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Results 1 - 20 of 51  for All Library Resources

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1
The Influence of Action Video Gaming Experience on the Perception of Emotional Faces and Emotional Word Meaning
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The Influence of Action Video Gaming Experience on the Perception of Emotional Faces and Emotional Word Meaning

Journal of neural transplantation & plasticity, 2021-05, Vol.2021, p.8841156-12 [Peer Reviewed Journal]

Copyright © 2021 Yuening Yan et al. ;COPYRIGHT 2021 Hindawi Limited ;Copyright © 2021 Yuening Yan et al. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Copyright © 2021 Yuening Yan et al. 2021 ;ISSN: 2090-5904 ;ISSN: 0792-8483 ;EISSN: 1687-5443 ;DOI: 10.1155/2021/8841156 ;PMID: 34135955

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2
Functional Integration between Salience and Central Executive Networks: A Role for Action Video Game Experience
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Functional Integration between Salience and Central Executive Networks: A Role for Action Video Game Experience

Journal of neural transplantation & plasticity, 2016-01, Vol.2016, p.9803165-9 [Peer Reviewed Journal]

Copyright © 2016 Diankun Gong et al. ;COPYRIGHT 2016 Hindawi Limited ;Copyright © 2016 Diankun Gong et al. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Copyright © 2016 Diankun Gong et al. 2016 ;ISSN: 2090-5904 ;ISSN: 0792-8483 ;EISSN: 1687-5443 ;DOI: 10.1155/2016/9803165 ;PMID: 26885408

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3
Neural bases of enhanced attentional control: Lessons from action video game players
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Neural bases of enhanced attentional control: Lessons from action video game players

Brain and behavior, 2018-07, Vol.8 (7), p.e01019-n/a [Peer Reviewed Journal]

2018 The Authors. published by Wiley Periodicals, Inc. ;2018 The Authors. Brain and Behavior published by Wiley Periodicals, Inc. ;2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.1019 ;PMID: 29920981

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4
Sudden gamer death: non-violent death cases linked to playing video games
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Sudden gamer death: non-violent death cases linked to playing video games

BMC psychiatry, 2022-12, Vol.22 (1), p.824-824, Article 824 [Peer Reviewed Journal]

2022. The Author(s). ;COPYRIGHT 2022 BioMed Central Ltd. ;The Author(s) 2022 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-022-04373-5 ;PMID: 36564741

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5
Manipulating and decoding subjective gaming experience during active gameplay: a multivariate, whole-brain analysis
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Manipulating and decoding subjective gaming experience during active gameplay: a multivariate, whole-brain analysis

NeuroImage (Orlando, Fla.), 2019-03, Vol.188, p.1-13 [Peer Reviewed Journal]

2018 Elsevier Inc. ;Copyright © 2018 Elsevier Inc. All rights reserved. ;2018. Elsevier Inc. ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2018.11.061 ;PMID: 30513397

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6
Functional changes in the reward circuit in response to gaming-related cues after training with a commercial video game
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Functional changes in the reward circuit in response to gaming-related cues after training with a commercial video game

NeuroImage (Orlando, Fla.), 2017-05, Vol.152, p.467-475 [Peer Reviewed Journal]

2017 Elsevier Inc. ;Copyright © 2017 Elsevier Inc. All rights reserved. ;Copyright Elsevier Limited May 15, 2017 ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2017.03.032 ;PMID: 28323159

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7
Reconstructing fine-grained cognition from brain activity
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Reconstructing fine-grained cognition from brain activity

NeuroImage (Orlando, Fla.), 2020-11, Vol.221, p.116999-116999, Article 116999 [Peer Reviewed Journal]

2020 The Authors ;Copyright © 2020 The Authors. Published by Elsevier Inc. All rights reserved. ;2020. The Authors ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2020.116999 ;PMID: 32497786

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8
Validation of the Thai Assessment of Criteria for Specific Internet-use Disorders (ACSID-11) among young adults
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Article
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Validation of the Thai Assessment of Criteria for Specific Internet-use Disorders (ACSID-11) among young adults

BMC psychiatry, 2023-11, Vol.23 (1), p.819-819, Article 819 [Peer Reviewed Journal]

2023. The Author(s). ;COPYRIGHT 2023 BioMed Central Ltd. ;2023. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2023 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-023-05210-z ;PMID: 37940885

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9
Brain activity and desire for Internet video game play
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Brain activity and desire for Internet video game play

Comprehensive psychiatry, 2011, Vol.52 (1), p.88-95 [Peer Reviewed Journal]

Elsevier Inc. ;2011 Elsevier Inc. ;2011 Elsevier Inc. All rights reserved. ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2010.04.004 ;PMID: 21220070 ;CODEN: COPYAV

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10
Corticospinal properties are associated with sensorimotor performance in action video game players
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Corticospinal properties are associated with sensorimotor performance in action video game players

NeuroImage (Orlando, Fla.), 2021-02, Vol.226, p.117576-117576, Article 117576 [Peer Reviewed Journal]

2020 ;Copyright © 2020. Published by Elsevier Inc. ;Copyright Elsevier Limited Feb 1, 2021 ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2020.117576 ;PMID: 33221450

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11
Effects of training strategies implemented in a complex videogame on functional connectivity of attentional networks
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Article
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Effects of training strategies implemented in a complex videogame on functional connectivity of attentional networks

NeuroImage (Orlando, Fla.), 2012-01, Vol.59 (1), p.138-148 [Peer Reviewed Journal]

2011 Elsevier Inc. ;Copyright © 2011 Elsevier Inc. All rights reserved. ;Copyright Elsevier Limited Jan 2, 2012 ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2011.03.052 ;PMID: 21440644

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12
Action video gaming and the brain: fMRI effects without behavioral effects in visual and verbal cognitive tasks
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Article
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Action video gaming and the brain: fMRI effects without behavioral effects in visual and verbal cognitive tasks

Brain and behavior, 2018-01, Vol.8 (1), p.e00877-n/a [Peer Reviewed Journal]

2017 The Authors. published by Wiley Periodicals, Inc. ;2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.877 ;PMID: 29568680

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13
Psychometric properties of the 7-item game addiction scale among french and German speaking adults
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Article
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Psychometric properties of the 7-item game addiction scale among french and German speaking adults

BMC psychiatry, 2016-05, Vol.16 (132), p.132-132, Article 132 [Peer Reviewed Journal]

COPYRIGHT 2016 BioMed Central Ltd. ;Copyright BioMed Central 2016 ;Khazaal et al. 2016 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-016-0836-3 ;PMID: 27160387

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14
Validity and reliability assessment of the Brazilian version of the game addiction scale (GAS)
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Article
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Validity and reliability assessment of the Brazilian version of the game addiction scale (GAS)

Comprehensive psychiatry, 2016-05, Vol.67, p.19-25 [Peer Reviewed Journal]

2016 Elsevier Inc. ;Copyright © 2016 Elsevier Inc. All rights reserved. ;Copyright Elsevier Limited May 2016 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2016.01.014 ;PMID: 27095330 ;CODEN: COPYAV

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15
The impact of video gaming on cognitive functioning of people with schizophrenia (GAME-S): study protocol of a randomised controlled trial
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Article
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The impact of video gaming on cognitive functioning of people with schizophrenia (GAME-S): study protocol of a randomised controlled trial

BMC psychiatry, 2021-01, Vol.21 (1), p.46-46, Article 46 [Peer Reviewed Journal]

COPYRIGHT 2021 BioMed Central Ltd. ;COPYRIGHT 2021 BioMed Central Ltd. ;2021. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2021 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-020-03031-y ;PMID: 33461506

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16
Translation and Validation of the Gaming Disorder Test and Gaming Disorder Scale for Adolescents into Chinese for Taiwanese Young Adults
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Article
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Translation and Validation of the Gaming Disorder Test and Gaming Disorder Scale for Adolescents into Chinese for Taiwanese Young Adults

Comprehensive psychiatry, 2023-07, Vol.124, p.152396-152396, Article 152396 [Peer Reviewed Journal]

2023 The Authors ;Copyright © 2023 The Authors. Published by Elsevier Inc. All rights reserved. ;2023. The Authors ;ISSN: 0010-440X ;ISSN: 1532-8384 ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2023.152396 ;PMID: 37295061

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17
Exploring a Gaming-Based Intervention for Unemployed Young Adults: Thematic Analysis
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Article
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Exploring a Gaming-Based Intervention for Unemployed Young Adults: Thematic Analysis

JMIR human factors, 2024-01, Vol.11, p.e44423-e44423 [Peer Reviewed Journal]

Ingjerd Jevnaker Straand, Asbjørn Følstad, Jone Ravndal Bjørnestad. Originally published in JMIR Human Factors (https://humanfactors.jmir.org), 18.01.2024. ;2024. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2292-9495 ;EISSN: 2292-9495 ;DOI: 10.2196/44423 ;PMID: 38236624

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18
Neural correlates of experimentally induced flow experiences
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Article
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Neural correlates of experimentally induced flow experiences

NeuroImage (Orlando, Fla.), 2014-02, Vol.86, p.194-202 [Peer Reviewed Journal]

2013 The Authors ;2015 INIST-CNRS ;2013. Published by Elsevier Inc. All rights reserved. ;Copyright Elsevier Limited Feb 1, 2014 ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2013.08.019 ;PMID: 23959200

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19
Intensive cognitive training in schizophrenia enhances working memory and associated prefrontal cortical efficiency in a manner that drives long-term functional gains
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Article
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Intensive cognitive training in schizophrenia enhances working memory and associated prefrontal cortical efficiency in a manner that drives long-term functional gains

NeuroImage (Orlando, Fla.), 2014-10, Vol.99, p.281-292 [Peer Reviewed Journal]

2014 ;2015 INIST-CNRS ;Published by Elsevier Inc. ;Copyright Elsevier Limited Oct 1, 2014 ;Published by Elsevier Inc. All rights reserved. ;ISSN: 1053-8119 ;EISSN: 1095-9572 ;DOI: 10.1016/j.neuroimage.2014.05.057 ;PMID: 24867353

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20
An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (MindMax): Participatory Design Process
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Article
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An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (MindMax): Participatory Design Process

JMIR mental health, 2018-11, Vol.5 (4), p.e11068-e11068 [Peer Reviewed Journal]

Vanessa Wan Sze Cheng, Tracey A Davenport, Daniel Johnson, Kellie Vella, Jo Mitchell, Ian B Hickie. Originally published in JMIR Mental Health (http://mental.jmir.org), 19.11.2018. ;2018. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Vanessa Wan Sze Cheng, Tracey A Davenport, Daniel Johnson, Kellie Vella, Jo Mitchell, Ian B Hickie. Originally published in JMIR Mental Health (http://mental.jmir.org), 19.11.2018. 2018 ;ISSN: 2368-7959 ;EISSN: 2368-7959 ;DOI: 10.2196/11068 ;PMID: 30455165

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