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TECHNIQUES FOR MANAGING VIDEO GAME ASSETS OF VIEWERS AND HOSTS OF VIDEO GAME BROADCASTS
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Title:
TECHNIQUES FOR MANAGING VIDEO GAME ASSETS OF VIEWERS AND HOSTS OF VIDEO GAME BROADCASTS
Author:
CHAN, Brian
;
VERRETTE, Michael
;
CHALLINOR, Ryan
;
SPROUL, Daniel
Subjects:
CALCULATING
;
COMPUTING
;
COUNTING
;
DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES
;
PHYSICS
;
SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR
Description:
Embodiments relate to sharing a video game asset associated with a viewer with a player of a video game broadcast. A video stream of gameplay of a video game is received, wherein the video game is being played by a player using a first computing device. The received video stream is broadcast to a second computing device associated with a viewer. Data is received, from the second computing device, indicative of a request to modify a video game asset associated with a second account of the viewer so that the video game asset is available to the player through a first account of the player. The received data is processed to cause the video game asset to be available to the player through the first account. Les modes de réalisation de la présente invention concernent un partage d'une ressource de jeu vidéo associée à un spectateur avec un lecteur d'une diffusion de jeu vidéo. Un flux vidéo de jouabilité d'un jeu vidéo est reçu, le jeu vidéo étant lu par un joueur à l'aide d'un premier dispositif informatique. Le flux vidéo reçu est diffusé vers un second dispositif informatique associé à un spectateur. Des données sont reçues, à partir du second dispositif informatique, indiquant une demande de modification d'une ressource de jeu vidéo associée à un second compte du spectateur de telle sorte que la ressource de jeu vidéo est disponible pour le joueur par l'intermédiaire d'un premier compte du joueur. Les données reçues sont traitées afin d'amener la ressource de jeu vidéo à être disponible pour le joueur par l'intermédiaire du premier compte.
Creation Date:
2020
Language:
English;French
Source:
esp@cenet
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