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The Art of Videogames
ISBN: 9781405187886 ;ISBN: 1405187883 ;ISBN: 9781444310177 ;ISBN: 1444310178 ;EISBN: 9781444310184 ;EISBN: 1444310186 ;DOI: 10.1002/9781444310177 ;OCLC: 554887844
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Title:
The Art of Videogames
Author:
Tavinor, Grant
Subjects:
Philosophy
;
Video games
Description:
The Art of Videogamesexplores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames. Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the artsExplores how philosophical theories developed to address traditional art works can also be applied to videogamesWritten for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamerDiscusses the relationship between games and earlier artistic and entertainment media, how videogames allow for interactive fiction, the role of game narrative, and the moral status of violent events depicted in videogame worldsArgues that videogames do indeed qualify as a new and exciting form of representational art
Related Titles:
New directions in aesthetics
Publisher:
Newark: Wiley-Blackwell
Creation Date:
2009
Format:
241
Language:
English
Identifier:
ISBN: 9781405187886
ISBN: 1405187883
ISBN: 9781444310177
ISBN: 1444310178
EISBN: 9781444310184
EISBN: 1444310186
DOI: 10.1002/9781444310177
OCLC: 554887844
Source:
Ebook Central Academic Complete
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