Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Reports
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Quantitative Solution of Omega-Regular GamesApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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2 |
Material Type: Reports
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Cyber War Game in Temporal NetworksApproved For Public ReleaseDigital Resources/Online E-Resources |
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3 |
Material Type: Reports
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Web-Based Army Repeatable Lesson in Operational Combat (WARLOC)Approved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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4 |
Material Type: Reports
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Agile Development of Advanced PrototypesApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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5 |
Material Type: Reports
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Characterizing Crowd Participation and Productivity of Foldit Through Web ScrapingApproved For Public ReleaseDigital Resources/Online E-Resources |
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6 |
Material Type: Reports
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Quantifying the Effectiveness of Crowd-Sourced Serious GamesApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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7 |
Material Type: Reports
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Getting Serious About Games -- Using Video Game-Based Learning to Enhance Nuclear Terrorism PreparednessApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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8 |
Material Type: Reports
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The Long History of Gaming in Military TrainingApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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9 |
Material Type: Reports
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MS&G, When Worlds Collide: A Primer for PotentialApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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10 |
Material Type: Reports
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Video Games as a Training Tool to Prepare the Next Generation of Cyber WarriorsApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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11 |
Material Type: Reports
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Validating a Social Model Wargame: An Analysis of the Green Country ModelApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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12 |
Material Type: Reports
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Security Games Applied to Real-World: Research Contributions and ChallengesApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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13 |
Material Type: Reports
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Strategic Data FarmingApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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14 |
Material Type: Reports
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Counter Weapon ControlApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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15 |
Material Type: Reports
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Game Theory: Toolkit and Workbook for Defense Analysis StudentsApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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16 |
Material Type: Reports
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Cognitive Agility Measurement in a Complex EnvironmentApproved For Public ReleaseDigital Resources/Online E-Resources |
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17 |
Material Type: Reports
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Safe Surgery TrainerApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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18 |
Material Type: Reports
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Safe Surgery TrainerApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |
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19 |
Material Type: Reports
|
Improving Operational Wargaming: Its All Fun and Games Until Someone Loses a WarApproved For Public ReleaseDigital Resources/Online E-Resources |
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20 |
Material Type: Reports
|
Enhanced Experience Replay for Deep Reinforcement LearningApproved for public release; distribution is unlimited.Digital Resources/Online E-Resources |