Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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81 |
Material Type: Article
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Virtual Environmental Enrichment through Video Games Improves Hippocampal-Associated MemoryThe Journal of neuroscience, 2015-12, Vol.35 (49), p.16116-16125 [Peer Reviewed Journal]Copyright © 2015 the authors 0270-6474/15/3516116-10$15.00/0. ;Copyright © 2015 the authors 0270-6474/15/3516116-10$15.00/0 2015 ;ISSN: 0270-6474 ;EISSN: 1529-2401 ;DOI: 10.1523/JNEUROSCI.2580-15.2015 ;PMID: 26658864Full text available |
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82 |
Material Type: Article
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Do television and electronic games predict children's psychosocial adjustment? Longitudinal research using the UK Millennium Cohort StudyArchives of disease in childhood, 2013-05, Vol.98 (5), p.341-348 [Peer Reviewed Journal]Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions ;2014 INIST-CNRS ;Copyright: 2013 Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions ;Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions 2013 ;ISSN: 0003-9888 ;EISSN: 1468-2044 ;DOI: 10.1136/archdischild-2011-301508 ;PMID: 23529828 ;CODEN: ADCHAKFull text available |
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83 |
Material Type: Article
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Brain connectivity and psychiatric comorbidity in adolescents with Internet gaming disorderAddiction biology, 2017-05, Vol.22 (3), p.802-812 [Peer Reviewed Journal]2015 Society for the Study of Addiction ;2015 Society for the Study of Addiction. ;2017 Society for the Study of Addiction ;ISSN: 1355-6215 ;EISSN: 1369-1600 ;DOI: 10.1111/adb.12347 ;PMID: 26689148Digital Resources/Online E-Resources |
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84 |
Material Type: Article
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The Association between Video Game Time and Adolescent Mental Health: Evidence from Rural ChinaInternational journal of environmental research and public health, 2022-11, Vol.19 (22), p.14815 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph192214815 ;PMID: 36429534Full text available |
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85 |
Material Type: Article
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Screen time and problem behaviors in children: exploring the mediating role of sleep durationThe international journal of behavioral nutrition and physical activity, 2019-11, Vol.16 (1), p.105-105, Article 105 [Peer Reviewed Journal]COPYRIGHT 2019 BioMed Central Ltd. ;The Author(s). 2019 ;ISSN: 1479-5868 ;EISSN: 1479-5868 ;DOI: 10.1186/s12966-019-0862-x ;PMID: 31727084Full text available |
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86 |
Material Type: Article
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Experience shapes non-linearities between team behavioral interdependence, team collaboration, and performance in massively multiplayer online gamesScientific reports, 2024-04, Vol.14 (1), p.7850-7850 [Peer Reviewed Journal]2024. The Author(s). ;The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2024 ;EISSN: 2045-2322 ;DOI: 10.1038/s41598-024-57919-w ;PMID: 38570563Full text available |
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87 |
Material Type: Article
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Virtual navigation tested on a mobile app is predictive of real-world wayfinding navigation performancePloS one, 2019-03, Vol.14 (3), p.e0213272-e0213272 [Peer Reviewed Journal]COPYRIGHT 2019 Public Library of Science ;COPYRIGHT 2019 Public Library of Science ;2019 Coutrot et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Distributed under a Creative Commons Attribution 4.0 International License ;2019 Coutrot et al 2019 Coutrot et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0213272 ;PMID: 30883560Full text available |
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88 |
Material Type: Article
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Effectiveness of Video Games as Physical Treatment in Patients with Cystic Fibrosis: Systematic ReviewSensors (Basel, Switzerland), 2022-02, Vol.22 (5), p.1902 [Peer Reviewed Journal]COPYRIGHT 2022 MDPI AG ;2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1424-8220 ;EISSN: 1424-8220 ;DOI: 10.3390/s22051902 ;PMID: 35271048Full text available |
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89 |
Material Type: Article
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Wii or Kinect? A Pilot Study of the Exergame Effects on Older Adults' Physical Fitness and Psychological PerceptionInternational journal of environmental research and public health, 2021-12, Vol.18 (24), p.12939 [Peer Reviewed Journal]2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2021 by the authors. 2021 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph182412939 ;PMID: 34948547Full text available |
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90 |
Material Type: Article
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Neuroimaging and behavioral evidence that violent video games exert no negative effect on human empathy for pain and emotional reactivity to violenceeLife, 2023-11, Vol.12 [Peer Reviewed Journal]2023, Lengersdorff et al. ;2023, Lengersdorff et al. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023, Lengersdorff et al 2023 Lengersdorff et al ;ISSN: 2050-084X ;EISSN: 2050-084X ;DOI: 10.7554/eLife.84951 ;PMID: 37975654Full text available |
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91 |
Material Type: Article
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Effects of Virtual Reality on Cardiac Rehabilitation Programs for Ischemic Heart Disease: A Randomized Pilot Clinical TrialInternational journal of environmental research and public health, 2020-11, Vol.17 (22), p.8472 [Peer Reviewed Journal]2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 by the authors. 2020 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph17228472 ;PMID: 33207670Full text available |
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92 |
Material Type: Article
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Rapid Improvement in Visual Selective Attention Related to Action Video Gaming ExperienceFrontiers in human neuroscience, 2018-02, Vol.12, p.47-47 [Peer Reviewed Journal]COPYRIGHT 2018 Frontiers Research Foundation ;2018. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;Copyright © 2018 Qiu, Ma, Fan, Zhang, Li, Yan, Zhou, Li, Gong and Yao. 2018 Qiu, Ma, Fan, Zhang, Li, Yan, Zhou, Li, Gong and Yao ;ISSN: 1662-5161 ;EISSN: 1662-5161 ;DOI: 10.3389/fnhum.2018.00047 ;PMID: 29487514Full text available |
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93 |
Material Type: Article
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Effects of interactive video-game-based exercise on balance in older adults with mild-to-moderate Parkinson's diseaseJournal of neuroengineering and rehabilitation, 2020-07, Vol.17 (1), p.91-91, Article 91 [Peer Reviewed Journal]COPYRIGHT 2020 BioMed Central Ltd. ;2020. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2020 ;ISSN: 1743-0003 ;EISSN: 1743-0003 ;DOI: 10.1186/s12984-020-00725-y ;PMID: 32660512Full text available |
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94 |
Material Type: Article
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I am right, you are wrong: how biased assimilation increases the perceived gap between believers and skeptics of violent video game effectsPloS one, 2014-04, Vol.9 (4), p.e93440-e93440 [Peer Reviewed Journal]COPYRIGHT 2014 Public Library of Science ;COPYRIGHT 2014 Public Library of Science ;2014 Tobias Greitemeyer. This is an open-access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2014 Tobias Greitemeyer 2014 Tobias Greitemeyer ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0093440 ;PMID: 24722467Full text available |
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95 |
Material Type: Article
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Flow and Immersion in Video Games: The Aftermath of a Conceptual ChallengeFrontiers in psychology, 2018-09, Vol.9, p.1682-1682 [Peer Reviewed Journal]COPYRIGHT 2018 Frontiers Research Foundation ;Copyright © 2018 Michailidis, Balaguer-Ballester and He. 2018 Michailidis, Balaguer-Ballester and He ;ISSN: 1664-1078 ;EISSN: 1664-1078 ;DOI: 10.3389/fpsyg.2018.01682 ;PMID: 30233477Full text available |
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96 |
Material Type: Article
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Neurocognitive functions in children and adolescents with different enthusiasm for video gamesEuropean psychiatry, 2021-04, Vol.64 (S1), p.S208-S208 [Peer Reviewed Journal]The Author(s), 2021. Published by Cambridge University Press on behalf of the European Psychiatric Association. This work is licensed under the Creative Commons Attribution License http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;The Author(s) 2021 2021 The Author(s) ;ISSN: 0924-9338 ;EISSN: 1778-3585 ;DOI: 10.1192/j.eurpsy.2021.554Full text available |
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97 |
Material Type: Article
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The Effect of Time Spent on Online Gaming on Problematic Game Use in Male: Moderating Effects of Loneliness, Living Alone, and Household SizePSYCHIATRY INVESTIGATION, 2024, 21(2), , pp.181-190 [Peer Reviewed Journal]Copyright © 2024 Korean Neuropsychiatric Association 2024 ;ISSN: 1738-3684 ;EISSN: 1976-3026 ;DOI: 10.30773/pi.2023.0027 ;PMID: 38433417Full text available |
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98 |
Material Type: Article
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National Adolescent School-based Health Survey - PeNSE 2015: Sedentary behavior and its correlatesPloS one, 2020-01, Vol.15 (1), p.e0228373-e0228373 [Peer Reviewed Journal]COPYRIGHT 2020 Public Library of Science ;COPYRIGHT 2020 Public Library of Science ;2020 Silva et al. This is an open access article distributed under the terms of the Creative Commons Attribution License: http://creativecommons.org/licenses/by/4.0/ (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2020 Silva et al 2020 Silva et al ;ISSN: 1932-6203 ;EISSN: 1932-6203 ;DOI: 10.1371/journal.pone.0228373 ;PMID: 31999792Full text available |
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99 |
Material Type: Article
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Exploring the Emerging Domain of Research on Video Game Live Streaming in Web of Science: State of the Art, Changes and TrendsInternational journal of environmental research and public health, 2021-03, Vol.18 (6), p.2917 [Peer Reviewed Journal]2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2021 by the authors. 2021 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph18062917 ;PMID: 33809213Full text available |
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100 |
Material Type: Article
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Problematic Video Game Use and Mental Health among Spanish AdolescentsInternational journal of environmental research and public health, 2022-12, Vol.20 (1), p.349 [Peer Reviewed Journal]2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2022 by the authors. 2022 ;ISSN: 1660-4601 ;ISSN: 1661-7827 ;EISSN: 1660-4601 ;DOI: 10.3390/ijerph20010349 ;PMID: 36612670Full text available |