EISBN: 9783747507827 ;EISBN: 3747507824 ;EISBN: 9783747507834 ;EISBN: 3747507832 ;OCLC: 1407314560

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3
Let's Play. Programmieren lernen mit Python und Minecraft: Plugins erstellen ohne Vorkenntnisse
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Book
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Let's Play. Programmieren lernen mit Python und Minecraft: Plugins erstellen ohne Vorkenntnisse

EISBN: 9783747506721 ;EISBN: 3747506720 ;OCLC: 1374431246

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4
Developing a Video Game as an Awareness and Research Tool Based on SARS-CoV-2 Epidemiological Dynamics and Motivational Perspectives
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Article
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Developing a Video Game as an Awareness and Research Tool Based on SARS-CoV-2 Epidemiological Dynamics and Motivational Perspectives

Transboundary and emerging diseases, 2023-02, Vol.2023, p.1-11 [Peer Reviewed Journal]

Copyright © 2023 Alexis Messina et al. ;Copyright © 2023 Alexis Messina et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;ISSN: 1865-1674 ;ISSN: 1865-1682 ;EISSN: 1865-1682 ;DOI: 10.1155/2023/8205408

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5
Wie lernt man die Welt am besten kennen? Man macht sie sich untertan
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Article
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Wie lernt man die Welt am besten kennen? Man macht sie sich untertan

Österreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-02, Vol.33 (2) [Peer Reviewed Journal]

ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-6

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6
Von den Vorzügen des Kommunismus in der Spielmechanik
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Article
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Von den Vorzügen des Kommunismus in der Spielmechanik

Österreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-01, Vol.33 (2) [Peer Reviewed Journal]

ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-5

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7
Tool-Kit for Ethical Analysis of Video Games: Answer to the Challenges of the New Enlightenment
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Article
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Tool-Kit for Ethical Analysis of Video Games: Answer to the Challenges of the New Enlightenment

Kantovskiĭ sbornik, 2023, Vol.42 (2), p.111-140 [Peer Reviewed Journal]

ISSN: 0207-6918 ;EISSN: 2310-3701 ;DOI: 10.5922/0207-6918-2023-2-6

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8
Jumanji Extremism? How games and gamification could facilitate radicalization processes
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Article
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Jumanji Extremism? How games and gamification could facilitate radicalization processes

Journal for deradicalization, 2020-06, Vol.Summer (23), p.1-44 [Peer Reviewed Journal]

ISSN: 2363-9849 ;EISSN: 2363-9849

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9
eSport in Recht und Gesellschaft
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Book
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eSport in Recht und Gesellschaft

ISBN: 3756006638 ;ISBN: 9783756006632 ;DOI: 10.5771/9783748939962

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10
Substance use and the usage of social media, computer games, and gambling among apprentices at vocational schools
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Article
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Substance use and the usage of social media, computer games, and gambling among apprentices at vocational schools

Bundesgesundheitsblatt, Gesundheitsforschung, Gesundheitsschutz, 2024-04, Vol.67 (4), p.465 [Peer Reviewed Journal]

2024. The Author(s). ;EISSN: 1437-1588 ;DOI: 10.1007/s00103-024-03854-0 ;PMID: 38526678

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11
Parental factors in internet and computer game addiction in adolescence: An overview
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Article
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Parental factors in internet and computer game addiction in adolescence: An overview

Zeitschrift für Kinder- und Jugendpsychiatrie und Psychotherapie, 2022-01, Vol.50 (1), p.37 [Peer Reviewed Journal]

ISSN: 1422-4917 ;DOI: 10.1024/1422-4917/a000817 ;PMID: 34238056

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12
Das inoffizielle ARK-Handbuch: Survival Evolved & Scorched Earth
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Book
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Das inoffizielle ARK-Handbuch: Survival Evolved & Scorched Earth

ISBN: 3832802258 ;ISBN: 9783832802257 ;EISBN: 9783832852986 ;EISBN: 3832852980 ;OCLC: 989817697

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13
Im Indie-Sektor der Elektronikspiele
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Article
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Im Indie-Sektor der Elektronikspiele

Springerin (Wien), 2021-01 (1), p.6-7

Copyright Springerin Winter 2021 ;ISSN: 1029-1830

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14
Video game–induced tourism: a new frontier for destination marketers
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Article
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Video game–induced tourism: a new frontier for destination marketers

Tourism review (Association internationale d'experts scientifiques du tourisme), 2018-05, Vol.73 (2), p.186-198 [Peer Reviewed Journal]

Emerald Publishing Limited ;Emerald Publishing Limited 2018 ;ISSN: 1660-5373 ;EISSN: 1759-8451 ;DOI: 10.1108/TR-07-2017-0115

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15
Informal learning among teenagers through video games: a qualitative analysis of experiences, game modes and didactic benefits
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Article
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Informal learning among teenagers through video games: a qualitative analysis of experiences, game modes and didactic benefits

Revija za elementarno izobraževanje, 2019-03, Vol.12 (1), p.1-26 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1855-4431 ;EISSN: 2350-4803 ;DOI: 10.18690/rei.12.1.1-26.2019

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16
Aufschwung Strike. Herrschaft und Regierung im digitalen postsozialistischen Spielraum
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Article
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Aufschwung Strike. Herrschaft und Regierung im digitalen postsozialistischen Spielraum

Österreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-01, Vol.33 (2) [Peer Reviewed Journal]

ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-3

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17
Battling the Gods: An Interview with the Creators of "Apotheon" (2015)
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Article
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Battling the Gods: An Interview with the Creators of "Apotheon" (2015)

Thersites. Journal for Transcultural Presences & Diachronic Identities from Antiquity to Date, 2018-11, Vol.7 [Peer Reviewed Journal]

EISSN: 2364-7612 ;DOI: 10.34679/thersites.vol7.89

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18
Electronic Media and Early Childhood: A Review
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Article
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Electronic Media and Early Childhood: A Review

Klinische Padiatrie, 2021-07, Vol.233 (4), p.157 [Peer Reviewed Journal]

Thieme. All rights reserved. ;EISSN: 1439-3824 ;DOI: 10.1055/a-1335-4936 ;PMID: 33662997

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19
Landwirtschaftssimulator 17
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Book
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Landwirtschaftssimulator 17

ISBN: 3832802444 ;ISBN: 9783832802448 ;EISBN: 3832852816 ;EISBN: 9783832852818 ;OCLC: 965775069

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20
INFLUENCE OF VIDEO GAMES ON THE ACQUISITION OF THE ENGLISH LANGUAGE
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Article
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INFLUENCE OF VIDEO GAMES ON THE ACQUISITION OF THE ENGLISH LANGUAGE

Verbum (Vilnius. Online), 2018-01, Vol.8, p.112-128 [Peer Reviewed Journal]

ISSN: 2029-6223 ;EISSN: 2538-8746 ;DOI: 10.15388/Verb.2017.8.11354

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