Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Article
|
Neural bases of enhanced attentional control: Lessons from action video game playersBrain and behavior, 2018-07, Vol.8 (7), p.e01019-n/a [Peer Reviewed Journal]2018 The Authors. published by Wiley Periodicals, Inc. ;2018 The Authors. Brain and Behavior published by Wiley Periodicals, Inc. ;2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.1019 ;PMID: 29920981Full text available |
|
2 |
Material Type: Article
|
Video game addiction in psychiatric adolescent population: A hospital-based study on the role of individualism from South ChinaBrain and behavior, 2023-09, Vol.13 (9), p.e3119-e3119 [Peer Reviewed Journal]2023 The Authors. Brain and Behavior published by Wiley Periodicals LLC. ;2023. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 The Authors. published by Wiley Periodicals LLC. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.3119 ;PMID: 37325928Full text available |
|
3 |
Material Type: Article
|
Proactive and reactive inhibitory control are differently affected by video game addiction: An event‐related potential studyBrain and behavior, 2022-06, Vol.12 (6), p.e2584-n/a [Peer Reviewed Journal]2022 The Authors. published by Wiley Periodicals LLC. ;2022 The Authors. Brain and Behavior published by Wiley Periodicals LLC. ;2022. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.2584 ;PMID: 35470576Full text available |
|
4 |
Material Type: Article
|
Action video gaming and the brain: fMRI effects without behavioral effects in visual and verbal cognitive tasksBrain and behavior, 2018-01, Vol.8 (1), p.e00877-n/a [Peer Reviewed Journal]2017 The Authors. published by Wiley Periodicals, Inc. ;2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.877 ;PMID: 29568680Full text available |
|
5 |
Material Type: Article
|
Adherence, frequency, and long‐term follow‐up of video game‐based treatments in patients with attention‐deficit/hyperactivity disorder: A systematic reviewBrain and behavior, 2023-11, Vol.13 (11), p.e3265-e3265 [Peer Reviewed Journal]2023. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 The Authors. published by Wiley Periodicals LLC. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.3265 ;PMID: 37743605Full text available |
|
6 |
Material Type: Article
|
EEG components of inhibitory control ability in internet gaming disorder: A systematic review and meta‐analysis of randomized controlled trialsBrain and behavior, 2024-01, Vol.14 (1), p.e3388-n/a [Peer Reviewed Journal]2024 The Authors. published by Wiley Periodicals LLC. ;2024 The Authors. Brain and Behavior published by Wiley Periodicals LLC. ;2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.3388 ;PMID: 38376031Full text available |
|
7 |
Material Type: Article
|
Altered reward processing in pathological computer gamers – ERP‐results from a semi‐natural Gaming‐DesignBrain and behavior, 2015-01, Vol.5 (1), p.13-n/a [Peer Reviewed Journal]2014 The Authors. published by Wiley Periodicals, Inc. ;2015. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2014 The Authors. published by Wiley Periodicals, Inc. 2014 ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.293 ;PMID: 25722946Full text available |
|
8 |
Material Type: Article
|
Gaming behavior and brain activation using functional near‐infrared spectroscopy, Iowa gambling task, and machine learning techniquesBrain and behavior, 2022-04, Vol.12 (4), p.e2536-n/a [Peer Reviewed Journal]2022 The Authors. published by Wiley Periodicals LLC ;2022 The Authors. Brain and Behavior published by Wiley Periodicals LLC. ;2022. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.2536 ;PMID: 35290722Full text available |
|
9 |
Material Type: Article
|
Correlational study between online friendship network and internet game disorder among university studentsBrain and behavior, 2021-11, Vol.11 (11), p.e2392-n/a [Peer Reviewed Journal]2021 The Authors. published by Wiley Periodicals LLC ;2021 The Authors. Brain and Behavior published by Wiley Periodicals LLC. ;2021. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.2392 ;PMID: 34661980Full text available |
|
10 |
Material Type: Article
|
A longitudinal study of the individual‐ and group‐level problematic gaming and associations with problem gambling among Swedish adolescentsBrain and behavior, 2018-04, Vol.8 (4), p.e00949-n/a [Peer Reviewed Journal]2018 The Authors. published by Wiley Periodicals, Inc. ;2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.949 ;PMID: 29670829Full text available |
|
11 |
Material Type: Article
|
Brain responses during strategic online gaming of varying proficiencies: Implications for better gamingBrain and behavior, 2018-08, Vol.8 (8), p.e01076-n/a [Peer Reviewed Journal]2018 The Authors. published by Wiley Periodicals, Inc. ;2018 The Authors. Brain and Behavior published by Wiley Periodicals, Inc. ;2018. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.1076 ;PMID: 30020566Full text available |
|
12 |
Material Type: Article
|
Diffusion tensor imaging of the structural integrity of white matter correlates with impulsivity in adolescents with internet gaming disorderBrain and behavior, 2017-08, Vol.7 (8), p.e00753-n/a [Peer Reviewed Journal]2017 The Authors. published by Wiley Periodicals, Inc. ;2017. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2162-3279 ;EISSN: 2162-3279 ;DOI: 10.1002/brb3.753 ;PMID: 28828214Full text available |