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1
The Effect of Computer Game-Based Learning on FL Vocabulary Transferability
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Article
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The Effect of Computer Game-Based Learning on FL Vocabulary Transferability

Educational Technology & Society, 2017-01, Vol.20 (1), p.123-133 [Peer Reviewed Journal]

COPYRIGHT 2017 International Forum of Educational Technology & Society ;COPYRIGHT 2017 International Forum of Educational Technology & Society ;2017. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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2
Effect of Computer-Based Video Games on Children: An Experimental Study
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Article
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Effect of Computer-Based Video Games on Children: An Experimental Study

Educational technology & society, 2009-04, Vol.12 (2), p.1-10 [Peer Reviewed Journal]

Copyright 2009 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2009 International Forum of Educational Technology & Society ;2009. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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3
Effects of Video Caption Modes on English Listening Comprehension and Vocabulary Acquisition Using Handheld Devices
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Article
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Effects of Video Caption Modes on English Listening Comprehension and Vocabulary Acquisition Using Handheld Devices

Educational technology & society, 2013-01, Vol.16 (1), p.403-414 [Peer Reviewed Journal]

Copyright 2013 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2013 International Forum of Educational Technology & Society ;COPYRIGHT 2013 International Forum of Educational Technology & Society ;2013. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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4
The Effects of Game-Based Learning on Mathematical Confidence and Performance: High Ability vs. Low Ability
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Article
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The Effects of Game-Based Learning on Mathematical Confidence and Performance: High Ability vs. Low Ability

Educational technology & society, 2014-07, Vol.17 (3), p.65-78 [Peer Reviewed Journal]

Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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5
Exploring the Factors Influencing Learning Effectiveness in Digital Game-Based Learning
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Article
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Exploring the Factors Influencing Learning Effectiveness in Digital Game-Based Learning

Educational technology & society, 2012-07, Vol.15 (3), p.240 [Peer Reviewed Journal]

COPYRIGHT 2012 International Forum of Educational Technology & Society ;COPYRIGHT 2012 International Forum of Educational Technology & Society ;2012. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1436-4522 ;ISSN: 1176-3647 ;EISSN: 1436-4522

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6
Advancing Adventure Education Using Digital Motion-Sensing Games
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Article
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Advancing Adventure Education Using Digital Motion-Sensing Games

Educational technology & society, 2016-10, Vol.19 (4), p.178-189 [Peer Reviewed Journal]

COPYRIGHT 2016 International Forum of Educational Technology & Society ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;2016. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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7
Developing Spatial Orientation and Spatial Memory with a Treasure Hunting Game
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Article
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Developing Spatial Orientation and Spatial Memory with a Treasure Hunting Game

Educational technology & society, 2014-07, Vol.17 (3), p.79-92 [Peer Reviewed Journal]

Copyright 2014 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;COPYRIGHT 2014 International Forum of Educational Technology & Society ;2014. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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8
The Effectiveness Evaluation among Different Player-Matching Mechanisms in a Multi-Player Quiz Game
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Article
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The Effectiveness Evaluation among Different Player-Matching Mechanisms in a Multi-Player Quiz Game

Educational technology & society, 2016-10, Vol.19 (4), p.213-224 [Peer Reviewed Journal]

COPYRIGHT 2016 International Forum of Educational Technology & Society ;COPYRIGHT 2016 International Forum of Educational Technology & Society ;2016. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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9
A Role-Play Game to Facilitate the Development of Students' Reflective Internet Skills
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Article
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A Role-Play Game to Facilitate the Development of Students' Reflective Internet Skills

Educational technology & society, 2015-07, Vol.18 (3), p.301-308 [Peer Reviewed Journal]

Copyright 2015 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522

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