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Video compression for video games
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Title:
Video compression for video games
Author:
Benes, Laurent
Subjects:
ELECTRIC COMMUNICATION TECHNIQUE
;
ELECTRICITY
;
PICTORIAL COMMUNICATION, e.g. TELEVISION
Description:
A video compression system and method may be used to compress video data using both resolution compression and texture compression. The compression may involve converting the video format from a first format to a second format and then performing resolution compression across blocks of pixels within each frame of the video. The resolution compressed data may then be arranged as data triplets spanning three consecutive frames of the video. The data triplets may be texture compressed using ETC or other texture compression techniques. The compressed video may be part of other applications, such as a video to be played within a video game. A client device may be able to decompress the compressed video by reversing the texture compression, reversing the resolution compression, and performing a format conversion to generate uncompressed video data that can be used to play the video.
Creation Date:
2022
Language:
English
Source:
esp@cenet
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