Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Book
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Virtuelle Wirklichkeiten: Atmosphärisches Vergangenheitserleben im Digitalen SpielISBN: 9783963173240 ;ISBN: 3963173246 ;DOI: 10.14631/978-3-96317-881-8Digital Resources/Online E-Resources |
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2 |
Material Type: Book
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Offene-Welt-Strukturen: Architektur, Stadt- und Naturlandschaft im ComputerspielISBN: 9783963173219 ;ISBN: 3963173211 ;DOI: 10.14631/978-3-96317-873-3Digital Resources/Online E-Resources |
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3 |
Material Type: Article
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Developing a Video Game as an Awareness and Research Tool Based on SARS-CoV-2 Epidemiological Dynamics and Motivational PerspectivesTransboundary and emerging diseases, 2023-02, Vol.2023, p.1-11 [Peer Reviewed Journal]Copyright © 2023 Alexis Messina et al. ;Copyright © 2023 Alexis Messina et al. This is an open access article distributed under the Creative Commons Attribution License (the “License”), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. https://creativecommons.org/licenses/by/4.0 ;ISSN: 1865-1674 ;ISSN: 1865-1682 ;EISSN: 1865-1682 ;DOI: 10.1155/2023/8205408Full text available |
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4 |
Material Type: Book
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Design and Use of Serious GamesISBN: 1402094957 ;ISBN: 9781402094958 ;EISBN: 1402094965 ;EISBN: 9781402094965 ;OCLC: 314174950Full text available |
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5 |
Material Type: Article
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L’identité dans The Talos Principle, The Stanley Parable et The SwapperConserveries mémorielles, 2018-10, Vol.23 [Peer Reviewed Journal]EISSN: 1718-5556Full text available |
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6 |
Material Type: Book
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Positive OperatorsSpringer Science+Business Media B.V. 2006 ;ISBN: 1402050070 ;ISBN: 9781402050077 ;EISBN: 1402050089 ;EISBN: 9781402050084 ;DOI: 10.1007/978-1-4020-5008-4 ;OCLC: 209942631Full text available |
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7 |
Material Type: Article
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Educational digital games: models and implementationOsvìtnìj vimìr (Online), 2019-12, Vol.1, p.5-26 [Peer Reviewed Journal]ISSN: 2708-4604 ;EISSN: 2708-4612 ;DOI: 10.31812/educdim.v53i1.3872Full text available |
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8 |
Material Type: Article
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Types of tourists and tourism practices during the Olympic GamesVia@, 2022-12, Vol.22 [Peer Reviewed Journal]https://creativecommons.org/licenses/by-nc-nd/4.0 ;EISSN: 2259-924X ;DOI: 10.4000/viatourism.9085Full text available |
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9 |
Material Type: Book
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Playful Materialities : The Stuff That Games Are Made Ofhttps://creativecommons.org/licenses/by-sa/4.0/legalcode ;ISBN: 9783732862009 ;ISBN: 3732862003 ;ISBN: 3839462002 ;ISBN: 9783839462003 ;ISBN: 3837662004 ;ISBN: 9783837662009 ;DOI: 10.1515/9783839462003Full text available |
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10 |
Material Type: Article
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Bram Stoker’s Dracula and Video Game Narratives: Pandemic Themes in Covid TimesInterlitteraria, 2022-09, Vol.27 (1), p.47-56 [Peer Reviewed Journal]ISSN: 1406-0701 ;EISSN: 2228-4729 ;DOI: 10.12697/IL.2022.27.1.5Full text available |
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11 |
Material Type: Article
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Gamified mobile experiences: smart technologies for tourism destinationsTourism review (Association internationale d'experts scientifiques du tourisme), 2019-02, Vol.74 (1), p.30-49 [Peer Reviewed Journal]Emerald Publishing Limited ;Emerald Publishing Limited. ;ISSN: 1660-5373 ;EISSN: 1759-8451 ;DOI: 10.1108/TR-08-2017-0131Full text available |
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12 |
Material Type: Article
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Spiele bieten eine sichere Plattform, um diese historischen Welten zu erkundenÖsterreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-01, Vol.33 (2) [Peer Reviewed Journal]ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-7Full text available |
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13 |
Material Type: Article
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The Influence of Health Education and Group Therapy on Adolescent Online Gamers' Self-ConceptsEuropean Journal of Mental Health, 2022, Vol.17 (1), p.37-46 [Peer Reviewed Journal]COPYRIGHT 2022 Semmelweis University ;Copyright Semmelweis University Faculty of Health and Public Service, Institute of Mental Health 2022 ;ISSN: 1788-4934 ;ISSN: 1788-7119 ;EISSN: 1788-4934 ;DOI: 10.5708/EJMH/17.2022.1.4.Full text available |
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14 |
Material Type: Article
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Brot, Spiele … und Latrinen? Zur Darstellung römischer Stadträume im ComputerspielThersites. Journal for Transcultural Presences & Diachronic Identities from Antiquity to Date, 2015-06, Vol.1 (1), p.1-45 [Peer Reviewed Journal]ISSN: 2364-7612 ;EISSN: 2364-7612Full text available |
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15 |
Material Type: Book
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Zwischen Spiel und Story: Mimetische Strukturen im ComputerspielISBN: 9783839462034 ;ISBN: 3839462037 ;ISBN: 9783837662030 ;ISBN: 3837662039 ;DOI: 10.14361/9783839462034Digital Resources/Online E-Resources |
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16 |
Material Type: Article
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Vom Irrglauben an Nutzenmaximierer. Die Rolle der Erwartungsnutzenmaximierung für rationale und ethische EntscheidungenZeitschrift für Wirtschafts- und Unternehmensethik, 2021-05, Vol.22 (2), p.312 [Peer Reviewed Journal]Copyright Nomos Verlagsgesellschaft mbH und Co KG 2021 ;ISSN: 1439-880X ;EISSN: 1862-0043 ;DOI: 10.5771/1439-880X-2021-2-312Full text available |
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17 |
Material Type: Article
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Wie lernt man die Welt am besten kennen? Man macht sie sich untertanÖsterreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-02, Vol.33 (2) [Peer Reviewed Journal]ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-6Full text available |
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18 |
Material Type: Article
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Requiem für die NormSpringerin (Wien), 2019-07 (3), p.59-60Copyright Springerin Summer 2019 ;ISSN: 1029-1830Full text available |
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19 |
Material Type: Article
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Von den Vorzügen des Kommunismus in der SpielmechanikÖsterreichische Zeitschrift für Geschichtswissenschaften : ÖZG, 2023-01, Vol.33 (2) [Peer Reviewed Journal]ISSN: 1016-765X ;EISSN: 2707-966X ;DOI: 10.25365/oezg-2022-33-2-5Full text available |
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20 |
Material Type: Book
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Spiele Spielen: Praktiken, Metaphern, ModelleISBN: 3770562194 ;ISBN: 9783770562190 ;EISBN: 9783846762196 ;EISBN: 3846762199 ;OCLC: 1293249154Full text available |