Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Thesises (postgraduate)
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The Effect of Playing Video Games on Visual Perceptual SkillspublicDigital Resources/Online E-Resources |
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2 |
Material Type: Thesises (postgraduate)
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Bigger Isn’t Always Better: An Assessment of the Use of Hypersexualized Video Game Character Models and Player Preference in Video GamesDigital Resources/Online E-Resources |
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3 |
Material Type: Thesises (postgraduate)
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Using AI-Supported Onboarding Systems in Video Games to Improve Player ExperienceDigital Resources/Online E-Resources |
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4 |
Material Type: Thesises (postgraduate)
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Virtual agents’ perceived intelligence and believability in video games : exploring the relation between design factors and players’ expectationsDigital Resources/Online E-Resources |
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5 |
Material Type: Thesises (postgraduate)
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Puzzle generation for action-adventure games using graph grammarsDigital Resources/Online E-Resources |
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6 |
Material Type: Thesises (postgraduate)
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Beyond Live Gameplay: Exploring the Streaming Worldinfo:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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7 |
Material Type: Thesises (postgraduate)
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Desenvolupament d’un videojoc d’acció-aventuraAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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8 |
Material Type: Thesises (postgraduate)
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Disseny i desenvolupament d’un videojoc "rogue-like" d’acció en temps realAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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9 |
Material Type: Thesises (postgraduate)
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Desenvolupament d'un joc modern de tipus Tower DefenseAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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10 |
Material Type: Thesises (postgraduate)
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Desenvolupament amb Unity d’un videojoc tipus Metroidvania amb elements RoguelikeAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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11 |
Material Type: Thesises (postgraduate)
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Arte inmersivo y diseño temático como lienzo para la realidad virtual: Paracosma, una experiencia artística aplicadacc by-nc-sa (c) Candil Gil-Ortega, Daniel, 2024 http://creativecommons.org/licenses/by-nc-sa/3.0/es/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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12 |
Material Type: Thesises (postgraduate)
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Analýza vlivu vyváženosti map na jejich popularitu ve hře Counter-Strike: Global OffensiveVysokoškolské kvalifikační práce obhájené na VŠE jsou veřejně dostupné online. https://knihovna.vse.cz/navody/vskp Theses and disertations defended at University of Economics, Prague are freely available online. https://knihovna.vse.cz/navody/vskpDigital Resources/Online E-Resources |
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13 |
Material Type: Thesises (postgraduate)
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La propuesta para la creación y ubicación de la exposición temporal: "El XV en el XXI. Los videojuegos y las artes clásicas" Polina Povorinacc by-nc-nd (c), Povorina, 2024 http://creativecommons.org/licenses/by-nc-nd/3.0/es/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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14 |
Material Type: Thesises (postgraduate)
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Disseny i implementació d’un joc de tipus Hack & Slash en 2 dimensionsAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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15 |
Material Type: Thesises (postgraduate)
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Videojoc Android estil Escape Room de Realitat AugmentadaAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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16 |
Material Type: Thesises (postgraduate)
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Desenvolupament d’aplicació web pel videojoc League of LegendsAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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17 |
Material Type: Thesises (postgraduate)
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L’evolució de l’espai de joc de videojocs : relacions entre l’espai material i l’espai virtual = The evolution of playspaces : relations between material and virtual spaceAttribution-NonCommercial-NoDerivatives 4.0 International http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |
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18 |
Material Type: Thesises (postgraduate)
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Le design d'interface comme complément d'expérience aux jeux vidéo, quelle perception auprès des joueurs ?info:eu-repo/semantics/OpenAccessDigital Resources/Online E-Resources |
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19 |
Material Type: Thesises (postgraduate)
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Believable Exploration: Investigating Human Exploration Behavior to Inform the Design of Believable Agents in Video GamesDatabase copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works. ;ISBN: 9798382076775Digital Resources/Online E-Resources |
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20 |
Material Type: Thesises (postgraduate)
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A Crisis of the Imagination: Games as a Tool for Visualizing Potential Futuresinfo:eu-repo/semantics/openAccessDigital Resources/Online E-Resources |