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1
Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance
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Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance

Comprehensive psychiatry, 2020-07, Vol.100, p.152180-152180, Article 152180 [Peer Reviewed Journal]

2020 ;Copyright © 2020. Published by Elsevier Inc. ;Copyright Elsevier Limited Jul 2020 ;2020 The Authors. Published by Elsevier Inc. 2020 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2020.152180 ;PMID: 32422427

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2
Commercial Off-The-Shelf Video Games for Reducing Stress and Anxiety: Systematic Review
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Commercial Off-The-Shelf Video Games for Reducing Stress and Anxiety: Systematic Review

JMIR mental health, 2021-08, Vol.8 (8), p.e28150-e28150 [Peer Reviewed Journal]

Federica Pallavicini, Alessandro Pepe, Fabrizia Mantovani. Originally published in JMIR Mental Health (https://mental.jmir.org), 16.08.2021. ;2021. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Federica Pallavicini, Alessandro Pepe, Fabrizia Mantovani. Originally published in JMIR Mental Health (https://mental.jmir.org), 16.08.2021. 2021 ;ISSN: 2368-7959 ;EISSN: 2368-7959 ;DOI: 10.2196/28150 ;PMID: 34398795

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3
Evaluating the effect of action-like video game play and of casual video game play on anxiety in adolescents with elevated anxiety: protocol for a multi-center, parallel group, assessor-blind, randomized controlled trial
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Evaluating the effect of action-like video game play and of casual video game play on anxiety in adolescents with elevated anxiety: protocol for a multi-center, parallel group, assessor-blind, randomized controlled trial

BMC psychiatry, 2024-01, Vol.24 (1), p.56-56, Article 56 [Peer Reviewed Journal]

2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-024-05515-7 ;PMID: 38243201

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4
Exploring Internet gaming disorder: an updated perspective of empirical evidence (from 2016 to 2021)
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Exploring Internet gaming disorder: an updated perspective of empirical evidence (from 2016 to 2021)

Comprehensive psychiatry, 2022-07, Vol.116, p.152319-152319, Article 152319 [Peer Reviewed Journal]

2022 ;Copyright © 2022. Published by Elsevier Inc. ;Copyright Elsevier Limited Jul 2022 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2022.152319 ;PMID: 35526417

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5
Video Games as a Part of Intervention Programs Based on Self-Determination Theory
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Video Games as a Part of Intervention Programs Based on Self-Determination Theory

Psikiyatride güncel yaklaşimlar, 2022-06, Vol.14 (2), p.207-220 [Peer Reviewed Journal]

2022. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1309-0658 ;EISSN: 1309-0674 ;DOI: 10.18863/pgy.974968

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6
Mixed-methods feasibility outcomes for a novel ACT-based video game ‘ACTing Minds’ to support mental health
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Mixed-methods feasibility outcomes for a novel ACT-based video game ‘ACTing Minds’ to support mental health

BMJ open, 2024-03, Vol.14 (3), p.e080972-e080972 [Peer Reviewed Journal]

Author(s) (or their employer(s)) 2024. Re-use permitted under CC BY. Published by BMJ. ;2024 Author(s) (or their employer(s)) 2024. Re-use permitted under CC BY. Published by BMJ. https://creativecommons.org/licenses/by/4.0/ This is an open access article distributed in accordance with the Creative Commons Attribution 4.0 Unported (CC BY 4.0) license, which permits others to copy, redistribute, remix, transform and build upon this work for any purpose, provided the original work is properly cited, a link to the licence is given, and indication of whether changes were made. See: https://creativecommons.org/licenses/by/4.0/ . Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Author(s) (or their employer(s)) 2024. Re-use permitted under CC BY. Published by BMJ. 2024 ;ISSN: 2044-6055 ;EISSN: 2044-6055 ;DOI: 10.1136/bmjopen-2023-080972 ;PMID: 38553053

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7
Validation of the Thai Assessment of Criteria for Specific Internet-use Disorders (ACSID-11) among young adults
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Validation of the Thai Assessment of Criteria for Specific Internet-use Disorders (ACSID-11) among young adults

BMC psychiatry, 2023-11, Vol.23 (1), p.819-819, Article 819 [Peer Reviewed Journal]

2023. The Author(s). ;COPYRIGHT 2023 BioMed Central Ltd. ;2023. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2023 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-023-05210-z ;PMID: 37940885

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8
Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students
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Examining the relationship between non-suicidal self-harm and suicidality within the past 12-months and gaming problems in Norwegian full-time students

BMC psychiatry, 2024-03, Vol.24 (1), p.234-234 [Peer Reviewed Journal]

2024. The Author(s). ;COPYRIGHT 2024 BioMed Central Ltd. ;2024. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;ISSN: 1471-244X ;EISSN: 1471-244X ;DOI: 10.1186/s12888-024-05694-3 ;PMID: 38549054

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9
Problematic use of the internet during the COVID-19 pandemic: Good practices and mental health recommendations
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Problematic use of the internet during the COVID-19 pandemic: Good practices and mental health recommendations

Comprehensive psychiatry, 2022-01, Vol.112, p.152279-152279, Article 152279 [Peer Reviewed Journal]

2021 The Authors ;Copyright © 2021 The Authors. Published by Elsevier Inc. All rights reserved. ;2021. The Authors ;2021 The Authors 2021 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2021.152279 ;PMID: 34700188

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10
Phenomenological Strands for Gaming Disorder and Esports Play: A Qualitative Registered Report
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Phenomenological Strands for Gaming Disorder and Esports Play: A Qualitative Registered Report

Collabra. Psychology, 2022-10, Vol.8 (1) [Peer Reviewed Journal]

This work is published under http://creativecommons.org/licenses/by/4.0 (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2474-7394 ;EISSN: 2474-7394 ;DOI: 10.1525/collabra.38819

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11
Stress-Relieving Video Game and Its Effects: A POMS Case Study
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Stress-Relieving Video Game and Its Effects: A POMS Case Study

Computational intelligence and neuroscience, 2022-04, Vol.2022, p.4239536-11 [Peer Reviewed Journal]

Copyright © 2022 Abdullah Ajmal et al. ;Copyright © 2022 Abdullah Ajmal et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;Copyright © 2022 Abdullah Ajmal et al. 2022 ;ISSN: 1687-5265 ;EISSN: 1687-5273 ;DOI: 10.1155/2022/4239536 ;PMID: 35498201

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12
Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation
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Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation

Behavioral sciences, 2023-10, Vol.13 (10), p.833 [Peer Reviewed Journal]

COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 by the authors. 2023 ;ISSN: 2076-328X ;EISSN: 2076-328X ;DOI: 10.3390/bs13100833 ;PMID: 37887483

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13
Videogame intervention to increase advance care planning conversations by hospitalists with older adults: study protocol for a stepped-wedge clinical trial
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Article
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Videogame intervention to increase advance care planning conversations by hospitalists with older adults: study protocol for a stepped-wedge clinical trial

BMJ open, 2021-03, Vol.11 (3), p.e045084-e045084 [Peer Reviewed Journal]

Author(s) (or their employer(s)) 2021. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. ;2021 Author(s) (or their employer(s)) 2021. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. This is an open access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited, appropriate credit is given, any changes made indicated, and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0/ . Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Author(s) (or their employer(s)) 2021. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. 2021 ;ISSN: 2044-6055 ;EISSN: 2044-6055 ;DOI: 10.1136/bmjopen-2020-045084 ;PMID: 33753443

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14
Gambling and gaming during COVID-19: The role of mental health and social motives in gambling and gaming problems
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Article
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Gambling and gaming during COVID-19: The role of mental health and social motives in gambling and gaming problems

Comprehensive psychiatry, 2022-08, Vol.117, p.152331-152331, Article 152331 [Peer Reviewed Journal]

2022 ;2022. The Authors ;2022 The Authors 2022 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2022.152331 ;PMID: 35772368

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15
Playing dimensions during the Covid-19 pandemic: A qualitative analysis regarding gaming during lockdown for Romanian players
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Article
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Playing dimensions during the Covid-19 pandemic: A qualitative analysis regarding gaming during lockdown for Romanian players

Journal of comparative research in anthropology and sociology, 2021-12, Vol.12 (2), p.31-46 [Peer Reviewed Journal]

2021. This work is published under https://creativecommons.org/licenses/by-nc-nd/2.5/legalcode (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;EISSN: 2068-0317

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16
Impact of Action Video Gaming Behavior on Attention, Anxiety, and Sleep Among University Students
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Impact of Action Video Gaming Behavior on Attention, Anxiety, and Sleep Among University Students

Psychology research and behavior management, 2022-01, Vol.15, p.151-160 [Peer Reviewed Journal]

2022 Alsaad et al. ;COPYRIGHT 2022 Dove Medical Press Limited ;2022. This work is licensed under https://creativecommons.org/licenses/by-nc/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 Alsaad et al. 2022 Alsaad et al. ;ISSN: 1179-1578 ;EISSN: 1179-1578 ;DOI: 10.2147/PRBM.S347694 ;PMID: 35058721

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17
Nocturnal Smartphone Use Affects Sleep Quality and Cognitive and Physical Performance in Tunisian School-Age Children
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Article
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Nocturnal Smartphone Use Affects Sleep Quality and Cognitive and Physical Performance in Tunisian School-Age Children

European journal of investigation in health, psychology and education, 2024-04, Vol.14 (4), p.856-869 [Peer Reviewed Journal]

2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;LICENCIA DE USO: Los documentos a texto completo incluidos en Dialnet son de acceso libre y propiedad de sus autores y/o editores. Por tanto, cualquier acto de reproducción, distribución, comunicación pública y/o transformación total o parcial requiere el consentimiento expreso y escrito de aquéllos. Cualquier enlace al texto completo de estos documentos deberá hacerse a través de la URL oficial de éstos en Dialnet. Más información: https://dialnet.unirioja.es/info/derechosOAI | INTELLECTUAL PROPERTY RIGHTS STATEMENT: Full text documents hosted by Dialnet are protected by copyright and/or related rights. This digital object is accessible without charge, but its use is subject to the licensing conditions set by its authors or editors. Unless expressly stated otherwise in the licensing conditions, you are free to linking, browsing, printing and making a copy for your own personal purposes. All other acts of reproduction and communication to the public are subject to the licensing conditions expressed by editors and authors and require consent from them. Any link to this document should be made using its official URL in Dialnet. More info: https://dialnet.unirioja.es/info/derechosOAI ;ISSN: 2174-8144 ;ISSN: 2254-9625 ;EISSN: 2254-9625 ;DOI: 10.3390/ejihpe14040055 ;PMID: 38667810

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18
Exploring a Gaming-Based Intervention for Unemployed Young Adults: Thematic Analysis
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Article
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Exploring a Gaming-Based Intervention for Unemployed Young Adults: Thematic Analysis

JMIR human factors, 2024-01, Vol.11, p.e44423-e44423 [Peer Reviewed Journal]

Ingjerd Jevnaker Straand, Asbjørn Følstad, Jone Ravndal Bjørnestad. Originally published in JMIR Human Factors (https://humanfactors.jmir.org), 18.01.2024. ;2024. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2292-9495 ;EISSN: 2292-9495 ;DOI: 10.2196/44423 ;PMID: 38236624

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19
Influence of an Esports Program on Problematic Gaming in Children with Autistic Spectrum Disorder: A Pilot Study
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Influence of an Esports Program on Problematic Gaming in Children with Autistic Spectrum Disorder: A Pilot Study

Behavioral sciences, 2022-05, Vol.12 (6), p.172 [Peer Reviewed Journal]

2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 2076-328X ;EISSN: 2076-328X ;DOI: 10.3390/bs12060172 ;PMID: 35735382

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20
The association between future self-continuity and problematic mobile video gaming among Chinese college students: the serial mediation of consideration of future consequences and state self-control capacity
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The association between future self-continuity and problematic mobile video gaming among Chinese college students: the serial mediation of consideration of future consequences and state self-control capacity

BMC Psychology, 2023-08, Vol.11 (1), p.227-227, Article 227 [Peer Reviewed Journal]

2023. BioMed Central Ltd., part of Springer Nature. ;COPYRIGHT 2023 BioMed Central Ltd. ;2023. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;BioMed Central Ltd., part of Springer Nature 2023 ;ISSN: 2050-7283 ;EISSN: 2050-7283 ;DOI: 10.1186/s40359-023-01256-6 ;PMID: 37550795

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