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VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM PRODUCT

Digital Resources/Online E-Resources

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  • Title:
    VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM PRODUCT
  • Author: AKIYAMA, Toshio ; MATSUI, Ryoma
  • Subjects: AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES
  • Description: A video game processing apparatus is provided for controlling progress of a video game while displaying a player character on a display screen. A player character operation area and a viewpoint operation area are set so that the player character operation area and the viewpoint operation area do not overlap on the display screen. A first operational input to the set player character operation area is received, and an action of the player character is controlled on a basis of the first operational input. A second operational input to the set viewpoint operation area is received, and a viewpoint or a position of a virtual camera is controlled in response to the second operational input. The player character operation area is an operation area through which the player character is operated by a slide operation.
  • Creation Date: 2020
  • Language: English
  • Source: esp@cenet

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