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1
Divergent theoretical trajectories in Game Studies: a bibliographical review
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Article
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Divergent theoretical trajectories in Game Studies: a bibliographical review

Artnodes, 2021-07 (28) [Peer Reviewed Journal]

LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 1695-5951 ;EISSN: 1695-5951 ;DOI: 10.7238/artnodes.v0i28.380176

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2
Assessment of Entrepreneurship Competencies Through the Use of FLIGBY
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Article
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Assessment of Entrepreneurship Competencies Through the Use of FLIGBY

Digital education review, 2019-06 (35), p.151-169 [Peer Reviewed Journal]

2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2019.35.151-169

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3
Place et rôle des jeux numériques dans le développement des activités narratives dans une classe de FLE
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Article
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Place et rôle des jeux numériques dans le développement des activités narratives dans une classe de FLE

Studia Romanica Posnaniensia, 2019-07, Vol.46 (2), p.25-43 [Peer Reviewed Journal]

ISSN: 0137-2475 ;EISSN: 2084-4158 ;DOI: 10.14746/strop.2019.462.002

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4
Strategies of Collaborative Work in the Classroom Through the Design of Video Games
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Article
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Strategies of Collaborative Work in the Classroom Through the Design of Video Games

Digital education review, 2015-06 (27), p.69-84 [Peer Reviewed Journal]

2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2015.27.69-84

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5
Meta-Literacy in Gameworlds / Metaalfabetització lúdica en videojocs / Metaalfabetización lúdica en videojuegos
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Article
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Meta-Literacy in Gameworlds / Metaalfabetització lúdica en videojocs / Metaalfabetización lúdica en videojuegos

Análisi (Bellaterra, Spain), 2016-12 (55), p.31 [Peer Reviewed Journal]

2016. This work is published under https://creativecommons.org/licenses/by/3.0/es/deed.es (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0211-2175 ;EISSN: 2340-5236 ;DOI: 10.7238/a.v0i55.2936

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6
Creació d’un voxel engine amb OpenGL i C++: MinecraftGL
Material Type:
Thesises (postgraduate)
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Creació d’un voxel engine amb OpenGL i C++: MinecraftGL

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

7
Desenvolupament d'un videojoc de ritme en realitat virtual sobre tocar la bateria
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Thesises (postgraduate)
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Desenvolupament d'un videojoc de ritme en realitat virtual sobre tocar la bateria

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

8
Guilty Pandora: un joc seriós sobre mitologia grega
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Thesises (postgraduate)
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Guilty Pandora: un joc seriós sobre mitologia grega

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

9
Desenvolupament d’un videojoc d’acció i aventures en 3D
Material Type:
Thesises (postgraduate)
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Desenvolupament d’un videojoc d’acció i aventures en 3D

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

10
Disseny i desenvolupament d’un videojoc del gènere Autochess
Material Type:
Thesises (postgraduate)
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Disseny i desenvolupament d’un videojoc del gènere Autochess

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

11
Disseny i desenvolupament d’un joc 2D per mòbil
Material Type:
Thesises (postgraduate)
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Disseny i desenvolupament d’un joc 2D per mòbil

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

12
Creació d’un videojoc Hack'n&Slash de món obert
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Thesises (postgraduate)
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Creació d’un videojoc Hack'n&Slash de món obert

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

13
Creació d’un joc que barregi mecàniques de Survival, Tower Defense i Modelatge procedural
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Thesises (postgraduate)
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Creació d’un joc que barregi mecàniques de Survival, Tower Defense i Modelatge procedural

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

14
Colonial: desenvolupament d’un joc d’estratègia marítim amb generació procedural
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Thesises (postgraduate)
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Colonial: desenvolupament d’un joc d’estratègia marítim amb generació procedural

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

15
Creació d’un videojoc de fantasía i estratègia per torns amb Unreal Engine
Material Type:
Thesises (postgraduate)
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Creació d’un videojoc de fantasía i estratègia per torns amb Unreal Engine

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

16
Desenvolupament d’un videojoc de puzzles tipus escape room
Material Type:
Thesises (postgraduate)
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Desenvolupament d’un videojoc de puzzles tipus escape room

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

17
Meta-Literacy in Gameworlds
Material Type:
Article
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Meta-Literacy in Gameworlds

Análisi (Bellaterra, Spain), 2016-12 (55), p.31 [Peer Reviewed Journal]

ISSN: 0211-2175 ;EISSN: 2340-5236 ;DOI: 10.7238/a.v0i55.2936

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18
Disseny i desenvolupament d’un videojoc de tipus “Boss Rush”
Material Type:
Thesises (postgraduate)
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Disseny i desenvolupament d’un videojoc de tipus “Boss Rush”

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

19
Eines per a la creació de videojocs RPG 2D a Unity
Material Type:
Thesises (postgraduate)
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Eines per a la creació de videojocs RPG 2D a Unity

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

20
Creació d’un videojoc de plataformes musical en 2D: Komorebi
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Thesises (postgraduate)
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Creació d’un videojoc de plataformes musical en 2D: Komorebi

Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess

Digital Resources/Online E-Resources

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