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Results 1 - 20 of 12,297  for All Library Resources

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1
Critical Play: Radical Game Design
Material Type:
Book
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Critical Play: Radical Game Design

ISBN: 0262062682 ;ISBN: 9780262062688 ;EISBN: 0262258765 ;EISBN: 9780262258760 ;DOI: 10.7551/mitpress/7678.001.0001 ;OCLC: 460093349

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2
The Aesthetic of Play
Material Type:
Book
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The Aesthetic of Play

2015 Massachusetts Institute of Technology ;ISBN: 0262028514 ;ISBN: 9780262028516 ;ISBN: 9780262324205 ;ISBN: 0262324202 ;EISBN: 9780262324205 ;EISBN: 0262324202 ;EISBN: 0262324210 ;EISBN: 9780262324212 ;DOI: 10.7551/mitpress/9251.001.0001 ;OCLC: 905349559 ;LCCallNum: GV1201.37 .U77 2015eb

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3
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
Material Type:
Book
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Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

ISBN: 9780262162579 ;ISBN: 0262162571 ;EISBN: 9780262259125 ;EISBN: 0262259125 ;DOI: 10.7551/mitpress/8039.001.0001 ;OCLC: 460168080

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4
Atari to Zelda: Japan's Videogames in Global Contexts
Material Type:
Book
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Atari to Zelda: Japan's Videogames in Global Contexts

ISBN: 9780262034395 ;ISBN: 0262034395 ;EISBN: 9780262332187 ;EISBN: 0262332183 ;EISBN: 0262332191 ;EISBN: 9780262332194 ;DOI: 10.7551/mitpress/8853.001.0001 ;OCLC: 946887798

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5
Racing the Beam: The Atari Video Computer System
Material Type:
Book
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Racing the Beam: The Atari Video Computer System

2009 Nick Montfort and Ian Bogost ;ISBN: 9780262012577 ;ISBN: 026201257X ;EISBN: 026225493X ;EISBN: 9780262254939 ;EISBN: 9780262261524 ;EISBN: 0262261529 ;DOI: 10.7551/mitpress/7588.001.0001 ;OCLC: 939263721

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6
Making Virtual Worlds: Linden Lab and Second Life
Material Type:
Book
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Making Virtual Worlds: Linden Lab and Second Life

2009 Cornell University ;ISBN: 0801447461 ;ISBN: 9780801447464 ;ISBN: 9780801458996 ;ISBN: 0801458994 ;ISBN: 9780801457753 ;ISBN: 0801457750 ;EISBN: 9780801458996 ;EISBN: 0801458994 ;EISBN: 9780801457753 ;EISBN: 0801457750 ;DOI: 10.7591/9780801458996 ;OCLC: 726824199 ;LCCallNum: GV1469.25.S425M35 2009

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7
Serious Games: Mechanisms and Effects
Material Type:
Book
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Serious Games: Mechanisms and Effects

ISBN: 0415993695 ;ISBN: 0415993709 ;ISBN: 9780415993708 ;ISBN: 9780415993692 ;EISBN: 9780203891650 ;EISBN: 0415993695 ;EISBN: 9780415993692 ;EISBN: 0203891651 ;EISBN: 9781135848903 ;EISBN: 1135848904 ;EISBN: 1135848912 ;EISBN: 9781135848910 ;DOI: 10.4324/9780203891650 ;OCLC: 458769353

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8
Games, Learning, and Society: Learning and Meaning in the Digital Age
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Games, Learning, and Society: Learning and Meaning in the Digital Age

Cambridge University Press 2012 ;ISBN: 052119623X ;ISBN: 9780521196239 ;ISBN: 9780521144520 ;ISBN: 0521144523 ;EISBN: 1139031120 ;EISBN: 9781139031127 ;EISBN: 9781139514729 ;EISBN: 1139514725 ;EISBN: 9781107223523 ;EISBN: 1107223520 ;EISBN: 9781139507752 ;EISBN: 1139507753 ;DOI: 10.1017/CBO9781139031127 ;OCLC: 796383836

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9
The Art of Failure: An Essay on the Pain of Playing Video Games
Material Type:
Book
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The Art of Failure: An Essay on the Pain of Playing Video Games

ISBN: 0262019051 ;ISBN: 9780262019057 ;EISBN: 026231312X ;EISBN: 9780262313124 ;OCLC: 829233221

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10
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade
Material Type:
Book
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Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade

2015 the Regents of the University of Minnesota ;ISBN: 0816691835 ;ISBN: 9780816691838 ;EISBN: 9781452945200 ;EISBN: 1452945209 ;OCLC: 939262494 ;LCCallNum: GV1469.3.K6 2015

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11
My life as a night elf priest: an anthropological account of world of warcraft.
Material Type:
Book
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My life as a night elf priest: an anthropological account of world of warcraft.

ISBN: 0472070983 ;ISBN: 0472050982 ;ISBN: 9780472050987 ;ISBN: 9780472070985 ;ISBN: 0472900439 ;ISBN: 9780472900435 ;EISBN: 9780472026715 ;EISBN: 0472026712 ;DOI: 10.2307/j.ctvndv9nw ;OCLC: 649029355 ;LCCallNum: GV1469.25.W64

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12
Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics
Material Type:
Book
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Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics

2014 Massachusetts Institute of Technology ;ISBN: 9780262026871 ;ISBN: 0262026872 ;EISBN: 9780262321518 ;EISBN: 0262321513 ;EISBN: 9780262321525 ;EISBN: 0262321521 ;DOI: 10.7551/mitpress/9785.001.0001 ;OCLC: 870994389 ;LCCallNum: GV1469.3.L47 2014

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13
The Business and Culture of Digital Games: Gamework and Gameplay
Material Type:
Book
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The Business and Culture of Digital Games: Gamework and Gameplay

Aphra Kerr 2006 First published 2006 ;ISBN: 1847877672 ;ISBN: 9781847877673 ;ISBN: 1412900468 ;ISBN: 9781412900461 ;ISBN: 9781412900478 ;ISBN: 1412900476 ;EISBN: 1847877672 ;EISBN: 9781847877673 ;EISBN: 144621141X ;EISBN: 9781446211410 ;DOI: 10.4135/9781446211410 ;OCLC: 437202966

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14
The Ethics of Computer Games
Material Type:
Book
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The Ethics of Computer Games

2009 Massachusetts Institute of Technology ;ISBN: 9780262012652 ;ISBN: 0262012650 ;EISBN: 0262255138 ;EISBN: 9780262255134 ;DOI: 10.7551/mitpress/9780262012652.001.0001 ;OCLC: 923251137

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15
Future Gaming: Creative Interventions in Video Game Culture
Material Type:
Book
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Future Gaming: Creative Interventions in Video Game Culture

ISBN: 9781906897550 ;ISBN: 1906897557 ;EISBN: 9781906897673 ;EISBN: 1906897670 ;EISBN: 9781906897703 ;EISBN: 1906897700 ;OCLC: 1034582436

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16
The Art of Videogames
Material Type:
Book
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The Art of Videogames

ISBN: 9781405187886 ;ISBN: 1405187883 ;ISBN: 9781444310177 ;ISBN: 1444310178 ;EISBN: 9781444310184 ;EISBN: 1444310186 ;DOI: 10.1002/9781444310177 ;OCLC: 554887844

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17
Digital Culture, Play, and Identity: A World of Warcraft® Reader
Material Type:
Book
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Digital Culture, Play, and Identity: A World of Warcraft® Reader

ISBN: 0262033704 ;ISBN: 9780262033701 ;ISBN: 0262516691 ;ISBN: 9780262516693 ;EISBN: 9780262270847 ;EISBN: 0262270846 ;EISBN: 9780262292542 ;EISBN: 0262292548 ;OCLC: 939263716

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18
Wargames: From Gladiators to Gigabytes
Material Type:
Book
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Wargames: From Gladiators to Gigabytes

Martin van Creveld 2013 ;ISBN: 9781107684423 ;ISBN: 9781107036956 ;ISBN: 1107684420 ;ISBN: 110703695X ;EISBN: 1139579878 ;EISBN: 9781139579872 ;EISBN: 110734851X ;EISBN: 9781107348516 ;EISBN: 9781107238534 ;EISBN: 1107238536 ;EISBN: 9781107358133 ;EISBN: 1107358132 ;DOI: 10.1017/CBO9781139579872 ;OCLC: 836864166

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19
Play redux: the form of computer games.
Material Type:
Book
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Play redux: the form of computer games.

Ann Arbor : University of Michigan Press, c2010. ;ISBN: 0472050923 ;ISBN: 9780472070923 ;ISBN: 0472070924 ;ISBN: 9780472050925 ;EISBN: 9780472026876 ;EISBN: 0472026879 ;EISBN: 9780472900398 ;EISBN: 0472900390 ;DOI: 10.3998/dcbooks.7933339.0001.001 ;OCLC: OCN: 651657390 ;OCLC: 651657390 ;LCCallNum: GV1469.17.S63

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20
Gaming the System: Designing with Gamestar Mechanic
Material Type:
Book
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Gaming the System: Designing with Gamestar Mechanic

2014 Massachusetts Institute of Technology ;ISBN: 026202781X ;ISBN: 9780262027816 ;EISBN: 0262319950 ;EISBN: 9780262319959 ;EISBN: 0262319969 ;EISBN: 9780262319966 ;DOI: 10.7551/mitpress/9694.001.0001 ;OCLC: 893873053 ;LCCallNum: QA76.76.C672T45 2014

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Results 1 - 20 of 12,297  for All Library Resources

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