Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
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1 |
Material Type: Article
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Creating an educational computer game "Modeling bid auction in the electricity market"Journal of physics. Conference series, 2020-11, Vol.1691 (1), p.12195 [Peer Reviewed Journal]Published under licence by IOP Publishing Ltd ;2020. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1742-6588 ;EISSN: 1742-6596 ;DOI: 10.1088/1742-6596/1691/1/012195Full text available |
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Material Type: Article
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A Mousepad Triboelectric-Piezoelectric Hybrid Nanogenerator (TPHNG) for Self-Powered Computer User Behavior Monitoring Sensors and Biomechanical Energy HarvestingPolymers, 2023-05, Vol.15 (11), p.2462 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;2023 by the authors. 2023 ;ISSN: 2073-4360 ;EISSN: 2073-4360 ;DOI: 10.3390/polym15112462 ;PMID: 37299261Full text available |
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Material Type: Article
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A Learning Cycle Approach to Developing Educational Computer Game for Improving Students' Learning and Awareness in Electric Energy Consumption and ConservationEducational technology & society, 2015-01, Vol.18 (1), p.91-105 [Peer Reviewed Journal]Copyright 2015 by International Forum of Educational Technology & Society (IFETS) ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;COPYRIGHT 2015 International Forum of Educational Technology & Society ;2015. This work is published under https://creativecommons.org/licenses/by-nc-nd/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1176-3647 ;ISSN: 1436-4522 ;EISSN: 1436-4522Full text available |
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4 |
Material Type: Article
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Life Cycle Analysis of a Game-Based Solution for Domestic Energy SavingSustainability, 2020-09, Vol.12 (17), p.6699 [Peer Reviewed Journal]2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2071-1050 ;EISSN: 2071-1050 ;DOI: 10.3390/su12176699Full text available |
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Material Type: Article
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Board Game Design to Understand the National Power MixEducation sciences, 2023-08, Vol.13 (8), p.793 [Peer Reviewed Journal]COPYRIGHT 2023 MDPI AG ;2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 2227-7102 ;EISSN: 2227-7102 ;DOI: 10.3390/educsci13080793Full text available |
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Material Type: Article
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Monitoring a Sample of Main Televisions and Connected Entertainment Systems in Northern ItalyEnergies (Basel), 2019-05, Vol.12 (9), p.1741 [Peer Reviewed Journal]2019. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License. ;ISSN: 1996-1073 ;EISSN: 1996-1073 ;DOI: 10.3390/en12091741Full text available |
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7 |
Material Type: Article
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Video game console usage and US national energy consumption: Results from a field-metering studyEnergy efficiency, 2015-06, Vol.8 (3), p.509-526 [Peer Reviewed Journal]Springer Science+Business Media Dordrecht (outside the USA) 2014 ;Springer Science+Business Media Dordrecht 2015 ;ISSN: 1570-646X ;EISSN: 1570-6478 ;DOI: 10.1007/s12053-014-9308-0Full text available |
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Material Type: Article
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FIRST LOOK: BREAKTHROUGHS AND TRENDS IN THE WORLD OF TECHNOLOGYASEE prism, 2018-09, Vol.28 (1), p.12-17Copyright AMERICAN SOCIETY FOR ENGINEERING EDUCATION Sep 2018 ;ISSN: 1056-8077 ;EISSN: 1930-6148Full text available |
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9 |
Material Type: Article
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Electricity consumption and energy savings potential of video game consoles in the United StatesEnergy efficiency, 2012-11, Vol.5 (4), p.531-545 [Peer Reviewed Journal]Springer Science+Business Media B.V. 2012 ;ISSN: 1570-646X ;EISSN: 1570-6478 ;DOI: 10.1007/s12053-012-9152-zFull text available |
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10 |
Material Type: Article
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Gender differences in students’ learning achievements and awareness through residence energy saving game-based inquiry playingJournal of computers in education (the official journal of the Global Chinese Society for Computers in Education), 2015-06, Vol.2 (2), p.227-243 [Peer Reviewed Journal]Beijing Normal University 2015 ;Beijing Normal University 2015. ;ISSN: 2197-9987 ;EISSN: 2197-9995 ;DOI: 10.1007/s40692-015-0033-2Digital Resources/Online E-Resources |
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11 |
Material Type: Newsletter Article
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The BYD Dolphin does not need karaokes or video gamesCE Noticias Financieras, 2023CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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12 |
Material Type: Web Resources
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CoinCodex: 5 Best GPUs for Mining in 2023CoinCodex, 2023Copyright Newstex Nov 7, 2023Digital Resources/Online E-Resources |
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13 |
Material Type: Newsletter Article
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Unplug them! These are the video game consoles that consume the most electricityCE Noticias Financieras, 2023CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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14 |
Material Type: Newsletter Article
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Even if these appliances are turned off, they can cause your electricity bill to increase if they are not switched off. The television and the video game console are some of themCE Noticias Financieras, 2023CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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15 |
Material Type: Newsletter Article
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Portaltic.-PS5 is the current console that consumes the most electricity and Nintendo Switch, the leastCE Noticias Financieras, 2021CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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16 |
Material Type: Article
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Bud Light Next goes green for League of Legends championshipMarketing Dive, 2022-04Copyright Industry Dive Apr 18, 2022Digital Resources/Online E-Resources |
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17 |
Material Type: Newsletter Article
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How to reduce energy consumption when playing video game consolesCE Noticias Financieras, 2024CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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18 |
Material Type: Newsletter Article
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CFE: 10 electrical appliances you should unplug to save moneyCE Noticias Financieras, 2024CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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19 |
Material Type: Newsletter Article
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How to save on your electricity bill with your technological devicesCE Noticias Financieras, 2023CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |
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20 |
Material Type: Newsletter Article
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School recess demands habits to avoid unnecessary electricity expenditureCE Noticias Financieras, 2023CE Noticias Financieras English, Latin America - Distributed by ContentEngine LLCDigital Resources/Online E-Resources |