Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Divergent theoretical trajectories in Game Studies: a bibliographical reviewArtnodes, 2021-07 (28) [Peer Reviewed Journal]LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 1695-5951 ;EISSN: 1695-5951 ;DOI: 10.7238/artnodes.v0i28.380176Full text available |
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2 |
Material Type: Article
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Assessment of Entrepreneurship Competencies Through the Use of FLIGBYDigital education review, 2019-06 (35), p.151-169 [Peer Reviewed Journal]2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2019.35.151-169Full text available |
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3 |
Material Type: Article
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Place et rôle des jeux numériques dans le développement des activités narratives dans une classe de FLEStudia Romanica Posnaniensia, 2019-07, Vol.46 (2), p.25-43 [Peer Reviewed Journal]ISSN: 0137-2475 ;EISSN: 2084-4158 ;DOI: 10.14746/strop.2019.462.002Full text available |
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4 |
Material Type: Article
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Strategies of Collaborative Work in the Classroom Through the Design of Video GamesDigital education review, 2015-06 (27), p.69-84 [Peer Reviewed Journal]2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2013-9144 ;EISSN: 2013-9144 ;DOI: 10.1344/der.2015.27.69-84Full text available |
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5 |
Material Type: Article
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Meta-Literacy in Gameworlds / Metaalfabetització lúdica en videojocs / Metaalfabetización lúdica en videojuegosAnálisi (Bellaterra, Spain), 2016-12 (55), p.31 [Peer Reviewed Journal]2016. This work is published under https://creativecommons.org/licenses/by/3.0/es/deed.es (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 0211-2175 ;EISSN: 2340-5236 ;DOI: 10.7238/a.v0i55.2936Full text available |
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6 |
Material Type: Thesises (postgraduate)
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Creació d’un voxel engine amb OpenGL i C++: MinecraftGLAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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7 |
Material Type: Thesises (postgraduate)
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Desenvolupament d'un videojoc de ritme en realitat virtual sobre tocar la bateriaAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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8 |
Material Type: Thesises (postgraduate)
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Guilty Pandora: un joc seriós sobre mitologia gregaAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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9 |
Material Type: Thesises (postgraduate)
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Desenvolupament d’un videojoc d’acció i aventures en 3DAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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10 |
Material Type: Thesises (postgraduate)
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Disseny i desenvolupament d’un videojoc del gènere AutochessAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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11 |
Material Type: Thesises (postgraduate)
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Disseny i desenvolupament d’un joc 2D per mòbilAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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12 |
Material Type: Thesises (postgraduate)
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Creació d’un videojoc Hack'n&Slash de món obertAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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13 |
Material Type: Thesises (postgraduate)
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Creació d’un joc que barregi mecàniques de Survival, Tower Defense i Modelatge proceduralAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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14 |
Material Type: Thesises (postgraduate)
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Colonial: desenvolupament d’un joc d’estratègia marítim amb generació proceduralAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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15 |
Material Type: Thesises (postgraduate)
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Creació d’un videojoc de fantasía i estratègia per torns amb Unreal EngineAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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16 |
Material Type: Thesises (postgraduate)
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Desenvolupament d’un videojoc de puzzles tipus escape roomAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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17 |
Material Type: Article
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Meta-Literacy in GameworldsAnálisi (Bellaterra, Spain), 2016-12 (55), p.31 [Peer Reviewed Journal]ISSN: 0211-2175 ;EISSN: 2340-5236 ;DOI: 10.7238/a.v0i55.2936Full text available |
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18 |
Material Type: Thesises (postgraduate)
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Disseny i desenvolupament d’un videojoc de tipus “Boss Rush”Attribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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19 |
Material Type: Thesises (postgraduate)
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Eines per a la creació de videojocs RPG 2D a UnityAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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20 |
Material Type: Thesises (postgraduate)
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Creació d’un videojoc de plataformes musical en 2D: KomorebiAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |