skip to main content
Language:
Search Limited to: Search Limited to: Resource type Show Results with: Show Results with: Search type Index

Results 81 - 100 of 1,151,519  for All Library Resources

previous page 3 4 Results 5 6 7 next page
Result Number Material Type Add to My Shelf Action Record Details and Options
81
Commercial video games and cognitive functions: video game genres and modulating factors of cognitive enhancement
Material Type:
Article
Add to My Research

Commercial video games and cognitive functions: video game genres and modulating factors of cognitive enhancement

Behavioral and brain functions, 2020-02, Vol.16 (1), p.2-2, Article 2 [Peer Reviewed Journal]

2020. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2020 ;ISSN: 1744-9081 ;EISSN: 1744-9081 ;DOI: 10.1186/s12993-020-0165-z ;PMID: 32014027

Full text available

82
Outracing champion Gran Turismo drivers with deep reinforcement learning
Material Type:
Article
Add to My Research

Outracing champion Gran Turismo drivers with deep reinforcement learning

Nature (London), 2022-02, Vol.602 (7896), p.223-228 [Peer Reviewed Journal]

2022. The Author(s), under exclusive licence to Springer Nature Limited. ;Copyright Nature Publishing Group Feb 10, 2022 ;ISSN: 0028-0836 ;EISSN: 1476-4687 ;DOI: 10.1038/s41586-021-04357-7 ;PMID: 35140384

Full text available

83
Gender aspects in interventional neuroradiology training
Material Type:
Article
Add to My Research

Gender aspects in interventional neuroradiology training

Clinical neuroradiology (Munich), 2021-09, Vol.31 (S1), p.S53 [Peer Reviewed Journal]

COPYRIGHT 2021 Springer ;ISSN: 1869-1439 ;EISSN: 1869-1447

Full text available

84
GameDev Stories. Volume 2 More Interviews About Game Development and Culture
Material Type:
Book
Add to My Research

GameDev Stories. Volume 2 More Interviews About Game Development and Culture

ISBN: 9781032062655 ;ISBN: 1032062657 ;EISBN: 1000433897 ;EISBN: 9781000433890

Digital Resources/Online E-Resources

85
Overstated evidence for short-term effects of violent games on affect and behavior: A reanalysis of Anderson et al. (2010)
Material Type:
Article
Add to My Research

Overstated evidence for short-term effects of violent games on affect and behavior: A reanalysis of Anderson et al. (2010)

Psychological bulletin, 2017-07, Vol.143 (7), p.757-774 [Peer Reviewed Journal]

(c) 2017 APA, all rights reserved). ;2017, American Psychological Association ;ISSN: 0033-2909 ;EISSN: 1939-1455 ;DOI: 10.1037/bul0000074 ;PMID: 28639810

Digital Resources/Online E-Resources

86
Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance
Material Type:
Article
Add to My Research

Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance

Comprehensive psychiatry, 2020-07, Vol.100, p.152180-152180, Article 152180 [Peer Reviewed Journal]

2020 ;Copyright © 2020. Published by Elsevier Inc. ;Copyright Elsevier Limited Jul 2020 ;2020 The Authors. Published by Elsevier Inc. 2020 ;ISSN: 0010-440X ;EISSN: 1532-8384 ;DOI: 10.1016/j.comppsych.2020.152180 ;PMID: 32422427

Full text available

87
Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry
Material Type:
Article
Add to My Research

Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry

Organization science (Providence, R.I.), 2007-11, Vol.18 (6), p.989-1005 [Peer Reviewed Journal]

Copyright 2007 INFORMS ;COPYRIGHT 2007 Institute for Operations Research and the Management Sciences ;Copyright Institute for Operations Research and the Management Sciences Nov/Dec 2007 ;ISSN: 1047-7039 ;EISSN: 1526-5455 ;DOI: 10.1287/orsc.1070.0299 ;CODEN: ORSCEZ

Full text available

88
The Psychology of Esports: A Systematic Literature Review
Material Type:
Article
Add to My Research

The Psychology of Esports: A Systematic Literature Review

Journal of gambling studies, 2019-06, Vol.35 (2), p.351-365 [Peer Reviewed Journal]

Springer Science+Business Media, LLC, part of Springer Nature 2018 ;Journal of Gambling Studies is a copyright of Springer, (2018). All Rights Reserved. ;ISSN: 1573-3602 ;EISSN: 1573-3602 ;DOI: 10.1007/s10899-018-9763-1 ;PMID: 29508260

Digital Resources/Online E-Resources

89
The effect of online violent video games on levels of aggression
Material Type:
Article
Add to My Research

The effect of online violent video games on levels of aggression

PloS one, 2014-11, Vol.9 (11), p.e111790-e111790 [Peer Reviewed Journal]

COPYRIGHT 2014 Public Library of Science ;COPYRIGHT 2014 Public Library of Science ;2014 Hollingdale, Greitemeyer. This is an open-access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2014 Hollingdale, Greitemeyer 2014 Hollingdale, Greitemeyer ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0111790 ;PMID: 25391143

Full text available

90
Why loot boxes could be regulated as gambling
Material Type:
Article
Add to My Research

Why loot boxes could be regulated as gambling

Nature human behaviour, 2020-10, Vol.4 (10), p.986-988 [Peer Reviewed Journal]

Springer Nature Limited 2020. ;ISSN: 2397-3374 ;EISSN: 2397-3374 ;DOI: 10.1038/s41562-020-0900-3 ;PMID: 32601458

Full text available

91
Video game addiction, ADHD symptomatology, and video game reinforcement
Material Type:
Article
Add to My Research

Video game addiction, ADHD symptomatology, and video game reinforcement

The American journal of drug and alcohol abuse, 2019-01, Vol.45 (1), p.67 [Peer Reviewed Journal]

EISSN: 1097-9891 ;DOI: 10.1080/00952990.2018.1472269 ;PMID: 29874473

Digital Resources/Online E-Resources

92
Virtual reality using games for improving physical functioning in older adults: a systematic review
Material Type:
Article
Add to My Research

Virtual reality using games for improving physical functioning in older adults: a systematic review

Journal of neuroengineering and rehabilitation, 2014-11, Vol.11 (1), p.156-156 [Peer Reviewed Journal]

COPYRIGHT 2014 BioMed Central Ltd. ;2014 Molina et al.; licensee BioMed Central Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly credited. The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/) applies to the data made available in this article, unless otherwise stated. ;Molina et al.; licensee BioMed Central Ltd. 2014 ;ISSN: 1743-0003 ;EISSN: 1743-0003 ;DOI: 10.1186/1743-0003-11-156 ;PMID: 25399408

Full text available

93
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria
Material Type:
Article
Add to My Research

Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria

Addictive behaviors, 2017-01, Vol.64, p.253 [Peer Reviewed Journal]

Copyright © 2015 Elsevier Ltd. All rights reserved. ;EISSN: 1873-6327 ;DOI: 10.1016/j.addbeh.2015.11.005 ;PMID: 26632194

Digital Resources/Online E-Resources

94
Violent Video Games, Externalizing Behavior, and Prosocial Behavior: A Five-Year Longitudinal Study during Adolescence
Material Type:
Article
Add to My Research

Violent Video Games, Externalizing Behavior, and Prosocial Behavior: A Five-Year Longitudinal Study during Adolescence

Developmental psychology, 2018-10, Vol.54 (10), p.1868-1880 [Peer Reviewed Journal]

(c) 2018 APA, all rights reserved). ;2018, American Psychological Association ;ISSN: 0012-1649 ;EISSN: 1939-0599 ;DOI: 10.1037/dev0000574 ;PMID: 30234338

Digital Resources/Online E-Resources

95
Clementine by Tillie Walden (review)
Material Type:
Article
Add to My Research

Clementine by Tillie Walden (review)

Bulletin of the Center for Children's Books, 2022-05, Vol.75 (9), p.305-305

Copyright © The Board of Trustees of the University of Illinois. ;Copyright Johns Hopkins University Press 2022 ;ISSN: 0008-9036 ;ISSN: 1558-6766 ;EISSN: 1558-6766 ;DOI: 10.1353/bcc.2022.0266

Full text available

96
Association between Internet Gaming Disorder or Pathological Video-Game Use and Comorbid Psychopathology: A Comprehensive Review
Material Type:
Article
Add to My Research

Association between Internet Gaming Disorder or Pathological Video-Game Use and Comorbid Psychopathology: A Comprehensive Review

International journal of environmental research and public health, 2018-04, Vol.15 (4), p.668 [Peer Reviewed Journal]

Copyright MDPI AG 2018 ;2018 by the authors. 2018 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph15040668 ;PMID: 29614059

Full text available

97
Multihoming in Two-Sided Markets: An Empirical Inquiry in the Video Game Console Industry
Material Type:
Article
Add to My Research

Multihoming in Two-Sided Markets: An Empirical Inquiry in the Video Game Console Industry

Journal of marketing, 2011-11, Vol.75 (6), p.39-54 [Peer Reviewed Journal]

Copyright © 2011, American Marking Association ;Copyright American Marketing Association Nov 2011 ;ISSN: 0022-2429 ;EISSN: 1547-7185 ;DOI: 10.1509/jm.09.0199 ;CODEN: JMKTAK

Digital Resources/Online E-Resources

98
Video Games: A Route to Large-Scale STEM Education?
Material Type:
Article
Add to My Research

Video Games: A Route to Large-Scale STEM Education?

Science (American Association for the Advancement of Science), 2009-01, Vol.323 (5910), p.79-82 [Peer Reviewed Journal]

Copyright 2009 American Association for the Advancement of Science ;Copyright © 2009, American Association for the Advancement of Science ;ISSN: 0036-8075 ;EISSN: 1095-9203 ;DOI: 10.1126/science.1166900 ;PMID: 19119223 ;CODEN: SCIEAS

Digital Resources/Online E-Resources

99
The impact of prolonged violent video‐gaming on adolescent sleep: an experimental study
Material Type:
Article
Add to My Research

The impact of prolonged violent video‐gaming on adolescent sleep: an experimental study

Journal of sleep research, 2013-04, Vol.22 (2), p.137-143 [Peer Reviewed Journal]

2012 European Sleep Research Society ;2012 European Sleep Research Society. ;ISSN: 0962-1105 ;EISSN: 1365-2869 ;DOI: 10.1111/j.1365-2869.2012.01060.x ;PMID: 23137332

Digital Resources/Online E-Resources

100
Action video game play facilitates the development of better perceptual templates
Material Type:
Article
Add to My Research

Action video game play facilitates the development of better perceptual templates

Proceedings of the National Academy of Sciences - PNAS, 2014-11, Vol.111 (47), p.16961-16966 [Peer Reviewed Journal]

copyright © 1993–2008 National Academy of Sciences of the United States of America ;Copyright National Academy of Sciences Nov 25, 2014 ;ISSN: 0027-8424 ;EISSN: 1091-6490 ;DOI: 10.1073/pnas.1417056111 ;PMID: 25385590

Full text available

Results 81 - 100 of 1,151,519  for All Library Resources

previous page 3 4 Results 5 6 7 next page

Personalize your results

  1. Edit

Refine Search Results

Expand My Results

  1.   

Refine My Results

Creation Date 

From To
  1. Before 1960  (16,417)
  2. 1960 To 1975  (14,330)
  3. 1976 To 1991  (57,282)
  4. 1992 To 2008  (258,066)
  5. After 2008  (804,052)
  6. More options open sub menu

Resource Type 

  1. Patents  (735,555)
  2. Newsletter Articles  (223,908)
  3. Newspaper Articles  (75,561)
  4. Articles  (45,578)
  5. Web Resources  (27,866)
  6. magazinearticle  (24,260)
  7. Reviews  (6,518)
  8. Conference Proceedings  (3,406)
  9. Books  (2,220)
  10. Thesises (postgraduate)  (1,808)
  11. Text Resources  (1,667)
  12. Book Chapters  (1,588)
  13. Reports  (1,062)
  14. References  (272)
  15. Videos  (130)
  16. Audio  (49)
  17. Images  (40)
  18. Government Documents  (9)
  19. Datasets  (9)
  20. Archival Material / Manuscripts  (5)
  21. More options open sub menu

Language 

  1. English  (1,010,957)
  2. Japanese  (205,215)
  3. Chinese  (57,206)
  4. French  (51,056)
  5. German  (28,614)
  6. Korean  (15,942)
  7. Spanish  (10,569)
  8. Portuguese  (3,960)
  9. Russian  (3,552)
  10. Italian  (2,204)
  11. Dutch  (737)
  12. Swedish  (674)
  13. Finnish  (543)
  14. Czech  (471)
  15. Danish  (466)
  16. Ndongo  (367)
  17. Catalan  (361)
  18. Norwegian  (319)
  19. Polish  (313)
  20. Turkish  (280)
  21. More options open sub menu

Searching Remote Databases, Please Wait